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dungeon-sheets/dungeonsheets/forms/monsters_template.tex
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\section*{Monsters}
[% if use_dnd_decorations %]
[% for monster in monsters|sort(attribute='name') %]
\begin{DndMonster}{[[ monster.name ]]}
\DndMonsterType{[[ monster.description ]]}
% If you want to use commas in the key values, enclose the values in braces.
\DndMonsterBasics[
armor-class = {[[ monster.armor_class ]]},
hit-points = {[[ monster.hp_max ]] ([[ monster.hit_dice ]])},
speed = {[[ monster.speed ]] ft.[% if monster.swim_speed %], [[ monster.swim_speed ]]ft. swim[% endif %][% if monster.fly_speed %], [[ monster.fly_speed ]] ft. fly[% endif %]},
]
\DndMonsterAbilityScores[
str = [[ monster.strength.value ]],
dex = [[ monster.dexterity.value ]],
con = [[ monster.constitution.value ]],
int = [[ monster.intelligence.value ]],
wis = [[ monster.wisdom.value ]],
cha = [[ monster.charisma.value ]],
]
\DndMonsterDetails[
%saving-throws = {Str +0, Dex +0, Con +0, Int +0, Wis +0, Cha +0},
skills = {[[ monster.skills ]]},
%damage-vulnerabilities = {cold},
damage-resistances = {[[ monster.damage_resistance ]]},
%damage-immunities = {poison},
condition-immunities = {[[ monster.condition_immunities ]]},
senses = {[[ monster.senses ]]},
languages = {[% if monster.languages %][[ monster.languages ]][% else %] --- [% endif %]},
challenge = {[[ monster.challenge_rating ]]},
]
%\DndMonsterSection{Actions}
[[ monster.__doc__ | rst_to_latex(top_heading_level=2) ]]
\end{DndMonster}
[% endfor %]
[% else %]
[% for monster in monsters|sort(attribute='name') %]
{
\section*{[[ monster.name ]]}
[% if monster.description %]
\subsection*{[[ monster.description ]]}
[% endif %]
\begin{tabular}{c | c | c}
Armor Class & Hit Points & Speed \\
\hline
[[ monster.armor_class ]] &
[[ monster.hp_max ]] ([[ monster.hit_dice ]]) &
[[ monster.speed ]] \\
[% if monster.swim_speed %]
& & [[ monster.swim_speed ]] swim \\
[% endif %]
[% if monster.fly_speed %]
& & [[ monster.fly_speed ]] fly \\
[% endif %]
\end{tabular}
\vspace{0.2cm}
\begin{tabular}{c | c | c}
STR & DEX & CON \\
\hline
[[ monster.strength.value ]] ([[ monster.strength.modifier|mod_str ]]) &
[[ monster.dexterity.value ]] ([[ monster.dexterity.modifier|mod_str ]]) &
[[ monster.constitution.value ]] ([[ monster.constitution.modifier|mod_str ]]) \\
\end{tabular}
\vspace{0.2cm}
\begin{tabular}{p{0.1\textwidth} p{0.32\textwidth}}
\textbf{Skills:} & [[ monster.skills ]] \\
\textbf{Senses:} & [[ monster.senses ]] \\
\textbf{Languages:} & [[ monster.languages ]] \\
\textbf{Resistance:} & [[ monster.damage_resistance ]] \\
\textbf{Immunities:} & [[ monster.condition_immunities ]] \\
\end{tabular}
\vspace{0.2cm}
[[ monster.__doc__ | rst_to_latex(top_heading_level=2) ]]
} %\color
[% endfor %]
[% endif %]