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Add new Lock core component (#2958)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
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@@ -128,6 +128,19 @@ enum NumberMode : uint32_t {
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NUMBER_MODE_BOX = 1,
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NUMBER_MODE_SLIDER = 2,
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};
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enum LockState : uint32_t {
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LOCK_STATE_NONE = 0,
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LOCK_STATE_LOCKED = 1,
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LOCK_STATE_UNLOCKED = 2,
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LOCK_STATE_JAMMED = 3,
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LOCK_STATE_LOCKING = 4,
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LOCK_STATE_UNLOCKING = 5,
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};
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enum LockCommand : uint32_t {
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LOCK_UNLOCK = 0,
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LOCK_LOCK = 1,
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LOCK_OPEN = 2,
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};
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} // namespace enums
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@@ -1049,6 +1062,58 @@ class SelectCommandRequest : public ProtoMessage {
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bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
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bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
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};
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class ListEntitiesLockResponse : public ProtoMessage {
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public:
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std::string object_id{};
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uint32_t key{0};
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std::string name{};
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std::string unique_id{};
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std::string icon{};
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bool disabled_by_default{false};
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enums::EntityCategory entity_category{};
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bool assumed_state{false};
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bool supports_open{false};
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bool requires_code{false};
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std::string code_format{};
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void encode(ProtoWriteBuffer buffer) const override;
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#ifdef HAS_PROTO_MESSAGE_DUMP
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void dump_to(std::string &out) const override;
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#endif
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protected:
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bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
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bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
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bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
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};
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class LockStateResponse : public ProtoMessage {
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public:
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uint32_t key{0};
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enums::LockState state{};
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void encode(ProtoWriteBuffer buffer) const override;
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#ifdef HAS_PROTO_MESSAGE_DUMP
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void dump_to(std::string &out) const override;
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#endif
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protected:
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bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
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bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
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};
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class LockCommandRequest : public ProtoMessage {
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public:
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uint32_t key{0};
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enums::LockCommand command{};
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bool has_code{false};
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std::string code{};
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void encode(ProtoWriteBuffer buffer) const override;
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#ifdef HAS_PROTO_MESSAGE_DUMP
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void dump_to(std::string &out) const override;
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#endif
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protected:
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bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
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bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
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bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
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};
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class ListEntitiesButtonResponse : public ProtoMessage {
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public:
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std::string object_id{};
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