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🏗 Merge C++ into python codebase (#504)
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
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from esphome import pins
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import esphome.config_validation as cv
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import esphome.codegen as cg
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from esphome.const import CONF_ID, CONF_PIN
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from esphome.core import coroutine_with_priority
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status_led_ns = cg.esphome_ns.namespace('status_led')
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StatusLED = status_led_ns.class_('StatusLED', cg.Component)
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CONFIG_SCHEMA = cv.Schema({
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cv.GenerateID(): cv.declare_variable_id(StatusLED),
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cv.Required(CONF_PIN): pins.gpio_output_pin_schema,
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}).extend(cv.COMPONENT_SCHEMA)
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@coroutine_with_priority(80.0)
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def to_code(config):
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pin = yield cg.gpio_pin_expression(config[CONF_PIN])
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rhs = StatusLED.new(pin)
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var = cg.Pvariable(config[CONF_ID], rhs)
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yield cg.register_component(var, config)
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cg.add(var.pre_setup())
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cg.add_define('USE_STATUS_LED')
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#include "status_led.h"
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#include "esphome/core/log.h"
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#include "esphome/core/application.h"
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namespace esphome {
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namespace status_led {
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static const char *TAG = "status_led";
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StatusLED *global_status_led = nullptr;
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StatusLED::StatusLED(GPIOPin *pin) : pin_(pin) { global_status_led = this; }
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void StatusLED::pre_setup() {
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ESP_LOGCONFIG(TAG, "Setting up Status LED...");
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this->pin_->setup();
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this->pin_->digital_write(false);
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}
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void StatusLED::dump_config() {
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ESP_LOGCONFIG(TAG, "Status LED:");
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LOG_PIN(" Pin: ", this->pin_);
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}
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void StatusLED::loop() {
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if ((App.get_app_state() & STATUS_LED_ERROR) != 0u) {
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this->pin_->digital_write(millis() % 250u < 150u);
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} else if ((App.get_app_state() & STATUS_LED_WARNING) != 0u) {
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this->pin_->digital_write(millis() % 1500u < 250u);
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} else {
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this->pin_->digital_write(false);
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}
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}
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float StatusLED::get_setup_priority() const { return setup_priority::HARDWARE; }
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float StatusLED::get_loop_priority() const { return 50.0f; }
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} // namespace status_led
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} // namespace esphome
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@@ -0,0 +1,26 @@
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#pragma once
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#include "esphome/core/component.h"
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#include "esphome/core/esphal.h"
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namespace esphome {
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namespace status_led {
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class StatusLED : public Component {
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public:
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explicit StatusLED(GPIOPin *pin);
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void pre_setup();
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void dump_config() override;
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void loop() override;
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float get_setup_priority() const override;
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float get_loop_priority() const override;
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protected:
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GPIOPin *pin_;
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};
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extern StatusLED *global_status_led;
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} // namespace status_led
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} // namespace esphome
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