"""This file describes the heroic adventurer {{ char.name }}. Modify this file as you level up and then re-generate the character sheet by running ``makesheets`` from the command line. """ dungeonsheets_version = "{{ char.dungeonsheets_version }}" name = "{{ char.name }}" player_name = "{{ char.player_name }}" # Be sure to list Primary class first classes = {{ char.class_names }} # ex: ['Wizard'] or ['Rogue', 'Fighter'] levels = {{ char.levels }} # ex: [10] or [3, 2] subclasses = {{ char.subclasses }} # ex: ['Necromacy'] or ['Thief', None] background = "{{ char.background.name }}" race = "{{ char.race.name }}" alignment = "{{ char.alignment }}" xp = {{ char.xp }} hp_max = {{ char.hp_max }} inspiration = {{ char.inspiration }} # boolean inspiration value # Ability Scores strength = {{ char.strength.value }} dexterity = {{ char.dexterity.value }} constitution = {{ char.constitution.value }} intelligence = {{ char.intelligence.value }} wisdom = {{ char.wisdom.value }} charisma = {{ char.charisma.value }} # Select what skills you're proficient with # ex: skill_proficiencies = ('athletics', 'acrobatics', 'arcana') skill_proficiencies = {{ char.skill_proficiencies }} # Any skills you have "expertise" (Bard/Rogue) in skill_expertise = {{ char.skill_expertise }} # Named features / feats that aren't part of your classes, race, or background. # Also include Eldritch Invocations and features you make multiple selection of # (like Maneuvers for Fighter, Metamagic for Sorcerors, Trick Shots for # Gunslinger, etc.) # Example: # features = ('Tavern Brawler',) # take the optional Feat from PHB features = {{ char.custom_features }} # If selecting among multiple feature options: ex Fighting Style # Example (Fighting Style): # feature_choices = ('Archery',) feature_choices = {{ char.feature_choices }} # Weapons/other proficiencies not given by class/race/background weapon_proficiencies = {{ char.other_weapon_proficiencies_text }} _proficiencies_text = {{ char._proficiencies_text }} # Proficiencies and languages languages = """{{ char.languages }}""" # Inventory # TODO: Get yourself some money cp = {{ char.cp }} sp = {{ char.sp }} ep = {{ char.ep }} gp = {{ char.gp }} pp = {{ char.pp }} # TODO: Put your equipped weapons and armor here weapons = {{ char.weapons }} # Example: ('shortsword', 'longsword') magic_items = {{ char.magic_items }} # Example: ('ring of protection',) armor = "{{ char.armor }}" # Eg "leather armor" shield = "{{ char.shield }}" # Eg "shield" equipment = """{{ char.equipment }}""" attacks_and_spellcasting = """{{ char.attacks_and_spellcasting }}""" # List of known spells # Example: spells = ('magic missile', 'mage armor') spells = {{ char.spells }} # Which spells have been prepared (not including cantrips) spells_prepared = {{ char.spells_prepared }} # Wild shapes for Druid wild_shapes = {{ char.all_wild_shapes }} # Ex: ('ape', 'wolf', 'ankylosaurus') # Infusions for Artificer infusions = {{ char.infusions_text }} # Ex: ('repeating shot', 'replicate magic item') # Backstory # Describe your backstory here personality_traits = """{{ char.personality_traits}}""" ideals = """{{ char.ideals }}""" bonds = """{{ char.bonds }}""" flaws = """{{ char.flaws }}""" features_and_traits = """{{ char.features_and_traits }}"""