mirror of
https://github.com/Threnklyn/dungeon-sheets.git
synced 2026-06-07 21:23:31 +02:00
Updated weapon damage to match tests
This commit is contained in:
@@ -598,7 +598,6 @@ class Character():
|
||||
if isinstance(c, classes.Druid):
|
||||
c.wild_shapes = new_shapes
|
||||
|
||||
|
||||
@classmethod
|
||||
def load(cls, character_file):
|
||||
# Create a character from the character definition
|
||||
|
||||
@@ -17,7 +17,7 @@ class Weapon():
|
||||
def damage(self):
|
||||
dam_str = str(self.base_damage)
|
||||
if self.bonus_damage != 0:
|
||||
dam_str += '' + mod_str(self.bonus_damage)
|
||||
dam_str += ' ' + mod_str(self.bonus_damage)
|
||||
return dam_str
|
||||
|
||||
@property
|
||||
|
||||
Reference in New Issue
Block a user