Add configuration flow abilites to the ld2410 component (#4434)

This commit is contained in:
Regev Brody
2023-08-16 02:31:18 +03:00
committed by Jesse Hills
parent 48e4cb5ae2
commit 63fa922547
35 changed files with 1621 additions and 327 deletions
@@ -0,0 +1,44 @@
import esphome.codegen as cg
from esphome.components import switch
import esphome.config_validation as cv
from esphome.const import (
DEVICE_CLASS_SWITCH,
ICON_BLUETOOTH,
ENTITY_CATEGORY_CONFIG,
ICON_PULSE,
)
from .. import CONF_LD2410_ID, LD2410Component, ld2410_ns
BluetoothSwitch = ld2410_ns.class_("BluetoothSwitch", switch.Switch)
EngineeringModeSwitch = ld2410_ns.class_("EngineeringModeSwitch", switch.Switch)
CONF_ENGINEERING_MODE = "engineering_mode"
CONF_BLUETOOTH = "bluetooth"
CONFIG_SCHEMA = {
cv.GenerateID(CONF_LD2410_ID): cv.use_id(LD2410Component),
cv.Optional(CONF_ENGINEERING_MODE): switch.switch_schema(
EngineeringModeSwitch,
device_class=DEVICE_CLASS_SWITCH,
entity_category=ENTITY_CATEGORY_CONFIG,
icon=ICON_PULSE,
),
cv.Optional(CONF_BLUETOOTH): switch.switch_schema(
BluetoothSwitch,
device_class=DEVICE_CLASS_SWITCH,
entity_category=ENTITY_CATEGORY_CONFIG,
icon=ICON_BLUETOOTH,
),
}
async def to_code(config):
ld2410_component = await cg.get_variable(config[CONF_LD2410_ID])
if engineering_mode_config := config.get(CONF_ENGINEERING_MODE):
s = await switch.new_switch(engineering_mode_config)
await cg.register_parented(s, config[CONF_LD2410_ID])
cg.add(ld2410_component.set_engineering_mode_switch(s))
if bluetooth_config := config.get(CONF_BLUETOOTH):
s = await switch.new_switch(bluetooth_config)
await cg.register_parented(s, config[CONF_LD2410_ID])
cg.add(ld2410_component.set_bluetooth_switch(s))
@@ -0,0 +1,12 @@
#include "bluetooth_switch.h"
namespace esphome {
namespace ld2410 {
void BluetoothSwitch::write_state(bool state) {
this->publish_state(state);
this->parent_->set_bluetooth(state);
}
} // namespace ld2410
} // namespace esphome
@@ -0,0 +1,18 @@
#pragma once
#include "esphome/components/switch/switch.h"
#include "../ld2410.h"
namespace esphome {
namespace ld2410 {
class BluetoothSwitch : public switch_::Switch, public Parented<LD2410Component> {
public:
BluetoothSwitch() = default;
protected:
void write_state(bool state) override;
};
} // namespace ld2410
} // namespace esphome
@@ -0,0 +1,12 @@
#include "engineering_mode_switch.h"
namespace esphome {
namespace ld2410 {
void EngineeringModeSwitch::write_state(bool state) {
this->publish_state(state);
this->parent_->set_engineering_mode(state);
}
} // namespace ld2410
} // namespace esphome
@@ -0,0 +1,18 @@
#pragma once
#include "esphome/components/switch/switch.h"
#include "../ld2410.h"
namespace esphome {
namespace ld2410 {
class EngineeringModeSwitch : public switch_::Switch, public Parented<LD2410Component> {
public:
EngineeringModeSwitch() = default;
protected:
void write_state(bool state) override;
};
} // namespace ld2410
} // namespace esphome