Files
dungeon-sheets/examples/druid.py
T
Mark Wolfman f10867719d Added feature enhancements for Druid's
- Circle now properly reflects the druid's available wild_shapes
- Unavaiable wild_shapes are not listed on the sheet but ghosted.
- ``spells`` is now longer relevant, only use ``spells_prepared`` in
  the character file.
2018-10-31 18:16:35 -05:00

72 lines
1.5 KiB
Python

"""This file describes the heroic adventurer Dain Torunn.
Modify this file as you level up and then re-generate the character
sheet by running ``makesheets`` from the command line.
"""
dungeonsheets_version = "0.5.0"
name = 'Dain Torunn'
character_class = 'Druid'
circle = 'moon'
player_name = 'Emily'
background = "Sailor"
race = "Hill Dwarf"
level = 2
alignment = "Neutral good"
xp = 1176
hp_max = 18
# Ability Scores
strength = 10
dexterity = 14
constitution = 15
intelligence = 11
wisdom = 16
charisma = 13
skill_proficiencies = ('nature', 'insight', 'athletics', 'perception')
# Proficiencies and languages
languages = "Common, Dwarvish"
# Inventory
# TODO: Get yourself some money
cp = 0
sp = 0
ep = 0
gp = 0
pp = 0
# TODO: Put your equipped weapons and armor here
weapons = () # Example: ('shortsword', 'longsword')
armor = "" # Eg "light leather armor"
shield = "" # Eg "shield"
equipment = "TODO: Describe your equipment from your Druid class and Sailor background."
attacks_and_spellcasting = "TODO: Describe specifics for how your Druid attacks."
wild_shapes = ["wolf", "crocodile", "giant eagle", 'ape', 'ankylosaurus']
# List of known spells
# Which spells have been prepared (including cantrips)
spells_prepared = ('shillelagh', 'poison spray', 'druidcraft','speak with animals', 'entangle', 'cure wounds', 'create or destroy water')
# Backstory
# TODO: Describe your backstory here
personality_traits = """I am a leaf on the wind,
watch how I...
"""
ideals = """
"""
bonds = """
"""
flaws = """
"""
features_and_traits = """
"""