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added primary ability and new AC and speed calculations
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@@ -166,9 +166,10 @@ class Fighter(CharClass):
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name = 'Fighter'
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hit_dice_faces = 10
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saving_throw_proficiencies = ('strength', 'constitution')
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primary_abilities = ('strength', 'dexterity',)
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_proficiencies_text = ('All armor', 'shields', 'simple weapons',
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'martial weapons')
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weapon_proficiencies = weapons.simple_weapons + weapons.martial_weapons
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weapon_proficiencies = (weapons.SimpleWeapon, weapons.MartialWeapon)
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multiclass_weapon_proficiencies = weapon_proficiencies
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_multiclass_proficiencies_text = ('light armor', 'medium armor',
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'shields', 'simple weapons',
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