mirror of
https://github.com/Threnklyn/dungeon-sheets.git
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527 lines
14 KiB
Python
527 lines
14 KiB
Python
from . import (weapons, spells)
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from . import features as feats
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from collections import defaultdict
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class Race():
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name = "Unknown"
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size = "medium"
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speed = 30
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owner = None
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languages = ('Common', )
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proficiencies_text = tuple()
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weapon_proficiences = tuple()
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skill_proficiencies = ()
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skill_choices = ()
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num_skill_choices = 0
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features = tuple()
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features_by_level = defaultdict(list)
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strength_bonus = 0
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dexterity_bonus = 0
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constitution_bonus = 0
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intelligence_bonus = 0
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wisdom_bonus = 0
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charisma_bonus = 0
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hit_point_bonus = 0
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spells_known = ()
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def __init__(self, owner=None):
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self.owner = owner
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cls = type(self)
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# Instantiate the features
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self.features = tuple([f(owner=self.owner) for f in cls.features])
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self.features_by_level = defaultdict(list)
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for i in range(1, 21):
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self.features_by_level[i] = [f(owner=self.owner)for f in
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cls.features_by_level[i]]
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self.spells_known = [S() for S in cls.spells_known]
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@property
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def spells_prepared(self):
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return self.spells_known
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def __str__(self):
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return self.name
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def __repr__(self):
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return "\"{:s}\"".format(self.name)
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# Dwarves
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class _Dwarf(Race):
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name = "Dwarf"
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size = "medium"
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speed = 25
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languages = ("Common", "Dwarvish")
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constitution_bonus = 2
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proficiencies_text = ('battleaxes', 'handaxes', 'throwing hammers',
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'warhammers')
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weapon_proficiences = (weapons.Battleaxe, weapons.Handaxe,
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weapons.ThrowingHammer, weapons.Warhammer)
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features = (feats.Darkvision, feats.DwarvenResilience, feats.Stonecunning)
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class HillDwarf(_Dwarf):
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name = "Hill Dwarf"
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wisdom_bonus = 1
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hit_point_bonus = 1
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features = _Dwarf.features + (feats.DwarvenToughness,)
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class MountainDwarf(_Dwarf):
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name = "Mountain Dwarf"
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strength_bonus = 2
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# Elves
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class _Elf(Race):
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name = "Elf"
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size = "medium"
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speed = 30
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dexterity_bonus = 2
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skill_proficiencies = ('perception',)
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languages = ('Common', 'Elvish')
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features = (feats.Darkvision, feats.FeyAncestry, feats.Trance)
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class HighElf(_Elf):
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name = "High Elf"
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weapon_proficiencies = (weapons.Longsword, weapons.Shortsword,
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weapons.Shortbow, weapons.Longbow)
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proficiencies_text = ('longswords', 'shortswords', 'shortbows', 'longbows')
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intelligence_bonus = 1
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languages = ('Common', 'Elvish', '[choose one]')
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features = _Elf.features + (feats.ElfCantrip,)
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class WoodElf(_Elf):
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name = "Wood Elf"
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weapon_proficiencies = (weapons.Longsword, weapons.Shortsword,
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weapons.Shortbow, weapons.Longbow)
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proficiencies_text = ('longswords', 'shortswords', 'shortbows', 'longbows')
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wisdom_bonus = 1
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speed = 35
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features = _Elf.features + (feats.MaskOfTheWild,)
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class DarkElf(_Elf):
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name = "Dark Elf"
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weapon_proficiencies = (weapons.Rapier, weapons.Shortsword,
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weapons.HandCrossbow)
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proficiencies_text = ('rapiers', 'shortswords', 'hand crossbows')
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charisma_bonus = 1
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features = (feats.SuperiorDarkvision, feats.FeyAncestry, feats.Trance,
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feats.SunlightSensitivity, feats.DrowMagic)
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spells_known = (spells.DancingLights,)
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# Halflings
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class _Halfling(Race):
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name = "Halfling"
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size = "small"
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speed = 25
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dexterity_bonus = 2
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languages = ('Common', 'Halfling')
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features = (feats.Lucky, feats.Brave, feats.HalflingNimbleness)
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class LightfootHalfling(_Halfling):
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name = "Lightfoot Halfling"
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charisma_bonus = 1
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features = _Halfling.features + (feats.NaturallyStealthy,)
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class StoutHalfling(_Halfling):
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name = "Stout Halfling"
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constitution_bonus = 1
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features = _Halfling.features + (feats.StoutResilience,)
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# Humans
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class Human(Race):
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name = "Human"
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size = "medium"
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speed = 30
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strength_bonus = 1
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dexterity_bonus = 1
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constitution_bonus = 1
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intelligence_bonus = 1
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wisdom_bonus = 1
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charisma_bonus = 1
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languages = ("Common", '[choose one]')
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class Rashemi(Human):
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name = 'Rashemi'
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# Dragonborn
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class Dragonborn(Race):
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name = "Dragonborn"
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size = "medium"
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speed = 30
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strength_bonus = 2
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charisma_bonus = 1
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languages = ("Common", "Draconic")
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features = (feats.DraconicAncestry, feats.BreathWeapon,
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feats.DraconicResistance)
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# Gnomes
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class _Gnome(Race):
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name = "Gnome"
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size = "small"
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speed = 25
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intelligence_bonus = 2
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languages = ("Common", "Gnomish")
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features = (feats.Darkvision, feats.GnomeCunning)
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class ForestGnome(_Gnome):
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name = "Forest Gnome"
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dexterity_bonus = 1
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features = _Gnome.features + (feats.NaturalIllusionist,
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feats.SpeakWithSmallBeasts)
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spells_known = (spells.MinorIllusion,)
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class RockGnome(_Gnome):
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name = "Rock Gnome"
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constitution_bonus = 1
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features = _Gnome.features + (feats.ArtificersLore,
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feats.Tinker)
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class DeepGnome(_Gnome):
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name = "Deep Gnome"
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dexterity_bonus = 1
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languages = ("Common", "Gnomish", "Undercommon")
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features = (feats.SuperiorDarkvision, feats.GnomeCunning,
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feats.StoneCamouflage)
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# Half-elves
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class HalfElf(Race):
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name = "Half-Elf"
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size = "medium"
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speed = 30
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charisma_bonus = 2
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skill_choices = ('acrobatics', 'animal handling', 'arcana',
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'athletics', 'deception', 'history', 'insight',
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'intimidation', 'investigation', 'medicine', 'nature',
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'perception', 'performance', 'persuasion', 'religion',
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'sleight of hand', 'stealth', 'survival')
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num_skill_choices = 2
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languages = ("Common", "Elvish", "[choose one]")
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features = (feats.Darkvision, feats.FeyAncestry)
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# Half-Orcs
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class HalfOrc(Race):
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name = "Half-Orc"
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size = "medium"
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speed = 30
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strength_bonus = 2
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constitution_bonus = 1
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skill_proficiencies = ('intimidation',)
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languages = ("Common", "Orc")
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features = (feats.Darkvision, feats.RelentlessEndurance,
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feats.SavageAttacks)
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# Tielflings
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class Tiefling(Race):
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name = "Tiefling"
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size = "medium"
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speed = 30
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intelligence_bonus = 1
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charisma_bonus = 2
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languages = ("Common", "Infernal")
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features = (feats.Darkvision, feats.HellishResistance,
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feats.InfernalLegacy)
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# Aassimar
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class _Aasimar(Race):
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name = 'Aasimar'
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size = 'medium'
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speed = 30
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charisma_bonus = 2
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languages = ("Common", "Celestial")
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features = (feats.Darkvision, feats.CelestialResistance,
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feats.HealingHands, feats.LightBearer)
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spells_known = (spells.Light,)
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# Protector Aasimar
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class ProtectorAasimar(_Aasimar):
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name = "Protector Aasimar"
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wisdom_bonus = 1
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features_by_level = defaultdict(list)
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features_by_level[3] += [feats.RadiantSoul]
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# Fallen Aasimar
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class ScourgeAasimar(_Aasimar):
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name = "Scourge Aasimar"
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constitution_bonus = 1
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features_by_level = defaultdict(list)
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features_by_level[3] += [feats.RadiantConsumption]
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# Fallen Aasimar
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class FallenAasimar(_Aasimar):
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name = "Fallen Aasimar"
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strength_bonus = 1
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features_by_level = defaultdict(list)
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features_by_level[3] += [feats.NecroticShroud]
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# Firbolg
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class Firbolg(Race):
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name = "Firbolg"
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size = "medium"
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speed = 30
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wisdom_bonus = 2
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strength_bonus = 1
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features = (feats.FirbolgMagic, feats.HiddenStep,
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feats.PowerfulBuild, feats.SpeechOfBeastAndLeaf)
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languages = ("Common", "Elvish", "Giant")
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# Goliath
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class Goliath(Race):
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name = "Goliath"
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size = "Medium"
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speed = 30
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skill_proficiencies = ("athletics",)
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languages = ("Common", "Giant")
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features = (feats.StonesEndurance, feats.PowerfulBuild,
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feats.MountainBorn)
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# Lizardfolk
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class Lizardfolk(Race):
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name = 'Lizardfolk'
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size = 'medium'
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speed = """30 (30 swim)"""
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constitution_bonus = 2
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wisdom_bonus = 1
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languages = ('Common', 'Draconic')
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weapon_proficiencies = (weapons.Bite,)
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proficiencies_text = ('bite',)
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features = (feats.CunningArtisan, feats.HoldBreath,
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feats.NaturalArmor, feats.HungryJaws)
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skill_choices = ('animal handling', 'nature', 'perception',
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'stealth', 'survival')
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def __init__(self, owner=None):
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super().__init__(owner=owner)
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self.owner.wield_weapon("bite")
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# Kenku
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class Kenku(Race):
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name = 'Kenku'
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size = 'medium'
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speed = 30
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dexterity_bonus = 2
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wisdom_bonus = 1
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languages = ('Common', 'Auran')
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skill_choices = ('acrobatics', 'deception', 'stealth',
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'sleight of hand')
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num_skill_choices = 2
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features = (feats.ExpertForgery, feats.Mimicry,)
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# Tabaxi
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class Tabaxi(Race):
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name = 'Tabaxi'
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size = 'medium'
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dexterity_bonus = 2
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charisma_bonus = 1
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speed = "30 (20 climb)"
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languages = ("Common", "[Choose One]")
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weapon_proficiencies = (weapons.Claws,)
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proficiences_text = ('Claws',)
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skill_proficiencies = ('perception', 'stealth')
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features = (feats.Darkvision, feats.FelineAgility,)
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def __init__(self, owner=None):
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super().__init__(owner=owner)
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self.owner.wield_weapon("claws")
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# Triton
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class Triton(Race):
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name = "Triton"
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size = "medium"
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strength_bonus = 1
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constitution_bonus = 1
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charisma_bonus = 1
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speed = "30 (30 swim)"
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features = (feats.Amphibious, feats.ControlAirAndWater,
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feats.EmissaryOfTheSea, feats.GuardiansOfTheDepths)
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languages = ("Common", "Primordial")
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spells_known = (spells.FogCloud,)
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# Aarakocra
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class Aarakocra(Race):
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name = 'Aarakocra'
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size = 'medium'
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speed = "25 (50 fly)"
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dexterity_bonus = 2
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wisdom_bonus = 1
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languages = ('Common', 'Aarakocra', 'Auran')
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weapon_proficiencies = (weapons.Talons,)
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proficiences_text = ('Talons',)
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def __init__(self, owner=None):
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super().__init__(owner=owner)
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self.owner.wield_weapon("talons")
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# Genasi
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class _Genasi(Race):
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name = "Genasi"
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constitution_bonus = 2
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size = 'medium'
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speed = 30
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languages = ("Common", 'Primoridal')
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class AirGenasi(_Genasi):
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name = "Air Genasi"
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dexterity_bonus = 1
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features = (feats.UnendingBreath,
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feats.MingleWithTheWind)
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class EarthGenasi(_Genasi):
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name = "Earth Genasi"
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strength_bonus = 1
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features = (feats.EarthWalk, feats.MergeWithStone)
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class FireGenasi(_Genasi):
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name = "Fire Genasi"
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intelligence_bonus = 1
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features = (feats.Darkvision, feats.FireResistance,
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feats.ReachToTheBlaze)
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class WaterGenasi(_Genasi):
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name = "Water Genasi"
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wisdom_bonus = 1
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speed = "30 (30 swim)"
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features = (feats.AcidResistance, feats.Amphibious,
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feats.CallToTheWave)
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# Eberron Races
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class Kalashtar(Race):
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name = "Kalashtar"
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wisdom_bonus = 2
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charisma_bonus = 1
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size = 'medium'
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speed = 30
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languages = ("Common", "Quori",) # Not sure how to have a "+1 language of your choice" - naviabbot
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features = (feats.DualMind, feats.MentalDiscipline, feats.MindLink, feats.SeveredFromDreams)
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class BugBear(Race):
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name = "BugBear"
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strength_bonus = 2
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dexterity_bonus = 1
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size = 'medium'
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speed = 30
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features = (feats.Darkvision, feats.LongLimbed,
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feats.PowerfulBuild, feats.SupriseAttack)
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skill_proficiencies = ("stealth", )
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languages = ("Common", "Goblin")
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class Goblin(Race):
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name = "Goblin"
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dexterity_bonus = 2
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constitution_bonus = 1
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size = 'small'
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speed = 30
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features = (feats.Darkvision, feats.FuryOfTheSmall,
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feats.NimbleEscape)
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languages = ("Common", "Goblin")
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class HobGoblin(Race):
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name = "HobGoblin"
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constitution_bonus = 2
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intelligence_bonus = 1
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size = 'medium'
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speed = 30
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features = (feats.Darkvision, feats.SavingFace)
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proficiencies_text = ('light armor', '[Chose two martial melee weapons]')
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languages = ("Common", "Goblin")
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class Kobold(Race):
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name = "Kobold"
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dexterity_bonus = 2
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strength_bonus = -2
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size = 'small'
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speed = 30
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features = (feats.Darkvision, feats.PackTactics,
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feats.GrovelCowerAndBeg, feats.SunlightSensitivity)
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languages = ("Common", "Draconic")
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class Orc(Race):
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name = "Orc"
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strength_bonus = 2
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constitution_bonus = 1
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intelligence_bonus = -2
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size = 'medium'
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speed = 30
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skill_proficiencies = ('intimidation',)
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features = (feats.Darkvision, feats.Aggressive,
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feats.PowerfulBuild)
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languages = ("Common", "Orc")
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class PureBlood(Race):
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name = "Yuan-Ti Pureblood"
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charisma_bonus = 2
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intelligence_bonus = 1
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size = 'medium'
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speed = 30
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features = (feats.Darkvision, feats.InnateSpellcasting,
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feats.MagicResistance, feats.PoisonImmunity)
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spells_known = (spells.PoisonSpray,)
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languages = ("Common", "Abyssal", "Draconic")
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class Goblin(Race):
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name = "Goblin"
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size = "small"
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dexterity_bonus = 2
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constitution_bonus = 1
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speed = 30
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languages = ("Common", "Goblin")
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features = (feats.Darkvision, feats.FuryOfTheSmall, feats.NimbleEscape)
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PHB_races = [HillDwarf, MountainDwarf, HighElf, WoodElf, DarkElf,
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LightfootHalfling, StoutHalfling, Rashemi, Dragonborn,
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ForestGnome, RockGnome, HalfElf, HalfOrc, Tiefling, Human]
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VOLO_races = [ProtectorAasimar, ScourgeAasimar, FallenAasimar,
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Firbolg, Goliath, Lizardfolk, Kenku, Tabaxi, Triton]
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EE_races = [Aarakocra, DeepGnome, AirGenasi, FireGenasi, EarthGenasi,
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WaterGenasi]
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MONSTER_races = [BugBear, Goblin, HobGoblin, Kobold, Orc, PureBlood]
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RFTLW_races = [Kalashtar]
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# Guildmaster's Guide to Ravnica
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GGTR_races = [Goblin]
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available_races = PHB_races + VOLO_races + EE_races + MONSTER_races + RFTLW_races + GGTR_races
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__all__ = tuple([r.name for r in available_races]) + (
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'available_races', 'PHB_races', 'VOLO_races', 'EE_races', 'MONSTER_races', 'RFTLW_races', 'GGTR_races')
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