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dungeon-sheets/dungeonsheets/forms/party_summary_template.tex
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2022-01-13 15:28:56 -06:00

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[% if summary %]
\pdfbookmark[1]{Summary}{Summary}
\section*{Summary}
[[ summary | rst_to_latex ]]
[% endif %]
[% if party %]
\pdfbookmark[1]{Party}{Party}
\section*{Party}
[% if use_dnd_decorations %]
\begin{DndTable}{r c c c c c c c}
& Str & Dex & Con & Int & Wis & Cha \\
[% for member in party %]
[[ member.name[:18] ]]
& [[ member.strength.modifier | mod_str ]]
& [[ member.dexterity.modifier | mod_str ]]
& [[ member.constitution.modifier | mod_str ]]
& [[ member.intelligence.modifier | mod_str ]]
& [[ member.wisdom.modifier | mod_str ]]
& [[ member.charisma.modifier | mod_str ]]
\\
[% endfor %]
\end{DndTable}
\begin{DndTable}{r c c c}
& AC & Max HP & Spl.\ DC \\
[% for member in party %]
[[ member.name[:28] ]]
& [[ member.armor_class ]]
& [[ member.hp_max ]]
& [% for class in member.class_list %]
[% if class.spellcasting_ability %] [[ member.spell_save_dc(class) ]], [% endif %]
[% endfor %]
\\
[% endfor %]
\end{DndTable}
% Passive stats
\begin{DndTable}{r c c c}
& Pas. Per.\ & Pas. Ins.\ & Pas. Inv.\ \\
[% for member in party %]
[[ member.name[:28] ]]
& [[ member.passive_perception ]] % Passive perception
& [[ member.passive_insight ]] % Passive insight
& [[ member.passive_investigation ]] % Passive investigation
\\
[% endfor %]
\end{DndTable}
%% XP thresholds for the party
\begin{DndTable}{r c c c c}
& Easy & Medium & Hard & Deadly \\
\textbf{XP Threshold} &
[% for threshold in party | xp_thresholds %]
[[ "{:,}".format(threshold) ]] [% if not loop.last %]&[% endif %]
[% endfor %]
\end{DndTable}
[% else %]
\begin{tabular}{r | c c c c c c}
& Str & Dex & Con & Int & Wis & Cha \\
\hline\hline
[% for member in party %]
[[ member.name[:10] ]]
& [[ member.strength.modifier | mod_str ]]
& [[ member.dexterity.modifier | mod_str ]]
& [[ member.constitution.modifier | mod_str ]]
& [[ member.intelligence.modifier | mod_str ]]
& [[ member.wisdom.modifier | mod_str ]]
& [[ member.charisma.modifier | mod_str ]]
\\
[% endfor %]
\end{tabular}
% Additional combat stats
\begin{tabular}{r | c c c}
& AC & Max HP & Spl.\ DC \\
\hline\hline
[% for member in party %]
[[ member.name[:28] ]]
& [[ member.armor_class ]]
& [[ member.hp_max ]] % Maximum HP
& [% for class in member.class_list %]
[% if class.spellcasting_ability %] [[ member.spell_save_dc(class) ]], [% endif %]
[% endfor %]
\\
[% endfor %]
\end{tabular}
% Passive stats
\begin{tabular}{r | c c c}
& Pas.\ Per. & Pas.\ Ins. & Pas.\ Inv.\ \\
\hline\hline
[% for member in party %]
[[ member.name[:28] ]]
& [[ member.passive_perception ]] % Passive perception
& [[ member.passive_insight ]] % Passive insight
& [[ member.passive_investigation ]] % Passive investigation
\\
[% endfor %]
\end{tabular}
%% XP thresholds for the party
\begin{tabular}{r c c c c}
& Easy & Medium & Hard & Deadly \\
\textbf{XP Threshold} &
[% for threshold in party | xp_thresholds %]
[[ "{:,}".format(threshold) ]] [% if not loop.last %]&[% endif %]
[% endfor %]
\end{tabular}
[% endif %]
[% for member in party %]
\textbf{[[ member.name ]]}: [[ member.languages ]]
[% endfor %]
[% endif %]