EntityBase Refactor (#2418)

* Renamed Nameable to EntityBase (cpp)

* Renamed NAMEABLE_SCHEMA to ENTITY_BASE_SCHEMA (Python)

* Renamed cg.Nameable to cg.EntityBase (Python)

* Remove redundant use of CONF_NAME from esp32_touch

* Remove redundant use of CONF_NAME from mcp3008

* Updated test

* Moved EntityBase from Component.h and Component.cpp

* Added icon property to EntityBase

* Added CONF_ICON to ENTITY_BASE_SCHEMA and added setup_entity function to cpp_helpers

* Added MQTT component getters for icon and disabled_by_default

* Lint

* Removed icon field from MQTT components

* Code generation now uses setup_entity to setENTITY_BASE_SCHEMA fields

* Removed unused import

* Added cstdint include

* Optimisation: don't set icon if it is empty

* Remove icon from NumberTraits and SelectTraits

* Removed unused import

* Integration and Total Daily Energy sensors now inherit icons from their parents during code generation

* Minor comment correction

* Removed redundant icon-handling code from sensor, switch, and text_sensor

* Update esphome/components/tsl2591/tsl2591.h

Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl>

* Added icon property to binary sensor, climate, cover, and fan component tests

* Added icons for Binary Sensor, Climate, Cover, Fan, and Light  to API

* Consolidated EntityBase fields in MQTT components

Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl>
This commit is contained in:
Paul Monigatti
2021-10-10 21:37:05 +13:00
committed by GitHub
parent 92b85f98e8
commit 471b82f727
83 changed files with 395 additions and 351 deletions
+2 -4
View File
@@ -41,15 +41,13 @@ void MQTTSwitchComponent::dump_config() {
}
std::string MQTTSwitchComponent::component_type() const { return "switch"; }
const EntityBase *MQTTSwitchComponent::get_entity() const { return this->switch_; }
void MQTTSwitchComponent::send_discovery(JsonObject &root, mqtt::SendDiscoveryConfig &config) {
if (!this->switch_->get_icon().empty())
root["icon"] = this->switch_->get_icon();
if (this->switch_->assumed_state())
root["optimistic"] = true;
}
bool MQTTSwitchComponent::send_initial_state() { return this->publish_state(this->switch_->state); }
bool MQTTSwitchComponent::is_internal() { return this->switch_->is_internal(); }
std::string MQTTSwitchComponent::friendly_name() const { return this->switch_->get_name(); }
bool MQTTSwitchComponent::publish_state(bool state) {
const char *state_s = state ? "ON" : "OFF";
return this->publish(this->get_state_topic_(), state_s);