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Cleaned up the PDF for GM monster stats.
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@@ -157,11 +157,11 @@ class Alarm(Spell):
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warded area. When you cast the spell, you can designate creatures that won't set
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off the alarm. You also choose whether the alarm is mental or audible.
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A
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mental alarm alerts you with a ping in your mind if you are within 1 mile of the
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warded area. This ping awakens you if you are sleeping.
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An audible alarm
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produces the sound of a hand bell for 10 seconds within 60 feet.
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A mental alarm alerts you with a ping in your mind if you are
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within 1 mile of the warded area. This ping awakens you if you are
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sleeping. An audible alarm produces the sound of a hand bell for
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10 seconds within 60 feet.
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"""
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name = "Alarm"
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