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41 lines
1.3 KiB
Python
41 lines
1.3 KiB
Python
from unittest import TestCase
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from dungeonsheets.dice import roll
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from dungeonsheets.exceptions import DiceError
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from dungeonsheets import dice
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class TestDice(TestCase):
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def test_read_dice_str(self):
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out = dice.read_dice_str("1d6")
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self.assertEqual(out.faces, 6)
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self.assertEqual(out.num, 1)
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# Multiple digits
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out = dice.read_dice_str("15d10")
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self.assertEqual(out.faces, 10)
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self.assertEqual(out.num, 15)
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# Check a bad value
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with self.assertRaises(DiceError):
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dice.read_dice_str("Ed15")
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def test_combine_dice(self):
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self.assertEqual(dice.combine_dice("1d8 + 6 + 2d8 + 12"), "3d8 + 18")
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self.assertEqual(dice.combine_dice("1d8 + 1d5 + 2d8 + 1d5"), "2d5 + 3d8")
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def test_simple_rolling(self):
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num_tests = 100
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# Do a bunch of rolls and make sure the numbers are within the requsted range
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for _ in range(num_tests):
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result = roll(6)
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self.assertGreaterEqual(result, 1)
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self.assertLessEqual(result, 6)
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def test_multi_rolling(self):
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num_tests = 100
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for _ in range(num_tests):
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result = roll(2, 4) # Roll 2d4
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self.assertGreaterEqual(result, 2)
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self.assertLessEqual(result, 8)
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