mirror of
https://github.com/Threnklyn/dungeon-sheets.git
synced 2026-06-07 05:03:31 +02:00
Ran flake8 and black linters, and other cleanup-related fixes.
Project now passes flake8 and black linter (also including more rst cleanup). Moved latex related things to dedicated ``latex.py`` module, and removed the ``makesheets -dF`` call from travis.
This commit is contained in:
@@ -9,16 +9,17 @@ class PassWithoutTrace(Spell):
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tracked except by magical means. A creature that receives this bonus leaves
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behind no tracks or other traces of its passage.
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"""
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name = "Pass Without Trace"
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level = 2
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casting_time = "1 action"
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casting_range = "Self"
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components = ('V', 'S', 'M')
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materials = """Ashes from a burned leaf of mistletoe and a sprig of spruce"""
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components = ("V", "S", "M")
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materials = "Ashes from a burned leaf of mistletoe and a sprig of spruce"
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duration = "Concentration, up to 1 hour"
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ritual = False
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magic_school = "Abjuration"
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classes = ('Druid', 'Ranger')
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classes = ("Druid", "Ranger")
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class Passwall(Spell):
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@@ -32,16 +33,17 @@ class Passwall(Spell):
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still in the passage created by the spell are safely ejected to an unoccupied
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space nearest to the surface on which you cast the spell.
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"""
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name = "Passwall"
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level = 5
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casting_time = "1 action"
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casting_range = "30 feet"
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components = ('V', 'S', 'M')
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materials = """A pinch of sesame seeds"""
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components = ("V", "S", "M")
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materials = "A pinch of sesame seeds"
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duration = "1 hour"
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ritual = False
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magic_school = "Transmutation"
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classes = ('Wizard',)
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classes = ("Wizard",)
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class PhantasmalForce(Spell):
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@@ -52,15 +54,15 @@ class PhantasmalForce(Spell):
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choice that is no larger than a 10-foot cube and that is
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perceivable only to the target for the duration. This spell has no
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effect on undead or constructs.
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The phantasm includes sound, temperature, and other stimuli, also
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evident only to the creature.
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The target can use its action to examine the phantasm with an
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Intelligence (Investigation) check against your spell save DC. If
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the check succeeds, the target realizes that the phantasm is an
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illusion, and the spell ends.
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While a target is affected by the spell, the target treats the
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phantasm as if it were real. The target rationalizes any illogical
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outcomes from interacting with the phantasm. For example, a target
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@@ -69,7 +71,7 @@ class PhantasmalForce(Spell):
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fall, it still believes that the bridge exists and comes up with
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some other explanation for its fall - it was pushed, it slipped,
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or a strong wind might have knocked it off.
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An affected target is so convinced of the phantasm's reality that
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it can even take damage from the illusion. A phantasm created to
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appear as a creature can attack the target. Similarly, a phantasm
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@@ -80,18 +82,19 @@ class PhantasmalForce(Spell):
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or hazard that could logically deal damage, such as by
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attacking. The target perceives the damage as a type appropriate
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to the illusion.
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"""
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name = "Phantasmal Force"
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level = 2
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V', 'S', 'M')
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materials = """A bit of fleece"""
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components = ("V", "S", "M")
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materials = "A bit of fleece"
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duration = "Concentration, up to 1 minute"
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ritual = False
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magic_school = "Illusion"
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classes = ('Bard', 'Sorcerer', 'Wizard')
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classes = ("Bard", "Sorcerer", "Wizard")
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class PhantasmalKiller(Spell):
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@@ -102,22 +105,23 @@ class PhantasmalKiller(Spell):
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duration. At the end of each of the target's turns before the
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spell ends, the target must succeed on a Wisdom saving throw or
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take 4d10 psychic damage. On a successful save, the spell ends.
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**At Higher Levels:** When you cast this spell using a spell slot
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of 5th level or higher, the damage increases by 1d10 for each slot
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level above 4th.
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"""
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name = "Phantasmal Killer"
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level = 4
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casting_time = "1 action"
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casting_range = "120 feet"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "Concentration, up to 1 minute"
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ritual = False
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magic_school = "Illusion"
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classes = ('Wizard',)
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classes = ("Wizard",)
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class PhantomSteed(Spell):
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@@ -134,16 +138,17 @@ class PhantomSteed(Spell):
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dismount. The spell ends if you use an action to dismiss it or if the steed
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takes any damage.
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"""
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name = "Phantom Steed"
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level = 3
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casting_time = "1 minute"
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casting_range = "30 feet"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "1 hour"
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ritual = True
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magic_school = "Illusion"
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classes = ('Wizard',)
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classes = ("Wizard",)
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class PlanarAlly(Spell):
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@@ -188,16 +193,17 @@ class PlanarAlly(Spell):
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A creature enlisted to join your group counts as a member of it, receiving a
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full share of experience points awarded.
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"""
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name = "Planar Ally"
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level = 6
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casting_time = "10 minutes"
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casting_range = "60 feet"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Conjuration"
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classes = ('Cleric',)
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classes = ("Cleric",)
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class PlanarBinding(Spell):
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@@ -230,16 +236,17 @@ class PlanarBinding(Spell):
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1 year
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and 1 day with a 9th-level spell slot.
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"""
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name = "Planar Binding"
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level = 5
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casting_time = "1 hour"
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casting_range = "60 feet"
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components = ('V', 'S', 'M')
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materials = """A jewel worth at least 1,000 gp, which the spell consumes"""
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components = ("V", "S", "M")
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materials = "A jewel worth at least 1,000 gp, which the spell consumes"
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duration = "24 hours"
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ritual = False
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magic_school = "Abjuration"
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classes = ('Bard', 'Cleric', 'Druid', 'Wizard')
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classes = ("Bard", "Cleric", "Druid", "Wizard")
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class PlaneShift(Spell):
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@@ -264,16 +271,20 @@ class PlaneShift(Spell):
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random location on the plane of existence you specify. A creature so transported
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must find its own way back to your current plane of existence.
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"""
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name = "Plane Shift"
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level = 7
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casting_time = "1 action"
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casting_range = "Touch"
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components = ('V', 'S', 'M')
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materials = """A forked, metal rod worth at least 250 gp, attuned to a particular plane of existence"""
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components = ("V", "S", "M")
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materials = (
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"A forked, metal rod worth at least 250 gp, attuned to a particular plane of"
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" existence"
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)
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duration = "Instantaneous"
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ritual = False
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magic_school = "Conjuration"
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classes = ('Cleric', 'Druid', 'Sorcerer', 'Warlock', 'Wizard')
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classes = ("Cleric", "Druid", "Sorcerer", "Warlock", "Wizard")
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class PlantGrowth(Spell):
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@@ -294,16 +305,17 @@ class PlantGrowth(Spell):
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enriched for 1 year. The plants yield twice the normal amount of food when
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harvested.
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"""
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name = "Plant Growth"
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level = 3
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casting_time = "Special"
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casting_range = "150 feet"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Transmutation"
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classes = ('Bard', 'Druid', 'Ranger')
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classes = ("Bard", "Druid", "Ranger")
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class PoisonSpray(Spell):
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@@ -315,16 +327,17 @@ class PoisonSpray(Spell):
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increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), 17th level
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(4d12).
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"""
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name = "Poison Spray"
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level = 0
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casting_time = "1 action"
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casting_range = "10 feet"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Conjuration"
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classes = ('Druid', 'Sorcerer', 'Warlock', 'Wizard')
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classes = ("Druid", "Sorcerer", "Warlock", "Wizard")
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class Polymorph(Spell):
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@@ -355,16 +368,17 @@ class Polymorph(Spell):
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activate, use, wield, or otherwise benefit from any of its equipment. This spell
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can't affect a target that has 0 hit points.
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"""
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name = "Polymorph"
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level = 4
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V', 'S', 'M')
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materials = """A caterpillar cocoon"""
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components = ("V", "S", "M")
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materials = "A caterpillar cocoon"
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duration = "Concentration, up to 1 hour"
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ritual = False
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magic_school = "Transmutation"
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classes = ('Bard', 'Druid', 'Sorcerer', 'Wizard')
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classes = ("Bard", "Druid", "Sorcerer", "Wizard")
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class PowerWordHeal(Spell):
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@@ -373,16 +387,17 @@ class PowerWordHeal(Spell):
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stunned, the condition ends. If the creature is prone, it can use its reaction
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to stand up. This spell has no effect on undead or constructs.
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"""
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name = "Power Word Heal"
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level = 9
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casting_time = "1 action"
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casting_range = "Touch"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Evocation"
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classes = ('Bard',)
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classes = ("Bard",)
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class PowerWordKill(Spell):
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@@ -390,16 +405,17 @@ class PowerWordKill(Spell):
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to die instantly. If the creature you chose has 100 hit points or fewer, it
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dies. Otherwise, the spell has no effect.
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"""
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name = "Power Word Kill"
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level = 9
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V',)
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materials = """"""
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components = ("V",)
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Enchantment"
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classes = ('Bard', 'Sorcerer', 'Warlock', 'Wizard')
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classes = ("Bard", "Sorcerer", "Warlock", "Wizard")
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class PowerWordPain(Spell):
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@@ -417,16 +433,17 @@ class PowerWordPain(Spell):
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Constitution saving throw at the end of each of its turns. On a successful save,
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the pain ends.
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"""
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name = "Power Word Pain"
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level = 7
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V',)
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materials = """"""
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components = ("V",)
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Enchantment"
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classes = ('Sorcerer', 'Warlock', 'Wizard')
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classes = ("Sorcerer", "Warlock", "Wizard")
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class PowerWordStun(Spell):
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@@ -436,16 +453,17 @@ class PowerWordStun(Spell):
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must make a Constitution saving throw at the end of each of its turns. On a
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successful save, this stunning effect ends.
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"""
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name = "Power Word Stun"
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level = 8
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V',)
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materials = """"""
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components = ("V",)
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Enchantment"
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classes = ('Bard', 'Sorcerer', 'Warlock', 'Wizard')
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classes = ("Bard", "Sorcerer", "Warlock", "Wizard")
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class PrayerOfHealing(Spell):
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@@ -457,16 +475,17 @@ class PrayerOfHealing(Spell):
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using a spell slot of 3rd level or higher, the healing increases by 1d8 for each
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slot level above 2nd.
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"""
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name = "Prayer Of Healing"
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level = 2
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casting_time = "10 minutes"
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casting_range = "30 feet"
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components = ('V',)
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materials = """"""
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components = ("V",)
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Evocation"
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classes = ('Cleric',)
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classes = ("Cleric",)
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class Prestidigitation(Spell):
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@@ -490,16 +509,17 @@ class Prestidigitation(Spell):
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can have up to three of its non-instantaneous effects active at a time, and you
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can dismiss such an effect as an action.
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"""
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name = "Prestidigitation"
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level = 0
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casting_time = "1 action"
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casting_range = "10 feet"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "Up to 1 hour"
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ritual = False
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magic_school = "Transmutation"
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classes = ('Bard', 'Sorcerer', 'Warlock', 'Wizard')
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classes = ("Bard", "Sorcerer", "Warlock", "Wizard")
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class PrimalSavagery(Spell):
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@@ -510,16 +530,17 @@ class PrimalSavagery(Spell):
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increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th
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level (4d10).
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"""
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name = "Primal Savagery"
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level = 0
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casting_time = "1 action"
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casting_range = "Self"
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components = ('S',)
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materials = """"""
|
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components = ("S",)
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Transmutation"
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classes = ('Druid',)
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classes = ("Druid",)
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class PrimordialWard(Spell):
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@@ -531,16 +552,17 @@ class PrimordialWard(Spell):
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triggering damage. If you do so, the resistances end, and you have the immunity
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until the end of your next turn, at which time the spell ends.
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"""
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name = "Primordial Ward"
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level = 6
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casting_time = "1 action"
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casting_range = "Self"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
|
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materials = ""
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duration = "Concentration, up to 1 minute"
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ritual = False
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magic_school = "Abjuration"
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classes = ('Druid',)
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classes = ("Druid",)
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class PrismaticSpray(Spell):
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@@ -584,16 +606,17 @@ class PrismaticSpray(Spell):
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8. Special. The target is struck by two rays. Roll
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twice more, rerolling any 8.
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"""
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name = "Prismatic Spray"
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||||
level = 7
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||||
casting_time = "1 action"
|
||||
casting_range = "Self (60-foot cone)"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Instantaneous"
|
||||
ritual = False
|
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magic_school = "Evocation"
|
||||
classes = ('Sorcerer', 'Wizard')
|
||||
classes = ("Sorcerer", "Wizard")
|
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|
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|
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class PrismaticWall(Spell):
|
||||
@@ -672,16 +695,17 @@ class PrismaticWall(Spell):
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higher level that can end spells and magical effects.
|
||||
|
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"""
|
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|
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name = "Prismatic Wall"
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level = 9
|
||||
casting_time = "1 action"
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||||
casting_range = "60 feet"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "10 minutes"
|
||||
ritual = False
|
||||
magic_school = "Abjuration"
|
||||
classes = ('Wizard',)
|
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classes = ("Wizard",)
|
||||
|
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class ProduceFlame(Spell):
|
||||
@@ -700,16 +724,17 @@ class ProduceFlame(Spell):
|
||||
Higher Levels: This spell's damage increases by 1d8 when you reach 5th level
|
||||
(2d8), 11th level (3d8), and 17th level (4d8).
|
||||
"""
|
||||
|
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name = "Produce Flame"
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||||
level = 0
|
||||
casting_time = "1 action"
|
||||
casting_range = "Self"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "10 minutes"
|
||||
ritual = False
|
||||
magic_school = "Conjuration"
|
||||
classes = ('Druid',)
|
||||
classes = ("Druid",)
|
||||
|
||||
|
||||
class ProgrammedIllusion(Spell):
|
||||
@@ -739,16 +764,17 @@ class ProgrammedIllusion(Spell):
|
||||
illusion for what it is, the creature can see through the image, and any noise
|
||||
it makes sounds hollow to the creature.
|
||||
"""
|
||||
|
||||
name = "Programmed Illusion"
|
||||
level = 6
|
||||
casting_time = "1 action"
|
||||
casting_range = "120 feet"
|
||||
components = ('V', 'S', 'M')
|
||||
materials = """A bit of fleece and jade dust worth at least 25 gp"""
|
||||
components = ("V", "S", "M")
|
||||
materials = "A bit of fleece and jade dust worth at least 25 gp"
|
||||
duration = "Until dispelled"
|
||||
ritual = False
|
||||
magic_school = "Illusion"
|
||||
classes = ('Bard', 'Wizard')
|
||||
classes = ("Bard", "Wizard")
|
||||
|
||||
|
||||
class ProjectImage(Spell):
|
||||
@@ -776,32 +802,34 @@ class ProjectImage(Spell):
|
||||
it is, the creature can see through the image, and any noise it makes sounds
|
||||
hollow to the creature.
|
||||
"""
|
||||
|
||||
name = "Project Image"
|
||||
level = 7
|
||||
casting_time = "1 action"
|
||||
casting_range = "500 miles"
|
||||
components = ('V', 'S', 'M')
|
||||
materials = """A small replica of you made from materials worth at least 5 gp"""
|
||||
components = ("V", "S", "M")
|
||||
materials = "A small replica of you made from materials worth at least 5 gp"
|
||||
duration = "Concentration, up to 1 day"
|
||||
ritual = False
|
||||
magic_school = "Illusion"
|
||||
classes = ('Bard', 'Wizard')
|
||||
classes = ("Bard", "Wizard")
|
||||
|
||||
|
||||
class ProtectionFromEnergy(Spell):
|
||||
"""For the duration, the willing creature you touch has resistance to one damage
|
||||
type of your choice: acid, cold, fire, lightning, or thunder.
|
||||
"""
|
||||
|
||||
name = "Protection From Energy"
|
||||
level = 3
|
||||
casting_time = "1 action"
|
||||
casting_range = "Touch"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Concentration, up to 1 hour"
|
||||
ritual = False
|
||||
magic_school = "Abjuration"
|
||||
classes = ('Cleric', 'Druid', 'Ranger', 'Sorcerer', 'Wizard')
|
||||
classes = ("Cleric", "Druid", "Ranger", "Sorcerer", "Wizard")
|
||||
|
||||
|
||||
class ProtectionFromEvilAndGood(Spell):
|
||||
@@ -815,16 +843,17 @@ class ProtectionFromEvilAndGood(Spell):
|
||||
frightened, or possessed by such a creature, the target has advantage on any new
|
||||
saving throw against the relevant effect.
|
||||
"""
|
||||
|
||||
name = "Protection From Evil And Good"
|
||||
level = 1
|
||||
casting_time = "1 action"
|
||||
casting_range = "Touch"
|
||||
components = ('V', 'S', 'M')
|
||||
materials = """Holy water or powdered silver and iron, which the spell consumes"""
|
||||
components = ("V", "S", "M")
|
||||
materials = "Holy water or powdered silver and iron, which the spell consumes"
|
||||
duration = "Concentration, up to 10 minutes"
|
||||
ritual = False
|
||||
magic_school = "Abjuration"
|
||||
classes = ('Cleric', 'Paladin', 'Warlock', 'Wizard')
|
||||
classes = ("Cleric", "Paladin", "Warlock", "Wizard")
|
||||
|
||||
|
||||
class ProtectionFromPoison(Spell):
|
||||
@@ -836,16 +865,17 @@ class ProtectionFromPoison(Spell):
|
||||
advantage on saving throws against being poisoned, and it has resistance to
|
||||
poison damage.
|
||||
"""
|
||||
|
||||
name = "Protection From Poison"
|
||||
level = 2
|
||||
casting_time = "1 action"
|
||||
casting_range = "Touch"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "1 hour"
|
||||
ritual = False
|
||||
magic_school = "Abjuration"
|
||||
classes = ('Cleric', 'Druid', 'Paladin', 'Ranger')
|
||||
classes = ("Cleric", "Druid", "Paladin", "Ranger")
|
||||
|
||||
|
||||
class PsychicScream(Spell):
|
||||
@@ -860,32 +890,34 @@ class PsychicScream(Spell):
|
||||
A stunned target can make an Intelligence saving throw at the end
|
||||
of each of its turns. On a successful save, the stunning effect ends.
|
||||
"""
|
||||
|
||||
name = "Psychic Scream"
|
||||
level = 9
|
||||
casting_time = "1 action"
|
||||
casting_range = "90 feet"
|
||||
components = ('S',)
|
||||
materials = """"""
|
||||
components = ("S",)
|
||||
materials = ""
|
||||
duration = "Instantaneous"
|
||||
ritual = False
|
||||
magic_school = "Enchantment"
|
||||
classes = ('Bard', 'Sorcerer', 'Warlock', 'Wizard')
|
||||
classes = ("Bard", "Sorcerer", "Warlock", "Wizard")
|
||||
|
||||
|
||||
class PurifyFoodAndDrink(Spell):
|
||||
"""All nonmagical food and drink within a 5-foot-radius sphere centered on a point
|
||||
of your choice within range is purified and rendered free of poison and disease.
|
||||
"""
|
||||
|
||||
name = "Purify Food And Drink"
|
||||
level = 1
|
||||
casting_time = "1 action"
|
||||
casting_range = "10 feet"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Instantaneous"
|
||||
ritual = True
|
||||
magic_school = "Transmutation"
|
||||
classes = ('Cleric', 'Druid', 'Paladin')
|
||||
classes = ("Cleric", "Druid", "Paladin")
|
||||
|
||||
|
||||
class Pyrotechnics(Spell):
|
||||
@@ -900,15 +932,14 @@ class Pyrotechnics(Spell):
|
||||
20-foot radius, moving around corners. The area of the smoke is heavily
|
||||
obscured. The smoke persists for 1 minute or until a strong wind disperses it.
|
||||
"""
|
||||
|
||||
name = "Pyrotechnics"
|
||||
level = 2
|
||||
casting_time = "1 action"
|
||||
casting_range = "60 feet"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Instantaneous"
|
||||
ritual = False
|
||||
magic_school = "Transmutation"
|
||||
classes = ('Bard', 'Sorcerer', 'Wizard')
|
||||
|
||||
|
||||
classes = ("Bard", "Sorcerer", "Wizard")
|
||||
|
||||
Reference in New Issue
Block a user