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🏗 Merge C++ into python codebase (#504)
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
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from esphome.components import switch
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import esphome.config_validation as cv
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import esphome.codegen as cg
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from esphome.const import CONF_ID, CONF_LAMBDA, CONF_NAME, CONF_SWITCHES
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from .. import custom_ns
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CustomSwitchConstructor = custom_ns.class_('CustomSwitchConstructor')
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CONFIG_SCHEMA = cv.Schema({
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cv.GenerateID(): cv.declare_variable_id(CustomSwitchConstructor),
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cv.Required(CONF_LAMBDA): cv.lambda_,
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cv.Required(CONF_SWITCHES):
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cv.ensure_list(switch.SWITCH_SCHEMA.extend({
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cv.GenerateID(): cv.declare_variable_id(switch.Switch),
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})),
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})
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def to_code(config):
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template_ = yield cg.process_lambda(
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config[CONF_LAMBDA], [], return_type=cg.std_vector.template(switch.SwitchPtr))
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rhs = CustomSwitchConstructor(template_)
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var = cg.variable(config[CONF_ID], rhs)
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for i, conf in enumerate(config[CONF_SWITCHES]):
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switch_ = cg.new_Pvariable(conf[CONF_ID], var.get_switch(i))
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cg.add(switch_.set_name(conf[CONF_NAME]))
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yield switch.register_switch(switch_, conf)
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@@ -0,0 +1,16 @@
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#include "custom_switch.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace custom {
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static const char *TAG = "custom.switch";
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void CustomSwitchConstructor::dump_config() {
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for (auto *child : this->switches_) {
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LOG_SWITCH("", "Custom Switch", child);
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}
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}
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} // namespace custom
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} // namespace esphome
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@@ -0,0 +1,22 @@
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#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/switch/switch.h"
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namespace esphome {
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namespace custom {
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class CustomSwitchConstructor : public Component {
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public:
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CustomSwitchConstructor(std::function<std::vector<switch_::Switch *>()> init) { this->switches_ = init(); }
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switch_::Switch *get_switch(int i) { return this->switches_[i]; }
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void dump_config() override;
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protected:
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std::vector<switch_::Switch *> switches_;
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};
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} // namespace custom
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} // namespace esphome
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