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[homeassistant] Native switch entity import and control (#7018)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
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#include "homeassistant_switch.h"
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#include "esphome/components/api/api_server.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace homeassistant {
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static const char *const TAG = "homeassistant.switch";
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using namespace esphome::switch_;
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void HomeassistantSwitch::setup() {
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api::global_api_server->subscribe_home_assistant_state(this->entity_id_, nullopt, [this](const std::string &state) {
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auto val = parse_on_off(state.c_str());
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switch (val) {
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case PARSE_NONE:
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case PARSE_TOGGLE:
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ESP_LOGW(TAG, "Can't convert '%s' to binary state!", state.c_str());
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break;
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case PARSE_ON:
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case PARSE_OFF:
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bool new_state = val == PARSE_ON;
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ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_.c_str(), ONOFF(new_state));
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this->publish_state(new_state);
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break;
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}
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});
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}
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void HomeassistantSwitch::dump_config() {
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LOG_SWITCH("", "Homeassistant Switch", this);
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ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_.c_str());
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}
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float HomeassistantSwitch::get_setup_priority() const { return setup_priority::AFTER_CONNECTION; }
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void HomeassistantSwitch::write_state(bool state) {
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if (!api::global_api_server->is_connected()) {
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ESP_LOGE(TAG, "No clients connected to API server");
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return;
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}
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api::HomeassistantServiceResponse resp;
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if (state) {
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resp.service = "switch.turn_on";
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} else {
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resp.service = "switch.turn_off";
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}
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api::HomeassistantServiceMap entity_id_kv;
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entity_id_kv.key = "entity_id";
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entity_id_kv.value = this->entity_id_;
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resp.data.push_back(entity_id_kv);
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api::global_api_server->send_homeassistant_service_call(resp);
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}
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} // namespace homeassistant
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} // namespace esphome
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