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added ALL spells; can add magic weapons/armor/shields using +X in name
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from .spells import Spell
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class VampiricTouch(Spell):
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"""The touch of your shadow-wreathed hand can siphon force from others to heal your
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wounds. Make a melee spell attack against a creature within your reach. On a
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hit, the target takes 3d6 necrotic damage, and you regain hit points equal to
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half the amount of necrotic damage dealt. Until the spell ends, you can make the
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attack again on each of your turns as an action.
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At Higher Levels: When you
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cast this spell using a spell slot of 4th level or higher, the damage increases
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by 1d6 for each slot level above 3rd.
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"""
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name = "Vampiric Touch"
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level = 3
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casting_time = "1 action"
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casting_range = "Self"
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components = ('V', 'S')
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materials = """"""
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duration = "Concentration, up to 1 minute"
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ritual = False
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magic_school = "Necromancy"
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classes = ('Warlock', 'Wizard')
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class ViciousMockery(Spell):
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"""You unleash a string of insults laced with subtle enchantments at a creature you
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can see within range.
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If the target can hear you (thought it need not
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understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic
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damage and have disadvantage on the next attack roll it makes before the end of
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its next turn.
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At Higher Levels: This spell’s damage increases by 1d4 when you
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reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
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"""
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name = "Vicious Mockery"
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level = 0
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V',)
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materials = """"""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Enchantment"
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classes = ('Bard',)
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class VitriolicSphere(Spell):
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"""You point at a location within range, and a glowing, 1-foot-diameter ball of
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emerald acid streaks there and explodes in a 20-foot-radius sphere. Each
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creature in that area must make a Dexterity saving throw. On a failed save, a
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creature takes 10d4 acid damage and another 5d4 acid damage at the end of its
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next turn. On a successful save, a creature takes half the initial damage and no
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damage at the end of its next turn.
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At Higher Levels: When you cast this spell
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using a spell slot of 5th level or higher, the initial damage increases by 2d4
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for each slot level above 4th.
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"""
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name = "Vitriolic Sphere"
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level = 4
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casting_time = "1 action"
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casting_range = "150 feet"
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components = ('V', 'S', 'M')
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materials = """A drop of giant slug bile"""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Evocation"
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classes = ('Sorcerer', 'Wizard')
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