fully tested new multiclass create-characters, with features for races and backgrounds

This commit is contained in:
Ben Cook
2018-12-20 22:09:46 -05:00
parent 371fb327d3
commit aa84911efd
16 changed files with 804 additions and 82 deletions
+94 -1
View File
@@ -174,7 +174,23 @@ class Etherealness(Spell):
materials = ""
duration = "Up to 8 hours"
magic_school = "Transmutation"
classes = ()
classes = ("Bard", 'Cleric', 'Sorceror', 'Warlock', 'Wizard')
class ExpeditiousRetreat(Spell):
"""This spell allows you to move at an incredible pace. When you cast this
spell, and then as a bonus action on each of your turns until the spell
ends, you can take the Dash action.
"""
name = "Expeditious Retreat"
level = 1
casting_time = '1 bonus action'
components = ('V', 'S')
duration = "Concentration, up to 10 minutes"
casting_range = "self"
magic_school = "Transmutation"
classes = ("Sorceror", "Warlock", "Wizard")
class Eyebite(Spell):
@@ -468,6 +484,28 @@ class FindSteed(Spell):
magic_school = "Conjuration"
classes = ('Paladin', )
class FogCloud(Spell):
"""You create a 20-foot-radius sphere of fog centered on a point within
range. The sphere spreads around corners, and its area is heavily obscured,
It lasts for the duration or until a wind of moderate or greater speed (at
least 10 miles per hour) disperses it.
At Higher Level:
When you cast this spell using a spell slot of 2nd level or higher, the
radius of the fog increases by 20 feet for each slot level above 1st.
"""
name = "Fog Cloud"
level = 1
casting_time = "1 action"
casting_range = "120 feet"
components = ("V", "S")
duration = "Concentration, up to 1 hour"
magic_school = "Conjuration"
classes = ('Druid', 'Ranger', 'Sorceror', 'Wizard')
class Foresight(Spell):
"""You touch a willing creature and bestow a limited ability to see
@@ -681,6 +719,35 @@ class GuidingBolt(Spell):
classes = ()
class GustOfWind(Spell):
"""A line of strong wind 60 feet long and 10 feet wide blasts from you in a
direction you choose for the spells duration. Each creature that starts
its turn in the line must succeed on a Strength saving throw or be pushed
15 feet away from you in a direction following the line.
Any creature in the line must spend 2 feet of movement for every 1 foot it
moves when moving closer to you.
The gust disperses gas or vapor, and it extinguishes candles, torches, and
similar unprotected flames in the area. It causes protected flames, such as
those of lanterns, to dance wildly and has a 50 percent chance to
extinguish them.
As a bonus action on each of your turns before the spell ends, you can
change the direction in which the line blasts from you.
"""
name = "Gust of Wind"
level = 2
casting_time = "1 action"
casting_range = "Self (60-foot line)"
components = ("V", 'S', 'M')
materials = "A legume seed"
duration = "Concentration, up to 1 minute"
magic_school = "Evocation"
classes = ("Druid", "Sorceror", 'Wizard')
class Harm(Spell):
"""You unleash a virulent disease on a creature that you can see
within range. The target must make a Constitution saving throw. On
@@ -872,6 +939,32 @@ class HolyAura(Spell):
classes = ()
class HuntersMark(Spell):
"""You choose a creature you can see within range and mystically mark it as
your quarry. Until the spell ends, you deal an extra 1d6 damage to the
target whenever you hit it with a weapon attack, and you have advantage on
any Wisdom (Perception) or Wisdom (Survival) check you make to find it. If
the target drops to 0 hit points before this spell ends, you can use a
bonus action on a subsequent turn of yours to mark a new creature.
At Higher Level:
When you cast this spell using a spell slot of 3rd or 4th level, you can
maintain your concentration on the spell for up to 8 hours. When you use a
spell slot of 5th level or higher, you can maintain your concentration on
the spell for up to 24 hours.
"""
name = "Hunter's Mark"
level = 1
casting_time = "1 bonus action"
casting_range = "90 feet"
components = ("V")
duration = "Concentration, up to 1 hour"
magic_school = "Diviniation"
classes = ("Ranger",)
class IceStorm(Spell):
"""A hail of rock-hard ice pounds to the ground in a 20-foot-radius,
40-foot-high cylinder centered on a point within range. Each