Rf Bridge: add bucket sniffing and beep functionality (#1819)

Co-authored-by: Otto winter <otto@otto-winter.com>
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
This commit is contained in:
Adrián Panella
2021-05-31 14:24:22 -05:00
committed by GitHub
parent 25af5ab7c6
commit 5c3268b8d4
3 changed files with 80 additions and 0 deletions
+24
View File
@@ -24,6 +24,7 @@ static const uint8_t RF_CODE_LEARN_KO_NEW = 0xAA;
static const uint8_t RF_CODE_LEARN_OK_NEW = 0xAB;
static const uint8_t RF_CODE_RFOUT_BUCKET = 0xB0;
static const uint8_t RF_CODE_RFIN_BUCKET = 0xB1;
static const uint8_t RF_CODE_BEEP = 0xC0;
static const uint8_t RF_CODE_STOP = 0x55;
static const uint8_t RF_DEBOUNCE = 200;
@@ -55,7 +56,9 @@ class RFBridgeComponent : public uart::UARTDevice, public Component {
void learn();
void start_advanced_sniffing();
void stop_advanced_sniffing();
void start_bucket_sniffing();
void send_raw(std::string code);
void beep(uint16_t ms);
protected:
void ack_();
@@ -154,6 +157,16 @@ template<typename... Ts> class RFBridgeStopAdvancedSniffingAction : public Actio
RFBridgeComponent *parent_;
};
template<typename... Ts> class RFBridgeStartBucketSniffingAction : public Action<Ts...> {
public:
RFBridgeStartBucketSniffingAction(RFBridgeComponent *parent) : parent_(parent) {}
void play(Ts... x) { this->parent_->start_bucket_sniffing(); }
protected:
RFBridgeComponent *parent_;
};
template<typename... Ts> class RFBridgeSendRawAction : public Action<Ts...> {
public:
RFBridgeSendRawAction(RFBridgeComponent *parent) : parent_(parent) {}
@@ -165,5 +178,16 @@ template<typename... Ts> class RFBridgeSendRawAction : public Action<Ts...> {
RFBridgeComponent *parent_;
};
template<typename... Ts> class RFBridgeBeepAction : public Action<Ts...> {
public:
RFBridgeBeepAction(RFBridgeComponent *parent) : parent_(parent) {}
TEMPLATABLE_VALUE(uint16_t, duration)
void play(Ts... x) { this->parent_->beep(this->duration_.value(x...)); }
protected:
RFBridgeComponent *parent_;
};
} // namespace rf_bridge
} // namespace esphome