mirror of
https://github.com/Threnklyn/dungeon-sheets.git
synced 2026-06-07 05:03:31 +02:00
Added documentation, currently for writing character sheets only.
This commit is contained in:
@@ -7,6 +7,10 @@ A tool to create character sheets for Dungeons and Dragons.
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.. image:: https://travis-ci.com/canismarko/dungeon-sheets.svg?branch=master
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.. image:: https://travis-ci.com/canismarko/dungeon-sheets.svg?branch=master
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:target: https://travis-ci.com/canismarko/dungeon-sheets
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:target: https://travis-ci.com/canismarko/dungeon-sheets
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.. image:: https://readthedocs.org/projects/dungeon-sheets/badge/?version=latest
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:target: https://dungeon-sheets.readthedocs.io/en/latest/?badge=latest
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:alt: Documentation Status
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Installation
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Installation
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============
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============
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@@ -0,0 +1,19 @@
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# Minimal makefile for Sphinx documentation
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#
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# You can set these variables from the command line.
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SPHINXOPTS =
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SPHINXBUILD = sphinx-build
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SOURCEDIR = .
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BUILDDIR = _build
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# Put it first so that "make" without argument is like "make help".
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help:
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@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
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.PHONY: help Makefile
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# Catch-all target: route all unknown targets to Sphinx using the new
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# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
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%: Makefile
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@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
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@@ -0,0 +1,392 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<meta name="generator" content="Docutils 0.14: http://docutils.sourceforge.net/" />
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<title>Character Files</title>
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<style type="text/css">
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/*
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:Author: David Goodger (goodger@python.org)
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:Id: $Id: html4css1.css 7952 2016-07-26 18:15:59Z milde $
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:Copyright: This stylesheet has been placed in the public domain.
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Default cascading style sheet for the HTML output of Docutils.
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See http://docutils.sf.net/docs/howto/html-stylesheets.html for how to
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customize this style sheet.
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*/
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/* used to remove borders from tables and images */
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border: 0 }
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The right padding separates the table cells. */
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padding: 0 0.5em 0 0 ! important }
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/* Override more specific margin styles with "! important". */
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margin-top: 0 ! important }
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blockquote.epigraph {
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margin: 2em 5em ; }
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dl.docutils dd {
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margin-bottom: 0.5em }
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object[type="image/svg+xml"], object[type="application/x-shockwave-flash"] {
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overflow: hidden;
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}
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/* Uncomment (and remove this text!) to get bold-faced definition list terms
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dl.docutils dt {
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font-weight: bold }
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*/
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div.abstract {
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margin: 2em 5em }
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margin: 2em ;
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border: medium outset ;
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padding: 1em }
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div.admonition p.admonition-title, div.hint p.admonition-title,
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div.important p.admonition-title, div.note p.admonition-title,
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div.tip p.admonition-title {
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div.danger p.admonition-title, div.error p.admonition-title,
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div.warning p.admonition-title, .code .error {
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font-weight: bold ;
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font-family: sans-serif }
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/* Uncomment (and remove this text!) to get reduced vertical space in
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compound paragraphs.
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div.compound .compound-first, div.compound .compound-middle {
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margin-bottom: 0.5em }
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div.compound .compound-last, div.compound .compound-middle {
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margin-top: 0.5em }
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*/
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div.dedication {
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margin: 2em 5em ;
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text-align: center ;
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font-style: italic }
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div.dedication p.topic-title {
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font-weight: bold ;
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font-style: normal }
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div.figure {
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margin-left: 2em ;
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margin-right: 2em }
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div.footer, div.header {
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clear: both;
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font-size: smaller }
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div.line-block {
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display: block ;
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margin-top: 1em ;
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margin-bottom: 1em }
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div.line-block div.line-block {
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margin-top: 0 ;
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margin-bottom: 0 ;
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margin-left: 1.5em }
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div.sidebar {
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margin: 0 0 0.5em 1em ;
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border: medium outset ;
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padding: 1em ;
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background-color: #ffffee ;
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width: 40% ;
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float: right ;
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clear: right }
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div.sidebar p.rubric {
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font-family: sans-serif ;
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font-size: medium }
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div.system-messages {
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margin: 5em }
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div.system-messages h1 {
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color: red }
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div.system-message {
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border: medium outset ;
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padding: 1em }
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div.system-message p.system-message-title {
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color: red ;
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font-weight: bold }
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div.topic {
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margin: 2em }
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h1.section-subtitle, h2.section-subtitle, h3.section-subtitle,
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h4.section-subtitle, h5.section-subtitle, h6.section-subtitle {
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margin-top: 0.4em }
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h1.title {
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text-align: center }
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||||||
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h2.subtitle {
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||||||
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text-align: center }
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||||||
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||||||
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hr.docutils {
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||||||
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width: 75% }
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||||||
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||||||
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img.align-left, .figure.align-left, object.align-left, table.align-left {
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clear: left ;
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||||||
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float: left ;
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||||||
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margin-right: 1em }
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||||||
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img.align-right, .figure.align-right, object.align-right, table.align-right {
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clear: right ;
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||||||
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float: right ;
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||||||
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margin-left: 1em }
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||||||
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img.align-center, .figure.align-center, object.align-center {
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display: block;
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margin-left: auto;
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margin-right: auto;
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}
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table.align-center {
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margin-left: auto;
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margin-right: auto;
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}
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.align-left {
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text-align: left }
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.align-center {
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clear: both ;
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text-align: center }
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.align-right {
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text-align: right }
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||||||
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/* reset inner alignment in figures */
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div.align-right {
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text-align: inherit }
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/* div.align-center * { */
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/* text-align: left } */
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.align-top {
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vertical-align: top }
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.align-middle {
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vertical-align: middle }
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.align-bottom {
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vertical-align: bottom }
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ol.simple, ul.simple {
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margin-bottom: 1em }
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ol.arabic {
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list-style: decimal }
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ol.loweralpha {
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list-style: lower-alpha }
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ol.upperalpha {
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list-style: upper-alpha }
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ol.lowerroman {
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list-style: lower-roman }
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ol.upperroman {
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list-style: upper-roman }
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p.attribution {
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text-align: right ;
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margin-left: 50% }
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p.caption {
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font-style: italic }
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p.credits {
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font-style: italic ;
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font-size: smaller }
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p.label {
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white-space: nowrap }
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p.rubric {
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font-weight: bold ;
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font-size: larger ;
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color: maroon ;
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text-align: center }
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p.sidebar-title {
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font-family: sans-serif ;
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font-weight: bold ;
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font-size: larger }
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p.sidebar-subtitle {
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font-family: sans-serif ;
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font-weight: bold }
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p.topic-title {
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font-weight: bold }
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pre.address {
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margin-bottom: 0 ;
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margin-top: 0 ;
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font: inherit }
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pre.literal-block, pre.doctest-block, pre.math, pre.code {
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margin-left: 2em ;
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margin-right: 2em }
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pre.code .ln { color: grey; } /* line numbers */
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pre.code, code { background-color: #eeeeee }
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pre.code .keyword, code .keyword { color: #3B0D06; font-weight: bold }
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pre.code .literal.string, code .literal.string { color: #0C5404 }
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pre.code .name.builtin, code .name.builtin { color: #352B84 }
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pre.code .deleted, code .deleted { background-color: #DEB0A1}
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pre.code .inserted, code .inserted { background-color: #A3D289}
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span.classifier {
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font-family: sans-serif ;
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font-style: oblique }
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span.classifier-delimiter {
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font-family: sans-serif ;
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font-weight: bold }
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span.interpreted {
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font-family: sans-serif }
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span.option {
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white-space: nowrap }
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span.pre {
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white-space: pre }
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span.problematic {
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color: red }
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span.section-subtitle {
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/* font-size relative to parent (h1..h6 element) */
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font-size: 80% }
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table.citation {
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border-left: solid 1px gray;
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margin-left: 1px }
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table.docinfo {
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margin: 2em 4em }
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table.docutils {
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margin-top: 0.5em ;
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margin-bottom: 0.5em }
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table.footnote {
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border-left: solid 1px black;
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margin-left: 1px }
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table.docutils td, table.docutils th,
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table.docinfo td, table.docinfo th {
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padding-left: 0.5em ;
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padding-right: 0.5em ;
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vertical-align: top }
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table.docutils th.field-name, table.docinfo th.docinfo-name {
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font-weight: bold ;
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text-align: left ;
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white-space: nowrap ;
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padding-left: 0 }
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/* "booktabs" style (no vertical lines) */
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table.docutils.booktabs {
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||||||
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border: 0px;
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||||||
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border-top: 2px solid;
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border-bottom: 2px solid;
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border-collapse: collapse;
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}
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table.docutils.booktabs * {
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border: 0px;
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}
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table.docutils.booktabs th {
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border-bottom: thin solid;
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text-align: left;
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}
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h1 tt.docutils, h2 tt.docutils, h3 tt.docutils,
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h4 tt.docutils, h5 tt.docutils, h6 tt.docutils {
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font-size: 100% }
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ul.auto-toc {
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||||||
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list-style-type: none }
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||||||
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||||||
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</style>
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||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div class="document" id="character-files">
|
||||||
|
<h1 class="title">Character Files</h1>
|
||||||
|
|
||||||
|
<p>Dungeonsheets expects one file per character, with a <tt class="docutils literal">.dnd</tt>
|
||||||
|
extension. An older <em>python file</em> format is still supported, but not
|
||||||
|
recommended for security reasons. Details for this older style are
|
||||||
|
provided <a class="reference internal" href="#below">below</a>.</p>
|
||||||
|
<div class="section" id="old-python-character-files">
|
||||||
|
<span id="below"></span><h1>Old Python Character Files</h1>
|
||||||
|
<div class="admonition warning">
|
||||||
|
<p class="first admonition-title">Warning</p>
|
||||||
|
<p class="last">The mechanism described below is insecure since it involves
|
||||||
|
directly running python modules. Do not run files that you did not
|
||||||
|
write yourself and do not trust completely. Maliciously-crafted
|
||||||
|
files can run python code during import time.</p>
|
||||||
|
</div>
|
||||||
|
<p>Previous versions of this library used python files that are directly
|
||||||
|
imported to produce the appropriate values. The benefit is that this
|
||||||
|
allows much more versatile content, but at the expense of allowing
|
||||||
|
these files to run un-sanitized python code on your machine. This
|
||||||
|
behavior is still supported for now for backwards compatibility
|
||||||
|
reasons, but do so at your own risk.</p>
|
||||||
|
<p>An example of this syntax can be found in <a href="#id1"><span class="problematic" id="id2">:ref:`this wizard example<Wizard Example (Python)>`</span></a>.</p>
|
||||||
|
<div class="system-message" id="id1">
|
||||||
|
<p class="system-message-title">System Message: ERROR/3 (<tt class="docutils">character_files.rst</tt>, line 29); <em><a href="#id2">backlink</a></em></p>
|
||||||
|
Unknown interpreted text role "ref".</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
@@ -0,0 +1,215 @@
|
|||||||
|
=================
|
||||||
|
Character Files
|
||||||
|
=================
|
||||||
|
|
||||||
|
.. warning::
|
||||||
|
|
||||||
|
Character files are python modules that are imported when
|
||||||
|
parsed. **NEVER parse a character file without inspecting it** to
|
||||||
|
verify that there are no unexpected consequences, especially a file
|
||||||
|
from someone you do not trust.
|
||||||
|
|
||||||
|
Dungeonsheets expects one file per character, with a ``.py``
|
||||||
|
extension. This file is a python module, most likely with a series of
|
||||||
|
variables set describing the character. They are roughly grouped into
|
||||||
|
sections, which are documented below. Additionally, some
|
||||||
|
:ref:`examples<examples>` may be useful.
|
||||||
|
|
||||||
|
Each character file must contain a line like::
|
||||||
|
|
||||||
|
dungeonsheets_version = "0.4.2"
|
||||||
|
|
||||||
|
Without this line, the `makesheets`_ command-line utility will ignore
|
||||||
|
the file. This is necessary to avoid importing non-D&D python files.
|
||||||
|
|
||||||
|
.. note::
|
||||||
|
|
||||||
|
Some proficiencies, character traits, abilities, etc.\ are the
|
||||||
|
result of the character's race and/or background. These **must
|
||||||
|
still be included** in the character file and will not be
|
||||||
|
automatically added if omitted.
|
||||||
|
|
||||||
|
Basic Info
|
||||||
|
==========
|
||||||
|
|
||||||
|
The character file will contain several basic information values that
|
||||||
|
are fairly self-evident. The values for ``character_class``,
|
||||||
|
``background``, ``race`` and ``alignment`` must match entries in the
|
||||||
|
standard 5e rules, and are case-insensitive. Refer to the D&D
|
||||||
|
`player's handbook`_ for more information.
|
||||||
|
|
||||||
|
.. code:: python
|
||||||
|
|
||||||
|
name = 'Inara Serradon'
|
||||||
|
character_class = 'wizard'
|
||||||
|
player_name = 'Mark'
|
||||||
|
background = "Acolyte"
|
||||||
|
race = "High-Elf"
|
||||||
|
level = 3
|
||||||
|
alignment = "Chaotic good"
|
||||||
|
xp = 2190
|
||||||
|
hp_max = 16
|
||||||
|
|
||||||
|
Ability Scores
|
||||||
|
==============
|
||||||
|
|
||||||
|
Ability scores are numeric scores for each ability, as described in
|
||||||
|
the `player's handbook`_.
|
||||||
|
|
||||||
|
.. code:: python
|
||||||
|
|
||||||
|
# Ability Scores
|
||||||
|
strength = 10
|
||||||
|
dexterity = 15
|
||||||
|
constitution = 14
|
||||||
|
intelligence = 16
|
||||||
|
wisdom = 12
|
||||||
|
charisma = 8
|
||||||
|
|
||||||
|
Proficiencies and Languages
|
||||||
|
===========================
|
||||||
|
|
||||||
|
This section may contain entries, one for ``skill_proficiencies`` and
|
||||||
|
one for ``languages``. ``skill_proficiencies`` must be an iterable of
|
||||||
|
case-insensitive strings matching skills described in the `player's
|
||||||
|
handbook`_. Languages is a standard string, since language proficiency
|
||||||
|
does not affect other areas of the character.
|
||||||
|
|
||||||
|
.. code:: python
|
||||||
|
|
||||||
|
# Proficiencies and languages
|
||||||
|
skill_proficiencies = [
|
||||||
|
'arcana',
|
||||||
|
'insight',
|
||||||
|
'investigation',
|
||||||
|
'perception',
|
||||||
|
'religion',
|
||||||
|
]
|
||||||
|
languages = "Common, Elvish, Draconic, Dwarvish, Goblin."
|
||||||
|
|
||||||
|
|
||||||
|
Inventory
|
||||||
|
=========
|
||||||
|
|
||||||
|
There are five entries for currencies, which must be
|
||||||
|
integers. ``weapons`` (iterable of strings), ``armor`` (string) and
|
||||||
|
``shield`` (string) must correspond to items available in the
|
||||||
|
`player's handbook`_. The ``equipment`` is a string that is rendered
|
||||||
|
as-is on the character sheet.
|
||||||
|
|
||||||
|
.. todo:: Allow custom weapons and armor to be specified in the
|
||||||
|
character file.
|
||||||
|
|
||||||
|
.. warning::
|
||||||
|
|
||||||
|
Not all weapons and armor have been entered into the
|
||||||
|
``dungeonsheets`` library. If you receive an ``AttributeError``
|
||||||
|
stating the item you entered is not defined despite being listed in
|
||||||
|
the `player's handbook`_, please submit an `issue`_.
|
||||||
|
|
||||||
|
.. code:: python
|
||||||
|
|
||||||
|
cp = 950
|
||||||
|
sp = 75
|
||||||
|
ep = 50
|
||||||
|
gp = 120
|
||||||
|
pp = 0
|
||||||
|
weapons = ('shortsword', 'shortbow')
|
||||||
|
armor = 'light leather armor'
|
||||||
|
shield = 'shield'
|
||||||
|
equipment = (
|
||||||
|
"""Shortsword, shortbow, 20 arrows, leather armor, thieves’ tools,
|
||||||
|
backpack, bell, 5 candles, crowbar, hammer, 10 pitons, 50 feet of
|
||||||
|
hempen rope, hooded lantern, 2 flasks of oil, 5 days rations,
|
||||||
|
tinderbox, waterskin, crowbar, set of dark common clothes
|
||||||
|
including a hood, pouch.""")
|
||||||
|
|
||||||
|
Spells
|
||||||
|
======
|
||||||
|
|
||||||
|
Two entries are available for spell-casting, and only if the class
|
||||||
|
supports spells. Both are lists of case-insensitive strings that must
|
||||||
|
correspond to spells described in the `player's handbook`_.
|
||||||
|
|
||||||
|
.. todo:: Allow custom spells to be specified in the character file.
|
||||||
|
|
||||||
|
.. warning::
|
||||||
|
|
||||||
|
Not all spells have been entered into the ``dungeonsheets``
|
||||||
|
library. If you receive a ``UserWarning`` stating the spell you
|
||||||
|
entered is not defined despite being listed in the `player's
|
||||||
|
handbook`_, please submit an `issue`_.
|
||||||
|
|
||||||
|
.. code:: python
|
||||||
|
|
||||||
|
# List of known spells
|
||||||
|
spells = ('blindness deafness', 'burning hands', 'detect magic',
|
||||||
|
'false life', 'mage armor', 'mage hand', 'magic missile',
|
||||||
|
'prestidigitation', 'ray of frost', 'ray of sickness', 'shield',
|
||||||
|
'shocking grasp', 'sleep',)
|
||||||
|
# Which spells have been prepared (not including cantrips)
|
||||||
|
spells_prepared = ('blindness deafness', 'false life', 'mage armor',
|
||||||
|
'ray of sickness', 'shield', 'sleep',)
|
||||||
|
|
||||||
|
|
||||||
|
Personality and Backstory
|
||||||
|
=========================
|
||||||
|
|
||||||
|
This section contains string that describe the nature and backstory of
|
||||||
|
the character. They will be printed as-is on the character
|
||||||
|
sheet. Triple-quoted string and parenthesis may make the character's
|
||||||
|
source file more readable, but are not required.
|
||||||
|
|
||||||
|
.. code:: python
|
||||||
|
|
||||||
|
# Backstory
|
||||||
|
personality_traits = """I use polysyllabic words that convey the impression of
|
||||||
|
erudition. Also, I’ve spent so long in the temple that I have little
|
||||||
|
experience dealing with people on a casual basis."""
|
||||||
|
|
||||||
|
ideals = """Knowledge. The path to power and self-improvement is through
|
||||||
|
knowledge."""
|
||||||
|
|
||||||
|
bonds = """The tome I carry with me is the record of my life’s work so far,
|
||||||
|
and no vault is secure enough to keep it safe."""
|
||||||
|
|
||||||
|
flaws = """I’ll do just about anything to uncover historical secrets that
|
||||||
|
would add to my research."""
|
||||||
|
|
||||||
|
features_and_traits = (
|
||||||
|
"""Spellcasting Ability: Intelligence is your spellcasting ability for
|
||||||
|
your spells. The saving throw DC to resist a spell you cast is
|
||||||
|
13. Your attack bonus when you make an attack with a spell is
|
||||||
|
+5. See the rulebook for rules on casting your spells.
|
||||||
|
|
||||||
|
Arcane Recovery: You can regain some of your magical energy by
|
||||||
|
studying your spellbook. Once per day during a short rest, you can
|
||||||
|
choose to recover expended spell slots with a combined level equal
|
||||||
|
to or less than half your wizard level (rounded up).
|
||||||
|
|
||||||
|
Darkvision: You see in dim light within a 60-foot radius of you as
|
||||||
|
if it were bright light, and in darkness in that radius as if it
|
||||||
|
were dim light. You can’t discern color in darkness, only shades
|
||||||
|
of gray.
|
||||||
|
|
||||||
|
Fey Ancestry: You have advantage on saving throws against being
|
||||||
|
charmed, and magic can’t put you to sleep.
|
||||||
|
|
||||||
|
Trance: Elves don’t need to sleep. They meditate deeply, remaining
|
||||||
|
semiconscious, for 4 hours a day and gain the same benefit a human
|
||||||
|
does from 8 hours of sleep.
|
||||||
|
|
||||||
|
Shelter of the Faithful: As a servant of Oghma, you command the
|
||||||
|
respect of those who share your faith, and you can perform the
|
||||||
|
rites of Oghma. You and your companions can expect to receive free
|
||||||
|
healing and care at a temple, shrine, or other established
|
||||||
|
presence of Oghma’s faith. Those who share your religion will
|
||||||
|
support you (and only you) at a modest lifestyle. You also have
|
||||||
|
ties to the temple of Oghma in Neverwinter, where you have a
|
||||||
|
residence. When you are in Neverwinter, you can call upon the
|
||||||
|
priests there for assistance that won’t endanger them.""")
|
||||||
|
|
||||||
|
|
||||||
|
.. _player's handbook: http://dnd.wizards.com/products/tabletop-games/rpg-products/rpg_playershandbook
|
||||||
|
|
||||||
|
.. _issue: https://github.com/canismarko/dungeon-sheets/issues
|
||||||
+186
@@ -0,0 +1,186 @@
|
|||||||
|
# -*- coding: utf-8 -*-
|
||||||
|
#
|
||||||
|
# Configuration file for the Sphinx documentation builder.
|
||||||
|
#
|
||||||
|
# This file does only contain a selection of the most common options. For a
|
||||||
|
# full list see the documentation:
|
||||||
|
# http://www.sphinx-doc.org/en/master/config
|
||||||
|
|
||||||
|
# -- Path setup --------------------------------------------------------------
|
||||||
|
|
||||||
|
# If extensions (or modules to document with autodoc) are in another directory,
|
||||||
|
# add these directories to sys.path here. If the directory is relative to the
|
||||||
|
# documentation root, use os.path.abspath to make it absolute, like shown here.
|
||||||
|
#
|
||||||
|
# import os
|
||||||
|
# import sys
|
||||||
|
# sys.path.insert(0, os.path.abspath('.'))
|
||||||
|
|
||||||
|
|
||||||
|
# -- Project information -----------------------------------------------------
|
||||||
|
|
||||||
|
project = 'dungeonsheets'
|
||||||
|
copyright = '2018, Mark Wolfman'
|
||||||
|
author = 'Mark Wolfman'
|
||||||
|
|
||||||
|
# The short X.Y version
|
||||||
|
version = ''
|
||||||
|
# The full version, including alpha/beta/rc tags
|
||||||
|
release = '0.4.2'
|
||||||
|
|
||||||
|
|
||||||
|
# -- General configuration ---------------------------------------------------
|
||||||
|
|
||||||
|
# If your documentation needs a minimal Sphinx version, state it here.
|
||||||
|
#
|
||||||
|
# needs_sphinx = '1.0'
|
||||||
|
|
||||||
|
# Add any Sphinx extension module names here, as strings. They can be
|
||||||
|
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
|
||||||
|
# ones.
|
||||||
|
extensions = [
|
||||||
|
'sphinx.ext.autodoc',
|
||||||
|
'sphinx.ext.todo',
|
||||||
|
'sphinx.ext.coverage',
|
||||||
|
'sphinx.ext.viewcode',
|
||||||
|
'sphinx.ext.autosectionlabel',
|
||||||
|
]
|
||||||
|
|
||||||
|
# Add any paths that contain templates here, relative to this directory.
|
||||||
|
templates_path = ['_templates']
|
||||||
|
|
||||||
|
# The suffix(es) of source filenames.
|
||||||
|
# You can specify multiple suffix as a list of string:
|
||||||
|
#
|
||||||
|
# source_suffix = ['.rst', '.md']
|
||||||
|
source_suffix = '.rst'
|
||||||
|
|
||||||
|
# The master toctree document.
|
||||||
|
master_doc = 'index'
|
||||||
|
|
||||||
|
# The language for content autogenerated by Sphinx. Refer to documentation
|
||||||
|
# for a list of supported languages.
|
||||||
|
#
|
||||||
|
# This is also used if you do content translation via gettext catalogs.
|
||||||
|
# Usually you set "language" from the command line for these cases.
|
||||||
|
language = None
|
||||||
|
|
||||||
|
# List of patterns, relative to source directory, that match files and
|
||||||
|
# directories to ignore when looking for source files.
|
||||||
|
# This pattern also affects html_static_path and html_extra_path.
|
||||||
|
exclude_patterns = ['_build', 'Thumbs.db', '.DS_Store']
|
||||||
|
|
||||||
|
# The name of the Pygments (syntax highlighting) style to use.
|
||||||
|
pygments_style = None
|
||||||
|
|
||||||
|
|
||||||
|
# -- Options for HTML output -------------------------------------------------
|
||||||
|
|
||||||
|
# The theme to use for HTML and HTML Help pages. See the documentation for
|
||||||
|
# a list of builtin themes.
|
||||||
|
#
|
||||||
|
html_theme = 'nature'
|
||||||
|
|
||||||
|
# Theme options are theme-specific and customize the look and feel of a theme
|
||||||
|
# further. For a list of options available for each theme, see the
|
||||||
|
# documentation.
|
||||||
|
#
|
||||||
|
# html_theme_options = {}
|
||||||
|
|
||||||
|
# Add any paths that contain custom static files (such as style sheets) here,
|
||||||
|
# relative to this directory. They are copied after the builtin static files,
|
||||||
|
# so a file named "default.css" will overwrite the builtin "default.css".
|
||||||
|
html_static_path = ['_static']
|
||||||
|
|
||||||
|
# Custom sidebar templates, must be a dictionary that maps document names
|
||||||
|
# to template names.
|
||||||
|
#
|
||||||
|
# The default sidebars (for documents that don't match any pattern) are
|
||||||
|
# defined by theme itself. Builtin themes are using these templates by
|
||||||
|
# default: ``['localtoc.html', 'relations.html', 'sourcelink.html',
|
||||||
|
# 'searchbox.html']``.
|
||||||
|
#
|
||||||
|
# html_sidebars = {}
|
||||||
|
|
||||||
|
|
||||||
|
# -- Options for HTMLHelp output ---------------------------------------------
|
||||||
|
|
||||||
|
# Output file base name for HTML help builder.
|
||||||
|
htmlhelp_basename = 'dungeonsheetsdoc'
|
||||||
|
|
||||||
|
|
||||||
|
# -- Options for LaTeX output ------------------------------------------------
|
||||||
|
|
||||||
|
latex_elements = {
|
||||||
|
# The paper size ('letterpaper' or 'a4paper').
|
||||||
|
#
|
||||||
|
# 'papersize': 'letterpaper',
|
||||||
|
|
||||||
|
# The font size ('10pt', '11pt' or '12pt').
|
||||||
|
#
|
||||||
|
# 'pointsize': '10pt',
|
||||||
|
|
||||||
|
# Additional stuff for the LaTeX preamble.
|
||||||
|
#
|
||||||
|
# 'preamble': '',
|
||||||
|
|
||||||
|
# Latex figure (float) alignment
|
||||||
|
#
|
||||||
|
# 'figure_align': 'htbp',
|
||||||
|
}
|
||||||
|
|
||||||
|
# Grouping the document tree into LaTeX files. List of tuples
|
||||||
|
# (source start file, target name, title,
|
||||||
|
# author, documentclass [howto, manual, or own class]).
|
||||||
|
latex_documents = [
|
||||||
|
(master_doc, 'dungeonsheets.tex', 'dungeonsheets Documentation',
|
||||||
|
'Mark Wolfman', 'manual'),
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
# -- Options for manual page output ------------------------------------------
|
||||||
|
|
||||||
|
# One entry per manual page. List of tuples
|
||||||
|
# (source start file, name, description, authors, manual section).
|
||||||
|
man_pages = [
|
||||||
|
(master_doc, 'dungeonsheets', 'dungeonsheets Documentation',
|
||||||
|
[author], 1)
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
# -- Options for Texinfo output ----------------------------------------------
|
||||||
|
|
||||||
|
# Grouping the document tree into Texinfo files. List of tuples
|
||||||
|
# (source start file, target name, title, author,
|
||||||
|
# dir menu entry, description, category)
|
||||||
|
texinfo_documents = [
|
||||||
|
(master_doc, 'dungeonsheets', 'dungeonsheets Documentation',
|
||||||
|
author, 'dungeonsheets', 'One line description of project.',
|
||||||
|
'Miscellaneous'),
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
# -- Options for Epub output -------------------------------------------------
|
||||||
|
|
||||||
|
# Bibliographic Dublin Core info.
|
||||||
|
epub_title = project
|
||||||
|
|
||||||
|
# The unique identifier of the text. This can be a ISBN number
|
||||||
|
# or the project homepage.
|
||||||
|
#
|
||||||
|
# epub_identifier = ''
|
||||||
|
|
||||||
|
# A unique identification for the text.
|
||||||
|
#
|
||||||
|
# epub_uid = ''
|
||||||
|
|
||||||
|
# A list of files that should not be packed into the epub file.
|
||||||
|
epub_exclude_files = ['search.html']
|
||||||
|
|
||||||
|
|
||||||
|
# -- Extension configuration -------------------------------------------------
|
||||||
|
|
||||||
|
# -- Options for todo extension ----------------------------------------------
|
||||||
|
|
||||||
|
# If true, `todo` and `todoList` produce output, else they produce nothing.
|
||||||
|
todo_include_todos = True
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
==========
|
||||||
|
Examples
|
||||||
|
==========
|
||||||
|
|
||||||
|
.. contents:: :local:
|
||||||
|
|
||||||
|
Wizard
|
||||||
|
======
|
||||||
|
|
||||||
|
.. literalinclude:: ../examples/wizard.py
|
||||||
|
|
||||||
|
Warlock
|
||||||
|
=======
|
||||||
|
|
||||||
|
.. literalinclude:: ../examples/warlock.py
|
||||||
|
|
||||||
|
Rogue
|
||||||
|
=====
|
||||||
|
|
||||||
|
.. literalinclude:: ../examples/rogue.py
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
.. dungeonsheets documentation master file, created by
|
||||||
|
sphinx-quickstart on Sun Oct 14 18:07:48 2018.
|
||||||
|
You can adapt this file completely to your liking, but it should at least
|
||||||
|
contain the root `toctree` directive.
|
||||||
|
|
||||||
|
Welcome to Dungeonsheets's documentation!
|
||||||
|
=========================================
|
||||||
|
|
||||||
|
.. toctree::
|
||||||
|
:maxdepth: 2
|
||||||
|
:caption: Contents:
|
||||||
|
|
||||||
|
character_files
|
||||||
|
examples
|
||||||
|
|
||||||
|
To-Do Tasks
|
||||||
|
===========
|
||||||
|
.. todolist::
|
||||||
|
|
||||||
|
|
||||||
|
Indices and tables
|
||||||
|
==================
|
||||||
|
|
||||||
|
* :ref:`genindex`
|
||||||
|
* :ref:`modindex`
|
||||||
|
* :ref:`search`
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
@ECHO OFF
|
||||||
|
|
||||||
|
pushd %~dp0
|
||||||
|
|
||||||
|
REM Command file for Sphinx documentation
|
||||||
|
|
||||||
|
if "%SPHINXBUILD%" == "" (
|
||||||
|
set SPHINXBUILD=sphinx-build
|
||||||
|
)
|
||||||
|
set SOURCEDIR=.
|
||||||
|
set BUILDDIR=_build
|
||||||
|
|
||||||
|
if "%1" == "" goto help
|
||||||
|
|
||||||
|
%SPHINXBUILD% >NUL 2>NUL
|
||||||
|
if errorlevel 9009 (
|
||||||
|
echo.
|
||||||
|
echo.The 'sphinx-build' command was not found. Make sure you have Sphinx
|
||||||
|
echo.installed, then set the SPHINXBUILD environment variable to point
|
||||||
|
echo.to the full path of the 'sphinx-build' executable. Alternatively you
|
||||||
|
echo.may add the Sphinx directory to PATH.
|
||||||
|
echo.
|
||||||
|
echo.If you don't have Sphinx installed, grab it from
|
||||||
|
echo.http://sphinx-doc.org/
|
||||||
|
exit /b 1
|
||||||
|
)
|
||||||
|
|
||||||
|
%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS%
|
||||||
|
goto end
|
||||||
|
|
||||||
|
:help
|
||||||
|
%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS%
|
||||||
|
|
||||||
|
:end
|
||||||
|
popd
|
||||||
@@ -106,7 +106,9 @@ class Character():
|
|||||||
"""Bulk setting of attributes. Useful for loading a character from a
|
"""Bulk setting of attributes. Useful for loading a character from a
|
||||||
dictionary."""
|
dictionary."""
|
||||||
for attr, val in attrs.items():
|
for attr, val in attrs.items():
|
||||||
if attr == 'weapons':
|
if attr == 'dungeonsheets_version':
|
||||||
|
pass # Maybe we'll verify this later?
|
||||||
|
elif attr == 'weapons':
|
||||||
# Treat weapons specially
|
# Treat weapons specially
|
||||||
for weap in val:
|
for weap in val:
|
||||||
self.wield_weapon(weap)
|
self.wield_weapon(weap)
|
||||||
@@ -249,7 +251,7 @@ class Character():
|
|||||||
try:
|
try:
|
||||||
NewWeapon = findattr(weapons, weapon)
|
NewWeapon = findattr(weapons, weapon)
|
||||||
except AttributeError:
|
except AttributeError:
|
||||||
raise AttributeError(f'Weapon {weapon} is not defined')
|
raise AttributeError(f'Weapon "{weapon}" is not defined')
|
||||||
weapon_ = NewWeapon()
|
weapon_ = NewWeapon()
|
||||||
# Set weapon attributes based on character
|
# Set weapon attributes based on character
|
||||||
if weapon_.is_finesse:
|
if weapon_.is_finesse:
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
class CharacterFileFormatError(ValueError):
|
||||||
|
"""The given file is not a valid Dungeons and Dragons file."""
|
||||||
|
|
||||||
class DiceError(ValueError):
|
class DiceError(ValueError):
|
||||||
"""Improper formatting for a dice string."""
|
"""Improper formatting for a dice string."""
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ import importlib.util
|
|||||||
import os
|
import os
|
||||||
import subprocess
|
import subprocess
|
||||||
import warnings
|
import warnings
|
||||||
|
import re
|
||||||
|
|
||||||
from fdfgen import forge_fdf
|
from fdfgen import forge_fdf
|
||||||
|
|
||||||
@@ -43,6 +44,19 @@ def load_character_file(filename):
|
|||||||
module_name, ext = os.path.splitext(fname)
|
module_name, ext = os.path.splitext(fname)
|
||||||
if ext != '.py':
|
if ext != '.py':
|
||||||
raise ValueError(f"Character definition {filename} is not a python file.")
|
raise ValueError(f"Character definition {filename} is not a python file.")
|
||||||
|
# Check if this file contains the version string
|
||||||
|
version_re = re.compile('dungeonsheets_version\s*=\s*[\'"]([0-4.]+)[\'"]')
|
||||||
|
with open(filename, mode='r') as f:
|
||||||
|
version = None
|
||||||
|
for line in f:
|
||||||
|
match = version_re.match(line)
|
||||||
|
if match:
|
||||||
|
version = match.group(1)
|
||||||
|
break
|
||||||
|
if version is None:
|
||||||
|
# Not a valid DND character file
|
||||||
|
raise exceptions.CharacterFileFormatError(
|
||||||
|
"No ``dungeonsheets_version = `` entry.")
|
||||||
# Import the module to extract the information
|
# Import the module to extract the information
|
||||||
spec = importlib.util.spec_from_file_location('module', filename)
|
spec = importlib.util.spec_from_file_location('module', filename)
|
||||||
module = importlib.util.module_from_spec(spec)
|
module = importlib.util.module_from_spec(spec)
|
||||||
@@ -265,7 +279,10 @@ def create_character_pdf(character, basename, flatten=False):
|
|||||||
}
|
}
|
||||||
# Add skill proficienies
|
# Add skill proficienies
|
||||||
for skill in character.skill_proficiencies:
|
for skill in character.skill_proficiencies:
|
||||||
fields.append((skill_boxes[skill.replace(' ', '_')], 'Yes'))
|
try:
|
||||||
|
fields.append((skill_boxes[skill.replace(' ', '_').lower()], 'Yes'))
|
||||||
|
except KeyError:
|
||||||
|
raise KeyError(f"Unknown skill: '{skill}'")
|
||||||
# Add weapons
|
# Add weapons
|
||||||
weapon_fields = [('Wpn Name', 'Wpn1 AtkBonus', 'Wpn1 Damage'),
|
weapon_fields = [('Wpn Name', 'Wpn1 AtkBonus', 'Wpn1 Damage'),
|
||||||
('Wpn Name 2', 'Wpn2 AtkBonus ', 'Wpn2 Damage '),
|
('Wpn Name 2', 'Wpn2 AtkBonus ', 'Wpn2 Damage '),
|
||||||
@@ -368,6 +385,11 @@ def main():
|
|||||||
print(f"Processing {os.path.splitext(filename)[0]}...", end='')
|
print(f"Processing {os.path.splitext(filename)[0]}...", end='')
|
||||||
try:
|
try:
|
||||||
make_sheet(character_file=filename, flatten=(not args.editable))
|
make_sheet(character_file=filename, flatten=(not args.editable))
|
||||||
|
except exceptions.CharacterFileFormatError as e:
|
||||||
|
# Only raise the failed exception if this file is explicitly given
|
||||||
|
print('invalid')
|
||||||
|
if args.filename:
|
||||||
|
raise
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
print('failed')
|
print('failed')
|
||||||
raise
|
raise
|
||||||
|
|||||||
Binary file not shown.
@@ -1,3 +1,6 @@
|
|||||||
|
dungeonsheets_version = "0.4.2"
|
||||||
|
|
||||||
|
# Basic information
|
||||||
name = 'Mr. Stabby'
|
name = 'Mr. Stabby'
|
||||||
character_class = 'rogue'
|
character_class = 'rogue'
|
||||||
player_name = 'Mike'
|
player_name = 'Mike'
|
||||||
|
|||||||
Binary file not shown.
@@ -1,3 +1,6 @@
|
|||||||
|
dungeonsheets_version = "0.4.2"
|
||||||
|
|
||||||
|
# Basic information
|
||||||
name = 'Sid Istick'
|
name = 'Sid Istick'
|
||||||
character_class = 'Warlock'
|
character_class = 'Warlock'
|
||||||
player_name = 'Mark'
|
player_name = 'Mark'
|
||||||
|
|||||||
Binary file not shown.
+6
-3
@@ -1,3 +1,6 @@
|
|||||||
|
dungeonsheets_version = "0.4.2"
|
||||||
|
|
||||||
|
# Basic information
|
||||||
name = 'Inara Serradon'
|
name = 'Inara Serradon'
|
||||||
character_class = 'wizard'
|
character_class = 'wizard'
|
||||||
player_name = 'Mark'
|
player_name = 'Mark'
|
||||||
@@ -15,6 +18,8 @@ constitution = 14
|
|||||||
intelligence = 16
|
intelligence = 16
|
||||||
wisdom = 12
|
wisdom = 12
|
||||||
charisma = 8
|
charisma = 8
|
||||||
|
|
||||||
|
# Proficiencies and languages
|
||||||
skill_proficiencies = [
|
skill_proficiencies = [
|
||||||
'arcana',
|
'arcana',
|
||||||
'insight',
|
'insight',
|
||||||
@@ -22,8 +27,6 @@ skill_proficiencies = [
|
|||||||
'perception',
|
'perception',
|
||||||
'religion',
|
'religion',
|
||||||
]
|
]
|
||||||
|
|
||||||
# Proficiencies and languages
|
|
||||||
languages = "Common, Elvish, Draconic, Dwarvish, Goblin."
|
languages = "Common, Elvish, Draconic, Dwarvish, Goblin."
|
||||||
|
|
||||||
# Inventory
|
# Inventory
|
||||||
@@ -42,7 +45,7 @@ equipment = (
|
|||||||
|
|
||||||
# List of known spells
|
# List of known spells
|
||||||
spells = ('blindness deafness', 'burning hands', 'detect magic',
|
spells = ('blindness deafness', 'burning hands', 'detect magic',
|
||||||
'false life', 'mage armor', 'mage hand', 'magic missile',
|
'falsee life', 'mage armor', 'mage hand', 'magic missile',
|
||||||
'prestidigitation', 'ray of frost', 'ray of sickness', 'shield',
|
'prestidigitation', 'ray of frost', 'ray of sickness', 'shield',
|
||||||
'shocking grasp', 'sleep',)
|
'shocking grasp', 'sleep',)
|
||||||
# Which spells have been prepared (not including cantrips)
|
# Which spells have been prepared (not including cantrips)
|
||||||
|
|||||||
@@ -3,3 +3,4 @@ fdfgen>=0.16
|
|||||||
npyscreen
|
npyscreen
|
||||||
jinja2
|
jinja2
|
||||||
pytest
|
pytest
|
||||||
|
sphinx
|
||||||
|
|||||||
Reference in New Issue
Block a user