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added primary ability and new AC and speed calculations
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@@ -160,6 +160,7 @@ class Wizard(CharClass):
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name = 'Wizard'
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hit_dice_faces = 6
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saving_throw_proficiencies = ('intelligence', 'wisdom')
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primary_abilities = ('intelligence',)
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_proficiencies_text = ('daggers', 'darts', 'slings',
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'quarterstaffs', 'light crossbows')
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weapon_proficiencies = (weapons.Dagger, weapons.Dart,
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