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updated character definitions to use names
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@@ -6,9 +6,9 @@ class CharClass():
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"""
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A generic Character Class (not to be confused with builtin class)
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"""
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name = ""
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name = "Default"
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level = 1
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hit_dice_faces = None
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hit_dice_faces = 2
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weapon_proficiencies = ()
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_proficiencies_text = ()
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multiclass_weapon_proficiencies = ()
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