Updated SRD monsters with proper hit dice and damage vulnerabilites/etc.

This commit is contained in:
Mark Wolfman
2021-11-04 23:27:03 -05:00
parent 8deecf8d5c
commit d6a92f326a
27 changed files with 6571 additions and 2379 deletions
+32 -12
View File
@@ -6,8 +6,11 @@ This file was autogenerated by https://github.com/stravajiaxen/5e-srd-to-py
from dungeonsheets.monsters.monsters import Monster
from dungeonsheets.stats import Ability
class Quasit(Monster):
"""
Shapechanger.
The quasit can use its action to polymorph into a beast form that
resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb
@@ -26,6 +29,9 @@ class Quasit(Monster):
the master shares the quasit's Magic Resistance trait. At any time and
for any reason, the quasit can end its service as a familiar, ending
the telepathic bond.
# Actions
Claw (Bite in Beast Form).
Melee Weapon Attack: +4 to hit, reach 5 ft ., one target. Hit: 5 (1d4
+ 3) piercing damage, and the target must succeed on a DC 10
@@ -43,13 +49,13 @@ class Quasit(Monster):
or until its concentration ends (as if concentrating on a spell). Any
equipment the quasit wears or carries is invisible with it.
"""
name = "Quasit"
description = "Tiny fiend, chaotic evil"
name = 'Quasit'
description = 'Tiny fiend, chaotic evil'
challenge_rating = 1
armor_class = 13
skills = "Stealth +5"
senses = "Darkvision 120 ft., Passive Perception 10"
languages = "Abyssal, Common"
skills = 'Stealth +5'
senses = 'Darkvision 120 ft., Passive Perception 10'
languages = 'Abyssal, Common'
strength = Ability(5)
dexterity = Ability(17)
constitution = Ability(10)
@@ -60,29 +66,38 @@ class Quasit(Monster):
swim_speed = 0
fly_speed = 0
climb_speed = 0
burrow_speed = 0
hp_max = 7
hit_dice = "3d4"
hit_dice = '3d4 + 0'
condition_immunities = 'poisoned'
damage_immunities = 'poison'
damage_resistances = 'cold'
damage_vulnerabilities = ''
spells = []
class Quipper(Monster):
"""
Blood Frenzy.
The quipper has advantage on melee attack rolls against any creature
that doesn't have all its hit points.
Water Breathing.
The quipper can breathe only underwater.
# Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1
piercing damage.
"""
name = "Quipper"
description = "Tiny beast, unaligned"
name = 'Quipper'
description = 'Tiny beast, unaligned'
challenge_rating = 0
armor_class = 13
skills = ""
senses = "Darkvision 60 ft., Passive Perception 8"
languages = ""
skills = ''
senses = 'Darkvision 60 ft., Passive Perception 8'
languages = ''
strength = Ability(2)
dexterity = Ability(16)
constitution = Ability(9)
@@ -93,6 +108,11 @@ class Quipper(Monster):
swim_speed = 40
fly_speed = 0
climb_speed = 0
burrow_speed = 0
hp_max = 1
hit_dice = "1d4"
hit_dice = '1d4 + -1'
condition_immunities = ''
damage_immunities = ''
damage_resistances = ''
damage_vulnerabilities = ''
spells = []