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changed way class names are handled
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@@ -97,7 +97,7 @@ class ZealotPath(SubClass):
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class Barbarian(CharClass):
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class_name = 'Barbarian'
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name = 'Barbarian'
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hit_dice_faces = 12
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saving_throw_proficiencies = ('strength', 'constitution')
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weapon_proficiencies = (weapons.simple_weapons + weapons.martial_weapons)
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