Character Sheet

Character Name
[[ character.name ]]
Class & Level
[[ character.classes_and_levels ]]
Background
[[ character.background ]]
Player Name
[[ character.player_name ]]
Race
[[ character.race ]]
Alignment
[[ character.alignment ]]
Experience Points
[[ character.xp ]]
Inspiration
[% if character.inspiration %]✓[% else %]–[% endif %]
Armor Class
[[ character.armor_class ]]
Initiative
[[ character.initiative ]]
Speed
[[ character.speed ]]
Passive Wisdom (Perception)
[[ character.passive_wisdom ]]
Hit Point Maximum
[[ character.hp_max ]]
Current Hit Points
[[ character.hp_current ]]
Temporary Hit Points
[% if character.hp_temp > 0 %][[ character.hp_temp ]][% endif %]
Hit Dice Total
[[ character.hit_dice ]]
[% for ability in character.abilities %] [% endfor %]
Ability Mod Saving
Throw
[[ ability.name | capitalize ]] [[ ability.modifier | mod_str ]] ([[ ability.value ]]) [% if ability.name in character.saving_throw_proficiencies %]✓[% endif %] [[ character.strength.saving_throw | mod_str ]]
[% for skill in character.skills %] [% endfor %]
Skill Mod
[[ skill ]] [[ skill.modifier | mod_str ]] [% if skill.is_expertise == 1 %]✓✓ [% elif skill.is_proficient %]✓ [% elif skill.is_remarkable_athlete %]◓ [% elif skill.is_jack_of_all_trades %]◒ [% endif %]
[% for weapon in character.weapons %] [% endfor %]
Name Atk Bonus Damage/Type
[[ weapon.name ]] [[ weapon.attack_modifier | mod_str ]] [[ weapon.damage ]] / [[ weapon.damage_type ]]
Proficiences
[[ character.proficiencies_text ]]
Languages
[[ character.languages ]]

Inventory