mirror of
https://github.com/Threnklyn/dungeon-sheets.git
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538 lines
17 KiB
Python
538 lines
17 KiB
Python
"""
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A collection of monsters from D&D 5e's SRD
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This file was autogenerated by https://github.com/stravajiaxen/5e-srd-to-py
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"""
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from dungeonsheets.monsters.monsters import Monster
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from dungeonsheets.stats import Ability
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class YoungBlackDragon(Monster):
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"""
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Amphibious.
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The dragon can breathe air and water.
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15
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(2d10 + 4) piercing damage plus 4 (1d8) acid damage.
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Claw.
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Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6
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+ 4) slashing damage.
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Acid Breath.
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The dragon exhales acid in a 30-foot line that is 5 feet wide. Each
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creature in that line must make a DC 14 Dexterity saving throw, taking
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49 (11d8) acid damage on a failed save, or half as much damage on a
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successful one.
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"""
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name = 'Young Black Dragon'
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description = 'Large dragon, chaotic evil'
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challenge_rating = 7
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armor_class = 18
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skills = 'Perception +6, Stealth +5'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16'
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languages = 'Common, Draconic'
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strength = Ability(19)
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dexterity = Ability(14)
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constitution = Ability(17)
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intelligence = Ability(12)
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wisdom = Ability(11)
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charisma = Ability(15)
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speed = 40
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swim_speed = 40
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fly_speed = 80
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climb_speed = 0
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burrow_speed = 0
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hp_max = 127
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hit_dice = '15d10 + 45'
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condition_immunities = ''
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damage_immunities = 'acid'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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class YoungBlueDragon(Monster):
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"""
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16
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(2d10 + 5) piercing damage plus 5 (1d10) lightning damage.
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Claw.
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Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6
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+ 5) slashing damage.
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Lightning Breath.
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The dragon exhales lightning in an 60-foot line that is 5 feet wide.
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Each creature in that line must make a DC 16 Dexterity saving throw,
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taking 55 (10d10) lightning damage on a failed save, or half as much
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damage on a successful one.
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"""
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name = 'Young Blue Dragon'
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description = 'Large dragon, lawful evil'
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challenge_rating = 9
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armor_class = 18
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skills = 'Perception +9, Stealth +4'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 19'
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languages = 'Common, Draconic'
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strength = Ability(21)
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dexterity = Ability(10)
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constitution = Ability(19)
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intelligence = Ability(14)
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wisdom = Ability(13)
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charisma = Ability(17)
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speed = 40
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swim_speed = 0
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fly_speed = 80
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climb_speed = 0
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burrow_speed = 40
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hp_max = 152
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hit_dice = '16d10 + 64'
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condition_immunities = ''
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damage_immunities = 'lightning'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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class YoungBrassDragon(Monster):
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"""
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15
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(2d10 + 4) piercing damage.
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Claw.
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Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6
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+ 4) slashing damage.
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Breath Weapons.
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The dragon uses one of the following breath weapons.
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Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet
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wide. Each creature in that line must make a DC 14 Dexterity saving
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throw, taking 42 (12d6) fire damage on a failed save, or half as much
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damage on a successful one.
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Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each
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creature in that area must succeed on a DC 14 Constitution saving
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throw or fall unconscious for 5 minutes. This effect ends for a
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creature if the creature takes damage or someone uses an action to
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wake it.
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"""
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name = 'Young Brass Dragon'
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description = 'Large dragon, chaotic good'
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challenge_rating = 6
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armor_class = 17
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skills = 'Perception +6, Persuasion +5, Stealth +3'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16'
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languages = 'Common, Draconic'
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strength = Ability(19)
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dexterity = Ability(10)
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constitution = Ability(17)
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intelligence = Ability(12)
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wisdom = Ability(11)
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charisma = Ability(15)
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speed = 40
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swim_speed = 0
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fly_speed = 80
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climb_speed = 0
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burrow_speed = 20
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hp_max = 110
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hit_dice = '13d10 + 39'
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condition_immunities = ''
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damage_immunities = 'fire'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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class YoungBronzeDragon(Monster):
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"""
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Amphibious.
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The dragon can breathe air and water.
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16
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(2d10 + 5) piercing damage.
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Claw.
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Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6
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+ 5) slashing damage.
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Breath Weapons.
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The dragon uses one of the following breath weapons.
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Lightning Breath. The dragon exhales lightning in a 60-foot line that
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is 5 feet wide. Each creature in that line must make a DC 15 Dexterity
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saving throw, taking 55 (10d10) lightning damage on a failed save, or
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half as much damage on a successful one.
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Repulsion Breath. The dragon exhales repulsion energy in a 30-foot
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cone. Each creature in that area must succeed on a DC 15 Strength
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saving throw. On a failed save, the creature is pushed 40 feet away
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from the dragon.
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"""
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name = 'Young Bronze Dragon'
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description = 'Large dragon, lawful good'
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challenge_rating = 8
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armor_class = 18
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skills = 'Insight +4, Perception +7, Stealth +3'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17'
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languages = 'Common, Draconic'
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strength = Ability(21)
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dexterity = Ability(10)
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constitution = Ability(19)
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intelligence = Ability(14)
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wisdom = Ability(13)
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charisma = Ability(17)
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speed = 40
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swim_speed = 40
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fly_speed = 80
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climb_speed = 0
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burrow_speed = 0
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hp_max = 142
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hit_dice = '15d10 + 60'
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condition_immunities = ''
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damage_immunities = 'lightning'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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class YoungCopperDragon(Monster):
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"""
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15
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(2d10 + 4) piercing damage.
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Claw.
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Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6
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+ 4) slashing damage.
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Breath Weapons.
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The dragon uses one of the following breath weapons.
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Acid Breath. The dragon exhales acid in an 40-foot line that is 5 feet
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wide. Each creature in that line must make a DC 14 Dexterity saving
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throw, taking 40 (9d8) acid damage on a failed save, or half as much
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damage on a successful one.
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Slowing Breath. The dragon exhales gas in a 30-foot cone. Each
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creature in that area must succeed on a DC 14 Constitution saving
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throw. On a failed save, the creature can't use reactions, its speed
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is halved, and it can't make more than one attack on its turn. In
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addition, the creature can use either an action or a bonus action on
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its turn, but not both. These effects last for 1 minute. The creature
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can repeat the saving throw at the end of each of its turns, ending
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the effect on itself with a successful save.
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"""
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name = 'Young Copper Dragon'
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description = 'Large dragon, chaotic good'
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challenge_rating = 7
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armor_class = 17
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skills = 'Deception +5, Perception +7, Stealth +4'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17'
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languages = 'Common, Draconic'
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strength = Ability(19)
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dexterity = Ability(12)
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constitution = Ability(17)
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intelligence = Ability(16)
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wisdom = Ability(13)
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charisma = Ability(15)
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speed = 40
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swim_speed = 0
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fly_speed = 80
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climb_speed = 40
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burrow_speed = 0
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hp_max = 119
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hit_dice = '14d10 + 42'
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condition_immunities = ''
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damage_immunities = 'acid'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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class YoungGoldDragon(Monster):
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"""
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Amphibious.
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The dragon can breathe air and water.
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17
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(2d10 + 6) piercing damage.
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Claw.
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Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6
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+ 6) slashing damage.
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Breath Weapons.
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The dragon uses one of the following breath weapons.
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Fire Breath. The dragon exhales fire in a 30-foot cone. Each creature
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in that area must make a DC 17 Dexterity saving throw, taking 55
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(10d10) fire damage on a failed save, or half as much damage on a
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successful one.
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Weakening Breath. The dragon exhales gas in a 30-foot cone. Each
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creature in that area must succeed on a DC 17 Strength saving throw or
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have disadvantage on Strength-based attack rolls, Strength checks, and
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Strength saving throws for 1 minute. A creature can repeat the saving
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throw at the end of each of its turns, ending the effect on itself on
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a success.
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"""
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name = 'Young Gold Dragon'
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description = 'Large dragon, lawful good'
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challenge_rating = 10
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armor_class = 18
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skills = 'Insight +5, Perception +9, Persuasion +9, Stealth +6'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 19'
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languages = 'Common, Draconic'
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strength = Ability(23)
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dexterity = Ability(14)
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constitution = Ability(21)
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intelligence = Ability(16)
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wisdom = Ability(13)
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charisma = Ability(20)
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speed = 40
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swim_speed = 40
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fly_speed = 80
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climb_speed = 0
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burrow_speed = 0
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hp_max = 178
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hit_dice = '17d10 + 85'
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condition_immunities = ''
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damage_immunities = 'fire'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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class YoungGreenDragon(Monster):
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"""
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Amphibious.
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The dragon can breathe air and water.
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15
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(2d10 + 4) piercing damage plus 7 (2d6) poison damage.
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Claw.
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Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6
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+ 4) slashing damage.
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Poison Breath.
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The dragon exhales poisonous gas in a 30-foot cone. Each creature in
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that area must make a DC 14 Constitution saving throw, taking 42
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(12d6) poison damage on a failed save, or half as much damage on a
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successful one.
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"""
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name = 'Young Green Dragon'
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description = 'Large dragon, lawful evil'
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challenge_rating = 8
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armor_class = 18
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skills = 'Deception +5, Perception +7, Stealth +4'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17'
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languages = 'Common, Draconic'
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strength = Ability(19)
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dexterity = Ability(12)
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constitution = Ability(17)
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intelligence = Ability(16)
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wisdom = Ability(13)
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charisma = Ability(15)
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speed = 40
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swim_speed = 40
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fly_speed = 80
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climb_speed = 0
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burrow_speed = 0
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hp_max = 136
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hit_dice = '16d10 + 48'
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condition_immunities = 'poisoned'
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damage_immunities = 'poison'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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class YoungRedDragon(Monster):
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"""
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17
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(2d10 + 6) piercing damage plus 3 (1d6) fire damage.
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Claw.
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Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6
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+ 6) slashing damage.
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Fire Breath.
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The dragon exhales fire in a 30-foot cone. Each creature in that area
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must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage
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on a failed save, or half as much damage on a successful one.
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"""
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name = 'Young Red Dragon'
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description = 'Large dragon, chaotic evil'
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challenge_rating = 10
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armor_class = 18
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skills = 'Perception +8, Stealth +4'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18'
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languages = 'Common, Draconic'
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strength = Ability(23)
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dexterity = Ability(10)
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constitution = Ability(21)
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intelligence = Ability(14)
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wisdom = Ability(11)
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charisma = Ability(19)
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speed = 40
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swim_speed = 0
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fly_speed = 80
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climb_speed = 40
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burrow_speed = 0
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hp_max = 178
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hit_dice = '17d10 + 85'
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condition_immunities = ''
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damage_immunities = 'fire'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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class YoungSilverDragon(Monster):
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"""
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17
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(2d10 + 6) piercing damage.
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Claw.
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Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6
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+ 6) slashing damage.
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Breath Weapons.
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The dragon uses one of the following breath weapons.
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Cold Breath. The dragon exhales an icy blast in a 30-foot cone. Each
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creature in that area must make a DC 17 Constitution saving throw,
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taking 54 (12d8) cold damage on a failed save, or half as much damage
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on a successful one.
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Paralyzing Breath. The dragon exhales paralyzing gas in a 30-foot
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cone. Each creature in that area must succeed on a DC 17 Constitution
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saving throw or be paralyzed for 1 minute. A creature can repeat the
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saving throw at the end of each of its turns, ending the effect on
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itself on a success.
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"""
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name = 'Young Silver Dragon'
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description = 'Large dragon, lawful good'
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challenge_rating = 9
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armor_class = 18
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skills = 'Arcana +6, History +6, Perception +8, Stealth +4'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18'
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languages = 'Common, Draconic'
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strength = Ability(23)
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dexterity = Ability(10)
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constitution = Ability(21)
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intelligence = Ability(14)
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wisdom = Ability(11)
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charisma = Ability(19)
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speed = 40
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swim_speed = 0
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fly_speed = 80
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climb_speed = 0
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burrow_speed = 0
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hp_max = 168
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hit_dice = '16d10 + 80'
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condition_immunities = ''
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damage_immunities = 'cold'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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class YoungWhiteDragon(Monster):
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"""
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Ice Walk.
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The dragon can move across and climb icy surfaces without needing to
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make an ability check. Additionally, difficult terrain composed of ice
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or snow doesn't cost it extra moment.
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# Actions
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Multiattack.
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The dragon makes three attacks: one with its bite and two with its
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claws.
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Bite.
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Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15
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(2d10 + 4) piercing damage plus 4 (1d8) cold damage.
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Claw.
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Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6
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+ 4) slashing damage.
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Cold Breath.
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The dragon exhales an icy blast in a 30-foot cone. Each creature in
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that area must make a DC 15 Constitution saving throw, taking 45
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(10d8) cold damage on a failed save, or half as much damage on a
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successful one.
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"""
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name = 'Young White Dragon'
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description = 'Large dragon, chaotic evil'
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challenge_rating = 6
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armor_class = 17
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skills = 'Perception +6, Stealth +3'
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senses = 'Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16'
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languages = 'Common, Draconic'
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strength = Ability(18)
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dexterity = Ability(10)
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constitution = Ability(18)
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intelligence = Ability(6)
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wisdom = Ability(11)
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charisma = Ability(12)
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speed = 40
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swim_speed = 40
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fly_speed = 80
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climb_speed = 0
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burrow_speed = 20
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hp_max = 133
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hit_dice = '14d10 + 56'
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condition_immunities = ''
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damage_immunities = 'cold'
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damage_resistances = ''
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damage_vulnerabilities = ''
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spells = []
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