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Added ability to define magic weapons by multiple inheritence.
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@@ -55,7 +55,7 @@ feature_choices = ()
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# Weapons/other proficiencies not given by class/race/background
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weapon_proficiencies = () # ex: ('shortsword', 'quarterstaff')
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_proficiencies_text = () # ex: ("thieves' tools",)
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proficiencies_text = () # ex: ("thieves' tools",)
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# Proficiencies and languages
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languages = """[choose one], Common, Gnomish"""
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