Fixed some stale code from a PR and fixed monk unarmed strike when importing from Foundry.

Pull-request https://github.com/canismarko/dungeon-sheets/pull/96
introduced some regressions in terms of the model between
``Character`` and ``Entity`` classes. These were cleaned up.
This commit is contained in:
Mark Wolfman
2021-06-12 13:55:21 -05:00
parent 4ce68d5642
commit 72af80f991
5 changed files with 17 additions and 25 deletions
+1 -1
View File
@@ -32,7 +32,7 @@ class MartialArts(Feature):
- When you use the Attack action with an unarmed strike or a monk
weapon on your turn, you can make one unarmed strike as a bonus
action. For example, if you take the Attack action and attack
with a quarter- staff, you can also make an unarmed strike as a
with a quarterstaff, you can also make an unarmed strike as a
bonus action, assuming you haven't already taken a bonus action
this turn.