Webserver utilize Component Iterator to not overload eventstream (#3310)

This commit is contained in:
Jesse Hills
2022-03-23 09:45:05 +13:00
parent 24b75b7ed6
commit 0729ed538e
13 changed files with 217 additions and 134 deletions
+257
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#include "component_iterator.h"
#include "esphome/core/application.h"
#ifdef USE_API
#include "esphome/components/api/api_server.h"
#include "esphome/components/api/user_services.h"
#endif
namespace esphome {
void ComponentIterator::begin(bool include_internal) {
this->state_ = IteratorState::BEGIN;
this->at_ = 0;
this->include_internal_ = include_internal;
}
void ComponentIterator::advance() {
bool advance_platform = false;
bool success = true;
switch (this->state_) {
case IteratorState::NONE:
// not started
return;
case IteratorState::BEGIN:
if (this->on_begin()) {
advance_platform = true;
} else {
return;
}
break;
#ifdef USE_BINARY_SENSOR
case IteratorState::BINARY_SENSOR:
if (this->at_ >= App.get_binary_sensors().size()) {
advance_platform = true;
} else {
auto *binary_sensor = App.get_binary_sensors()[this->at_];
if (binary_sensor->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_binary_sensor(binary_sensor);
}
}
break;
#endif
#ifdef USE_COVER
case IteratorState::COVER:
if (this->at_ >= App.get_covers().size()) {
advance_platform = true;
} else {
auto *cover = App.get_covers()[this->at_];
if (cover->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_cover(cover);
}
}
break;
#endif
#ifdef USE_FAN
case IteratorState::FAN:
if (this->at_ >= App.get_fans().size()) {
advance_platform = true;
} else {
auto *fan = App.get_fans()[this->at_];
if (fan->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_fan(fan);
}
}
break;
#endif
#ifdef USE_LIGHT
case IteratorState::LIGHT:
if (this->at_ >= App.get_lights().size()) {
advance_platform = true;
} else {
auto *light = App.get_lights()[this->at_];
if (light->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_light(light);
}
}
break;
#endif
#ifdef USE_SENSOR
case IteratorState::SENSOR:
if (this->at_ >= App.get_sensors().size()) {
advance_platform = true;
} else {
auto *sensor = App.get_sensors()[this->at_];
if (sensor->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_sensor(sensor);
}
}
break;
#endif
#ifdef USE_SWITCH
case IteratorState::SWITCH:
if (this->at_ >= App.get_switches().size()) {
advance_platform = true;
} else {
auto *a_switch = App.get_switches()[this->at_];
if (a_switch->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_switch(a_switch);
}
}
break;
#endif
#ifdef USE_BUTTON
case IteratorState::BUTTON:
if (this->at_ >= App.get_buttons().size()) {
advance_platform = true;
} else {
auto *button = App.get_buttons()[this->at_];
if (button->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_button(button);
}
}
break;
#endif
#ifdef USE_TEXT_SENSOR
case IteratorState::TEXT_SENSOR:
if (this->at_ >= App.get_text_sensors().size()) {
advance_platform = true;
} else {
auto *text_sensor = App.get_text_sensors()[this->at_];
if (text_sensor->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_text_sensor(text_sensor);
}
}
break;
#endif
#ifdef USE_API
case IteratorState ::SERVICE:
if (this->at_ >= api::global_api_server->get_user_services().size()) {
advance_platform = true;
} else {
auto *service = api::global_api_server->get_user_services()[this->at_];
success = this->on_service(service);
}
break;
#endif
#ifdef USE_ESP32_CAMERA
case IteratorState::CAMERA:
if (esp32_camera::global_esp32_camera == nullptr) {
advance_platform = true;
} else {
if (esp32_camera::global_esp32_camera->is_internal() && !this->include_internal_) {
advance_platform = success = true;
break;
} else {
advance_platform = success = this->on_camera(esp32_camera::global_esp32_camera);
}
}
break;
#endif
#ifdef USE_CLIMATE
case IteratorState::CLIMATE:
if (this->at_ >= App.get_climates().size()) {
advance_platform = true;
} else {
auto *climate = App.get_climates()[this->at_];
if (climate->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_climate(climate);
}
}
break;
#endif
#ifdef USE_NUMBER
case IteratorState::NUMBER:
if (this->at_ >= App.get_numbers().size()) {
advance_platform = true;
} else {
auto *number = App.get_numbers()[this->at_];
if (number->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_number(number);
}
}
break;
#endif
#ifdef USE_SELECT
case IteratorState::SELECT:
if (this->at_ >= App.get_selects().size()) {
advance_platform = true;
} else {
auto *select = App.get_selects()[this->at_];
if (select->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_select(select);
}
}
break;
#endif
#ifdef USE_LOCK
case IteratorState::LOCK:
if (this->at_ >= App.get_locks().size()) {
advance_platform = true;
} else {
auto *a_lock = App.get_locks()[this->at_];
if (a_lock->is_internal() && !this->include_internal_) {
success = true;
break;
} else {
success = this->on_lock(a_lock);
}
}
break;
#endif
case IteratorState::MAX:
if (this->on_end()) {
this->state_ = IteratorState::NONE;
}
return;
}
if (advance_platform) {
this->state_ = static_cast<IteratorState>(static_cast<uint32_t>(this->state_) + 1);
this->at_ = 0;
} else if (success) {
this->at_++;
}
}
bool ComponentIterator::on_end() { return true; }
bool ComponentIterator::on_begin() { return true; }
#ifdef USE_API
bool ComponentIterator::on_service(api::UserServiceDescriptor *service) { return true; }
#endif
#ifdef USE_ESP32_CAMERA
bool ComponentIterator::on_camera(esp32_camera::ESP32Camera *camera) { return true; }
#endif
} // namespace esphome
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#pragma once
#include "esphome/core/component.h"
#include "esphome/core/controller.h"
#include "esphome/core/helpers.h"
#ifdef USE_ESP32_CAMERA
#include "esphome/components/esp32_camera/esp32_camera.h"
#endif
namespace esphome {
#ifdef USE_API
namespace api {
class UserServiceDescriptor;
} // namespace api
#endif
class ComponentIterator {
public:
void begin(bool include_internal = false);
void advance();
virtual bool on_begin();
#ifdef USE_BINARY_SENSOR
virtual bool on_binary_sensor(binary_sensor::BinarySensor *binary_sensor) = 0;
#endif
#ifdef USE_COVER
virtual bool on_cover(cover::Cover *cover) = 0;
#endif
#ifdef USE_FAN
virtual bool on_fan(fan::Fan *fan) = 0;
#endif
#ifdef USE_LIGHT
virtual bool on_light(light::LightState *light) = 0;
#endif
#ifdef USE_SENSOR
virtual bool on_sensor(sensor::Sensor *sensor) = 0;
#endif
#ifdef USE_SWITCH
virtual bool on_switch(switch_::Switch *a_switch) = 0;
#endif
#ifdef USE_BUTTON
virtual bool on_button(button::Button *button) = 0;
#endif
#ifdef USE_TEXT_SENSOR
virtual bool on_text_sensor(text_sensor::TextSensor *text_sensor) = 0;
#endif
#ifdef USE_API
virtual bool on_service(api::UserServiceDescriptor *service);
#endif
#ifdef USE_ESP32_CAMERA
virtual bool on_camera(esp32_camera::ESP32Camera *camera);
#endif
#ifdef USE_CLIMATE
virtual bool on_climate(climate::Climate *climate) = 0;
#endif
#ifdef USE_NUMBER
virtual bool on_number(number::Number *number) = 0;
#endif
#ifdef USE_SELECT
virtual bool on_select(select::Select *select) = 0;
#endif
#ifdef USE_LOCK
virtual bool on_lock(lock::Lock *a_lock) = 0;
#endif
virtual bool on_end();
protected:
enum class IteratorState {
NONE = 0,
BEGIN,
#ifdef USE_BINARY_SENSOR
BINARY_SENSOR,
#endif
#ifdef USE_COVER
COVER,
#endif
#ifdef USE_FAN
FAN,
#endif
#ifdef USE_LIGHT
LIGHT,
#endif
#ifdef USE_SENSOR
SENSOR,
#endif
#ifdef USE_SWITCH
SWITCH,
#endif
#ifdef USE_BUTTON
BUTTON,
#endif
#ifdef USE_TEXT_SENSOR
TEXT_SENSOR,
#endif
#ifdef USE_API
SERVICE,
#endif
#ifdef USE_ESP32_CAMERA
CAMERA,
#endif
#ifdef USE_CLIMATE
CLIMATE,
#endif
#ifdef USE_NUMBER
NUMBER,
#endif
#ifdef USE_SELECT
SELECT,
#endif
#ifdef USE_LOCK
LOCK,
#endif
MAX,
} state_{IteratorState::NONE};
size_t at_{0};
bool include_internal_{false};
};
} // namespace esphome