Added ability to define magic weapons by multiple inheritence.

This commit is contained in:
Mark Wolfman
2022-03-10 14:17:26 -06:00
parent 23b4bd2559
commit c9a0eb1f0e
41 changed files with 142 additions and 42 deletions
+1 -1
View File
@@ -55,7 +55,7 @@ feature_choices = ()
# Weapons/other proficiencies not given by class/race/background
weapon_proficiencies = () # ex: ('shortsword', 'quarterstaff')
_proficiencies_text = () # ex: ("thieves' tools",)
proficiencies_text = () # ex: ("thieves' tools",)
# Proficiencies and languages
languages = """[choose one], Common, Primoridal"""