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Added the monster races from volos guide
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@@ -711,3 +711,115 @@ class CallToTheWave(Feature):
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"""
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name = "Call to the Wave"
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source = "Race (Water Genasi)"
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#monsterous races
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#bugbear
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class LongLimbed(Feature):
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""" When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.
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"""
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name = "Long-Limbed"
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source = "Race (BugBear)"
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class SupriseAttack(Feature):
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""" If you surprise a creature and hit it with an attack on your first turn
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in combat, the attack deals an extra 2d6 damage to it. You can use this trait
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only once per combat.
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"""
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name = "Suprise Attack"
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source = "Race (BugBear)"
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#goblin
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class FuryOfTheSmall(Feature):
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"""When you damage a creature with an attack or a spell and the creature's size
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is larger than yours, you can cause the attack or spell to deal extra damage to
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the creature. The extra damage equals your level. Once you use this trait, you
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can't use it again until you finish a short or long rest.
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"""
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name = "Fury of the Small"
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source = "Race (Goblin)"
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class NimbleEscape(Feature):
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""" You can take the Disengage or Hide action as a bonus action on each of your turns.
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"""
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name = "Nimble Escape"
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source = "Race (Goblin)"
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#HobGoblin
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class SavingFace(Feature):
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"""Hobgoblins are careful not to show weakness in front of their allies, for fear
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of losing status. If you miss with an attack roll or fail an ability check or a
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saving throw, you can gain a bonus to the roll equal to the number of allies you
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can see within 30 feet of you (maximum bonus of +5). Once you use this trait, you
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can't use it again until you finish a short or long rest.
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"""
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name = "Saving Face"
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source = "Race (HobGoblin)"
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class MartialTraining(Feature): #you have to add the weapons of choice to your sheet
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"""You are proficient with two martial weapons of your choice and with light armor.
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"""
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name = "Martial Training"
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source = "Race (HobGoblin)"
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#kobold
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class GrovelCowerAndBeg(Feature):
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""" As an action on your turn, you can cower pathetically to
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distract nearby foes. Until the end of your next turn, your
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allies gain advantage on attack rolls against enemies
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within 10 feet of you that can see you. Once you use this
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trait, you can't use it again until you finish a short
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or long rest
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"""
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name = "Grovel Cower and Beg"
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source = "Race (Kobold)"
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class PackTactics(Feature):
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"""You have advantage on an attack roll against a creature
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if at least one of your allies is within 5 feet of the
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creature and the ally isn't incapacitated.
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"""
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name = "Pack Tactics"
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source = "Race (Kobold)"
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class Aggressive(Feature):
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""" As a bonus action, you can move up to your speed
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toward an enemy of your choice that you can see or hear.
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You must end this move closer to the enemy than you started.
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"""
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name = "Aggressive"
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source = "Race (Orc)"
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#yuan-ti pureblood
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class InnateSpellcasting(Feature):
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"""You know the poison spray cantrip. You can cast animal
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friendship an unlimited number of times with this trait,
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but you can target only snakes with it. Starting at 3rd level,
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you can also cast suggestion with this trait. Once you cast it,
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you can't do so again until you finish a long rest. Charisma is
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your spellcasting ability for these spells.
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"""
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name = "Innate Spellcasting"
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source = "Race (Yuan-Ti Pureblood)"
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class MagicResistance(Feature):
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""" You have advantage on saving throws against spells and other magical effects.
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"""
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name = "Magic Resistance"
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source = "Race (Yuan_Ti Pureblood)"
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class PoisonImmunity(Feature):
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"""You are immune to poison damage and the poi~oned condition.
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"""
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name = "Poison Immunity"
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source = "Race (Yuan_Ti Pureblood)"
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