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added primary ability and new AC and speed calculations
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@@ -75,9 +75,10 @@ class Ranger(CharClass):
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name = 'Ranger'
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hit_dice_faces = 10
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saving_throw_proficiencies = ('strength', 'dexterity')
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primary_abilities = ('dexterity', 'wisdom')
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_proficiencies_text = ("light armor", "medium armor", "shields",
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"simple weapons", "martial weapons")
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weapon_proficiencies = weapons.simple_weapons + weapons.martial_weapons
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weapon_proficiencies = (weapons.SimpleWeapon, weapons.MartialWeapon)
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multiclass_weapon_proficiencies = weapon_proficiencies
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_multiclass_proficiencies_text = ('light armor', 'medium armor', 'shields',
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'simple weapons', 'martial weapons',
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