mirror of
https://github.com/Threnklyn/dungeon-sheets.git
synced 2026-05-18 20:23:27 +02:00
30369ce1d4
Project now passes flake8 and black linter (also including more rst cleanup). Moved latex related things to dedicated ``latex.py`` module, and removed the ``makesheets -dF`` call from travis.
320 lines
11 KiB
Python
320 lines
11 KiB
Python
import importlib
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import warnings
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import json
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import re
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from functools import lru_cache
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import logging
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from pathlib import Path
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from dungeonsheets import exceptions
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log = logging.getLogger(__file__)
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def read_character_file(filename: str):
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"""Create a character object from the given definition file.
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The definition file should be an importable python file or a JSON
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file following one of the supported formats, filled with variables
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describing the character.
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Parameters
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----------
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filename
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The path to the file that will be imported.
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"""
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filename = Path(filename)
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# Parse the file name
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ext = filename.suffix
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try:
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reader = readers_by_extension[ext]()
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except KeyError:
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raise ValueError(f"Character definition {filename} is not a known file type.")
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else:
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new_char = reader(filename=filename)
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return new_char
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class BaseCharacterReader:
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"""Callable to parse a generic character file. Meant to be subclassed."""
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def __call__(self, filename):
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"""
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Parameters
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----------
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filename
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The path to the file that will be imported.
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"""
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raise NotImplementedError()
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class JSONCharacterReader(BaseCharacterReader):
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"""Callable to parse a JSON character file from Roll20 VVTES.
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The definition file should be a JSON file following one of the
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supported formats, filled with variables describing the character.
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Parameters
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----------
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filename
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The path to the file that will be imported.
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"""
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@lru_cache()
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def json_data(self):
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# Load the JSON data from disk
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with open(self.filename, mode="r") as fp:
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data = json.load(fp)
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return data
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def as_int(self, val):
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try:
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val = int(val)
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except ValueError:
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val = 0
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return val
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def get_attrib(self, key, which="current", default=None):
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for obj in self.json_data()["attribs"]:
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if obj["name"] == key:
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val = obj[which]
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return val
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# No object was found
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if default is not None:
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return default
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else:
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raise KeyError(key)
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def has_skill_proficiency(self, key):
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false_profs = ["", "0"]
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return self.get_attrib(key=f"{key}_prof") not in false_profs
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def spells(self, prepared: bool = False):
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"""Iterator over the spells the character knows.
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Parameters
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==========
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prepared
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If true, only return prepared spells.
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"""
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# "name": "repeating_spell-cantrip_-MEzYWPA5cUZYd4ZOvMS_spellname",
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prof_re = re.compile(
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"repeating_spell-(cantrip|[0-9]+)_([-0-9a-zA-Z]+)_spellname"
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)
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for obj in self.json_data()["attribs"]:
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match = prof_re.match(obj["name"])
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if match:
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level = match.group(1)
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spell_id = match.group(2)
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spell_name = self.get_attrib(
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f"repeating_spell-{level}_{spell_id}_spellname"
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)
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is_prepared = self.as_int(
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self.get_attrib(
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f"repeating_spell-{level}_{spell_id}_spellprepared", default=0
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)
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)
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if not prepared or is_prepared:
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yield spell_name.lower()
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def proficiencies(self, kind=None):
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"""Iterator over the skills in which the character is proficient.
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*kind* can be one of "weapon", "language", or None (all
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proficiencies).
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"""
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prof_re = re.compile("repeating_proficiencies_([-0-9a-zA-Z]+)_name")
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for obj in self.json_data()["attribs"]:
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match = prof_re.match(obj["name"])
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if match:
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prof_id = match.group(1)
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prof_type = self.get_attrib(
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f"repeating_proficiencies_{prof_id}_prof_type"
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)
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if kind is None or prof_type == kind.upper():
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yield self.get_attrib(
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f"repeating_proficiencies_{prof_id}_name"
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).lower()
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def equipment(self, kind=None):
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"""Iterator over items in the character's inventory."""
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prof_re = re.compile("repeating_inventory_([-0-9a-zA-Z]+)_itemname")
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for obj in self.json_data()["attribs"]:
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match = prof_re.match(obj["name"])
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if match:
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item_id = match.group(1)
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item_name = self.get_attrib(match.group(0))
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item_count = int(
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self.get_attrib(
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f"repeating_inventory_{item_id}_itemcount", default=1
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)
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)
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# item_weight = self.get_attrib(
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# f"repeating_inventory_{item_id}_itemweight", default=0
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# )
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item_str = item_name.lower().strip()
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if item_count > 1:
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item_str += f" ({item_count})"
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yield item_str
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def weapons(self):
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"""Iterator over the weapons the character is carrying in her inventory."""
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item_re = re.compile("repeating_attack_([-0-9a-zA-Z]+)_atkname")
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for obj in self.json_data()["attribs"]:
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match = item_re.match(obj["name"])
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if match:
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weapon_name = self.get_attrib(match.group()).lower()
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weapon_name = weapon_name.split("(")[0].strip()
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weapon_name = weapon_name.split(",")[0].strip()
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yield weapon_name
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def __call__(self, filename: str):
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"""Create a character property dictionary from the JSON file."""
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# Verify the version compatibility
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self.filename = filename
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version = self.json_data()["schema_version"]
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if version != 2:
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raise exceptions.JSONFormatError(
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"Cannot parse JSON schema version: %s" % version
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)
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# Parse the json tree to get character properties
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char_props = {}
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char_props["name"] = self.json_data()["name"]
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char_props["level"] = self.as_int(self.get_attrib("base_level"))
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char_props["classes"] = [self.get_attrib("class")]
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char_props["background"] = self.get_attrib("background")
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char_props["race"] = self.get_attrib("subrace")
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char_props["alignment"] = self.get_attrib("alignment")
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char_props["xp"] = self.as_int(self.get_attrib("experience", default=0))
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# Attributes
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attribute_names = [
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"strength",
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"dexterity",
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"constitution",
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"intelligence",
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"wisdom",
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"charisma",
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]
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for attr in attribute_names:
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char_props[attr] = self.as_int(self.get_attrib(f"{attr}_base"))
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# Skill proficiencies
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skill_names = [
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"acrobatics",
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"animal_handling",
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"arcana",
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"athletics",
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"deception",
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"history",
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"insight",
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"intimidation",
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"investigation",
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"medicine",
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"nature",
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"perception",
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"performance",
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"persuasion",
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"religion",
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"sleight_of_hand",
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"stealth",
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"survival",
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]
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skill_profs = [
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skill for skill in skill_names if self.has_skill_proficiency(skill)
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]
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char_props["skill_proficiencies"] = skill_profs
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# Other proficiencies
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char_props["weapon_proficiencies"] = self.proficiencies("weapon")
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char_props["languages"] = ", ".join(self.proficiencies("language"))
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# Tool proficiencies
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prof_re = re.compile("repeating_tool_([-0-9a-zA-Z]+)_toolname")
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tool_profs = []
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for obj in self.json_data()["attribs"]:
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match = prof_re.match(obj["name"])
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if match:
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tool_profs.append(self.get_attrib(match.group(0)))
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char_props["_proficiencies_text"] = tool_profs
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# Combat stats
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char_props["hp_max"] = self.as_int(self.get_attrib("hp", which="max"))
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# Equipment
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char_props["cp"] = self.as_int(self.get_attrib("cp", default=0))
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char_props["sp"] = self.as_int(self.get_attrib("sp", default=0))
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char_props["ep"] = self.as_int(self.get_attrib("ep", default=0))
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char_props["gp"] = self.as_int(self.get_attrib("gp", default=0))
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char_props["pp"] = self.as_int(self.get_attrib("pp", default=0))
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char_props["weapons"] = self.weapons()
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char_props["equipment"] = ", ".join(self.equipment())
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# Personality, etc
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char_props["personality_traits"] = self.get_attrib("personality_traits").strip()
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char_props["flaws"] = self.get_attrib("flaws").strip()
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char_props["ideals"] = self.get_attrib("ideals").strip()
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char_props["bonds"] = self.get_attrib("bonds").strip()
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# Spells
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char_props["spells"] = self.spells()
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char_props["spells_prepared"] = self.spells(prepared=True)
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# Some unused values
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warn_msg = (
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"Importing the following traits from JSON is not yet supported: "
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"magic_items, armor, shield, attacks_and_spellcasting, "
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"infusions, wild_shapes"
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)
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warnings.warn(warn_msg)
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log.warning(warn_msg)
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char_props["magic_items"] = ()
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char_props["armor"] = ""
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char_props["shield"] = ""
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char_props["attacks_and_spellcasting"] = ""
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char_props["infusions"] = []
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char_props["wild_shapes"] = []
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return char_props
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class PythonCharacterReader(BaseCharacterReader):
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def __call__(self, filename: str):
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"""Create a character object from the given definition file.
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The definition file should be an importable python file, filled
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with variables describing the character.
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Parameters
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----------
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filename
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The path to the file that will be imported.
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"""
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# Check if this file contains the version string
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version_re = re.compile(r'dungeonsheets_version\s*=\s*[\'"]([0-9.]+)[\'"]')
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with open(filename, mode="r") as f:
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version = None
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for line in f:
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match = version_re.match(line)
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if match:
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version = match.group(1)
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break
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if version is None:
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# Not a valid DND character file
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raise exceptions.CharacterFileFormatError(
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f"No ``dungeonsheets_version = `` entry in `{filename}`."
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)
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# Import the module to extract the information
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spec = importlib.util.spec_from_file_location("module", filename)
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module = importlib.util.module_from_spec(spec)
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spec.loader.exec_module(module)
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# Prepare a list of properties for this character
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char_props = {}
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for prop_name in dir(module):
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if prop_name[0:2] != "__":
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char_props[prop_name] = getattr(module, prop_name)
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return char_props
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readers_by_extension = {
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".py": PythonCharacterReader,
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".json": JSONCharacterReader,
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}
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