Mark Wolfman
1c0c13df72
Register content by module name, to avoid circular imports.
2021-08-07 22:51:44 -05:00
Mark Wolfman
92b301a8e0
Made a Content base class, and changed GM extra content interface.
2021-08-07 21:18:34 -05:00
Mark Wolfman
c5672f950f
Fixed broken test and added ability to put session summary into GM notes.
2021-06-16 10:08:59 -05:00
Mark Wolfman
cc430720fb
Added a content registry, so homebrew content can be referenced by name.
2021-06-13 14:29:57 -05:00
Mark Wolfman
7d564ac1e1
Allow importing of homebrew material stored in a separate module.
2021-06-11 09:07:48 -05:00
Mark Wolfman
30369ce1d4
Ran flake8 and black linters, and other cleanup-related fixes.
...
Project now passes flake8 and black linter (also including more rst
cleanup). Moved latex related things to dedicated ``latex.py`` module,
and removed the ``makesheets -dF`` call from travis.
2021-04-16 11:10:17 -05:00
Mark Wolfman
75c77aa750
Added a way to include homebrew in a character file.
2021-02-09 22:26:50 -06:00
Tomáš Heger
5a9bb96dd9
Replace all relative imports with absolute ones
2020-05-05 23:00:17 +02:00
Ben Cook
aa84911efd
fully tested new multiclass create-characters, with features for races and backgrounds
2018-12-20 22:09:46 -05:00
Ben Cook
2b1f5981b4
save function now works for a character... need to add defaults if options dont exist
2018-12-20 10:35:50 -05:00
Ben Cook
8f0ee321a4
test that backward compatability works
2018-12-19 09:34:03 -05:00
Ben Cook
6c634c0429
added first version of multiclass options. Need to test
2018-12-18 22:30:40 -05:00
Ben Cook
274f34fe88
added Aasimar, updated background languages, and corrected a few other issues
2018-12-17 16:47:58 -05:00
Mark Wolfman
e44bb9203b
Added weapons, weapon proficiencies, and equipment.
2018-03-28 01:33:34 -05:00
Mark Wolfman
7862d14c9d
Basic implementation, can fill in some attributes on the character sheet.
2018-03-25 21:08:48 -05:00