Mark Wolfman
72af80f991
Fixed some stale code from a PR and fixed monk unarmed strike when importing from Foundry.
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Pull-request https://github.com/canismarko/dungeon-sheets/pull/96
introduced some regressions in terms of the model between
``Character`` and ``Entity`` classes. These were cleaned up.
2021-06-12 13:55:21 -05:00
Mark Wolfman
30369ce1d4
Ran flake8 and black linters, and other cleanup-related fixes.
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Project now passes flake8 and black linter (also including more rst
cleanup). Moved latex related things to dedicated ``latex.py`` module,
and removed the ``makesheets -dF`` call from travis.
2021-04-16 11:10:17 -05:00
Mark Wolfman
63c62a17f8
Fixed remaining docstrings to be valid rst, and cleaned up TeX templates.
2021-04-15 22:31:14 -05:00
Mark Wolfman
2aa5afd538
Fixed some docstrings for spells and features.
2021-04-14 07:24:27 -05:00
Tomáš Heger
5a9bb96dd9
Replace all relative imports with absolute ones
2020-05-05 23:00:17 +02:00
Tim-Jackins
08ed7da59d
Removed non utf-8 characters
2019-09-09 12:45:22 -04:00
Ben Cook
2d7a25724b
updated how weapons are handled
2019-01-01 17:11:39 -05:00
Ben Cook
5411084001
All features added for cleric, druid, fighter, monk
2018-12-31 19:36:05 -05:00
Ben Cook
b73e9848ef
Features added and tested for all classes/subclasses in bens campaign
2018-12-26 18:58:25 -05:00
Ben Cook
a83c49146c
checked new code works for create-character
2018-12-23 03:22:47 -05:00
Ben Cook
6c4589d03f
added primary ability and new AC and speed calculations
2018-12-23 01:45:04 -05:00
Ben Cook
371fb327d3
Added all racial features in PHB, EEPC, VGTM
2018-12-20 20:28:35 -05:00
Ben Cook
b93b1ac6d7
reorganized spells by name, and added directory for features for each class"
2018-12-20 09:09:38 -05:00