Cleaned up the PDF for GM monster stats.

This commit is contained in:
Mark Wolfman
2021-06-09 21:22:12 -05:00
parent 62f6876f69
commit bd895c4efc
12 changed files with 490 additions and 80 deletions
+154 -17
View File
@@ -425,17 +425,88 @@ class BlackDragonWyrmling(Monster):
hit_dice = "6d8"
# PotA
class BlackEarthPriest(Monster):
"""Spellcasting.
The priest is a 5th-level spellcaster. Its spellcasting ability
is Charisma (spell save DC 13, +5 to hit with spell attacks). It
knows the following sorcerer spells (an asterisked spell is from
*Princes of the Apocalypse* appendix B):
Cantrips (at will):
acid splash, blade ward, light, mending, mold earth*
1st level (4 slots):
earth tremor,* expeditious retreat, shield
2nd level (3 slots):
shatter, spider climb
3rd level (2 slots):
slow
Multiattack.
The priest makes two melee attacks.
Glaive.
*Melee Weapon Attack:* +4 to hit, reach 10 ft., one
target. *Hit:* 7 (1d10 + 2) slashing damage.
Unyielding.
When the priest is subjected to an effect that would move it,
knock it prone, or both, it can use its reaction to be neither
moved nor knocked prone.
The priests of the Black Earth are drivers and organizers of
Ogrémoch's cult. They are the true believers, seeing Ogrémoch as a
divine force, and they have developed a twisted dogma to explain
how the evil of elemental earth is destined to remake the world
and rule over all. The Black Earth priests form a cabal of leaders
whose fanaticism and magical power serve as the backbone of the
cult. Individuals ofunusual power hold higher rank in the cult,
but the priests provide the cult leader with his or her authority
over the rest of Ogrémoch's followers.
"""
name = "Black Earth Priest"
description = "Medium humanoid (human), neutral evil"
challenge_rating = 3
armor_class = 17
skills = "Intimidation +5, Religion +3, Persuasion +5"
senses = "passive Perception 10"
languages = "Common, Terran"
strength = Ability(15)
dexterity = Ability(11)
constitution = Ability(14)
intelligence = Ability(12)
wisdom = Ability(10)
charisma = Ability(16)
speed = 30
swim_speed = 0
fly_speed = 0
climb_speed = 0
hp_max = 45
hit_dice = "7d8 + 14"
class BlackPudding(Monster):
"""Amorphous.
The pudding can move through a space as narrow as 1 inch wide without squeezing.
Corrosive Form.
A creature that touches the pudding or hits it with a melee
attack while within 5 feet of it takes 4 (1d8) acid damage. Any
nonmagical weapon made of metal or wood that hits the pudding
corrodes. After dealing damage, the weapon takes a permanent and
cumulative -1 penalty to damage rolls. If its penalty drops to
-5, the weapon is destroyed. Nonmagical ammunition made of metal
or wood that hits the pudding is destroyed after dealing
damage. The pudding can eat through 2-inch-thick, nonmagical
wood or metal in 1 round.
Spider Climb.
The pudding can climb difficult surfaces, including upside down
on ceilings, without needing to make an ability check.
Pseudopod.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6
(1d6 + 3) bludgeoning damage plus 18 (4d8) acid damage. In
addition, nonmagical armor worn by the target is partly
dissolved and takes a permanent and cumulative -1 penalty to the
AC it offers. The armor is destroyed if the penalty reduces its
AC to 10.
"""
**Amorphous**: The pudding can move through a space as narrow as 1 inch wide without squeezing.
**Corrosive Form**: A creature that touches the pudding or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the pudding is destroyed after dealing damage. The pudding can eat through 2-inch-thick, nonmagical wood or metal in 1 round.
**Spider Climb**: The pudding can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
**Pseudopod**: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
"""
name = "Black Pudding"
description = "Large ooze, unaligned"
challenge_rating = 4
@@ -735,15 +806,81 @@ class Bugbear(Monster):
hit_dice = "5d8"
# PotA
class Burrowshark(Monster):
"""Elite warriors of the earth cult, burrowsharks are fierce champions
who ride trained bulettes into battle. While their powerful mounts
rend and tear foes to pieces, burrowsharks leap to the ground and
cut down their foes without mercy.
Burrowsharks are much like Black Earth guards, since both have
uncanny footing and special armor. For burrowsharks, an additional
gift of Ogremoch's might establishes a magical bond between the
burrowshark and a bulette, allowing the rider to burrow with its
mount and sense what its mount senses.
Bond of the Black Earth
The burrowshark is magically bound to a bulette trained to serve
as its mount. While mounted on its bulette, the burrowshark
shares the bulette's sense and can ride the bulette while it
burrows. The bonded bulette obeys the burrowshark's commands. If
its mount dies, the burrowshark can train a new bulette to serve
as its bonded mount, a process requiring a month.
Multiattack
The burrowshark makes three melee attacks.
Spear
Melee or ranged weapon attack: +6 to hit, reach 5ft. or range
20/60ft., one target. Hit: 7 (1d6+4) piercing damage, or 8
(1d8+4) piercing damage if used with two hands to make a melee
attack.
Unyielding
When the burrowshark is subjected to an effect that would move
it, knock it prone, or both, it can use its reaction to be
neither moved nor knocked prone.
"""
name = "Burrowshark"
description = "Medium humanoid (human), neutral evil"
challenge_rating = 4
armor_class = 18
skills = "Animal handling +2, Athletics +6, Intimidation + 3, Perception +2"
senses = "passive Perception 12"
languages = "Common"
strength = Ability(18)
dexterity = Ability(12)
constitution = Ability(16)
intelligence = Ability(10)
wisdom = Ability(11)
charisma = Ability(13)
speed = 30
swim_speed = 0
fly_speed = 0
climb_speed = 0
hp_max = 82
hit_dice = "11d8+33"
class Bulette(Monster):
"""Standing Leap
The bulette's long jump is up to 30 ft. and its high jump is up
to 15 ft., with or without a running start.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30
(4d12 + 4) piercing damage.
Deadly Leap
If the bulette jumps at least 15 ft. as part of its movement, it
can then use this action to land on its ft. in a space that
contains one or more other creatures. Each of those creatures
must succeed on a DC 16 Strength or Dexterity saving throw
(target's choice) or be knocked prone and take 14 (3d6 + 4)
bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a
successful save, the creature takes only half the damage, isn't
knocked prone, and is pushed 5 ft. out of the bulette's space
into an unoccupied space of the creature's choice. If no
unoccupied space is within range, the creature instead falls
prone in the bulette's space.
"""
**Standing Leap**: The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.
**Bite**: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
**Deadly Leap**: If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.
"""
name = "Bulette"
description = "Large monstrosity, unaligned"
challenge_rating = 5
@@ -762,4 +899,4 @@ class Bulette(Monster):
fly_speed = 0
climb_speed = 0
hp_max = 94
hit_dice = "9d10"
hit_dice = "9d10+45"