mirror of
https://github.com/Threnklyn/dungeon-sheets.git
synced 2026-06-06 21:01:26 +02:00
Ran flake8 and black linters, and other cleanup-related fixes.
Project now passes flake8 and black linter (also including more rst cleanup). Moved latex related things to dedicated ``latex.py`` module, and removed the ``makesheets -dF`` call from travis.
This commit is contained in:
+154
-120
@@ -13,16 +13,17 @@ class DancingLights(Spell):
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to a new spot within range. A light must be within 20 feet of another light
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created by this spell, and a light winks out if it exceeds the spell's range.
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"""
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name = "Dancing Lights"
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level = 0
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casting_time = "1 action"
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casting_range = "120 feet"
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components = ('V', 'S', 'M')
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materials = """A bit of phosphorus or wychwood, or a glowworm"""
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components = ("V", "S", "M")
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materials = "A bit of phosphorus or wychwood, or a glowworm"
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duration = "Concentration, up to 1 minute"
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ritual = False
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magic_school = "Evocation"
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classes = ('Bard', 'Sorcerer', 'Wizard')
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classes = ("Bard", "Sorcerer", "Wizard")
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class DanseMacabre(Spell):
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@@ -46,16 +47,17 @@ class DanseMacabre(Spell):
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this spell using a spell slot‘ of 6th level or higher, you animate up to two
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additional corpses for each slot level above 5th.
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"""
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name = "Danse Macabre"
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level = 5
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "Concentration, up to 1 hour"
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ritual = False
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magic_school = "Necromancy"
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classes = ('Warlock', 'Wizard')
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classes = ("Warlock", "Wizard")
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class Darkness(Spell):
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@@ -63,7 +65,7 @@ class Darkness(Spell):
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radius sphere for the duration.
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The darkness spreads around corners. A creature
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with darkvision can't see through this darkness, and nonmagical light can't
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illuminate it.
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illuminate it.
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If the point you choose is on an object you are holding or one
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that isn't being worn or carried, the darkness emanates from the object and
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@@ -74,16 +76,17 @@ class Darkness(Spell):
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area overlaps with an area of light created by a spell of 2nd level or lower,
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the spell that created the light is dispelled.
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"""
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name = "Darkness"
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level = 2
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V', 'M')
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materials = """Bat fur and a drop of pitch or piece of coal"""
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components = ("V", "M")
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materials = "Bat fur and a drop of pitch or piece of coal"
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duration = "Concentration, up to 10 minutes"
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ritual = False
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magic_school = "Evocation"
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classes = ('Sorcerer', 'Warlock', 'Wizard')
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classes = ("Sorcerer", "Warlock", "Wizard")
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class Darkvision(Spell):
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@@ -91,16 +94,17 @@ class Darkvision(Spell):
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For the
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duration, that creature has darkvision out to a range of 60 feet.
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"""
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name = "Darkvision"
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level = 2
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casting_time = "1 action"
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casting_range = "Touch"
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components = ('V', 'S', 'M')
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materials = """Either a pinch of dried carrot or an agate"""
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components = ("V", "S", "M")
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materials = "Either a pinch of dried carrot or an agate"
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duration = "8 hours"
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ritual = False
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magic_school = "Transmutation"
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classes = ('Sorcerer', 'Wizard', 'Druid', 'Ranger')
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classes = ("Sorcerer", "Wizard", "Druid", "Ranger")
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class Dawn(Spell):
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@@ -113,16 +117,17 @@ class Dawn(Spell):
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feet of the cylinder, you can move it up to 60 feet as a bonus action on your
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turn.
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"""
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name = "Dawn"
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level = 5
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V', 'S', 'M')
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materials = """A sunburst pendant worth at least 100 gp"""
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components = ("V", "S", "M")
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materials = "A sunburst pendant worth at least 100 gp"
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duration = "Concentration, up to 1 minute"
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ritual = False
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magic_school = "Evocation"
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classes = ('Cleric', 'Wizard')
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classes = ("Cleric", "Wizard")
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class Daylight(Spell):
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@@ -140,16 +145,17 @@ class Daylight(Spell):
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of darkness created by a spell of 3rd level or lower, the spell that created the
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darkness is dispelled.
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"""
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name = "Daylight"
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level = 3
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "1 hour"
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ritual = False
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magic_school = "Evocation"
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classes = ('Cleric', 'Druid', 'Paladin', 'Ranger', 'Sorcerer')
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classes = ("Cleric", "Druid", "Paladin", "Ranger", "Sorcerer")
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class DeathWard(Spell):
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@@ -161,16 +167,17 @@ class DeathWard(Spell):
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instantaneously without dealing damage, that effect is instead negated against
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the target, and the spells ends.
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"""
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name = "Death Ward"
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level = 4
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casting_time = "1 action"
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casting_range = "Touch"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "8 hours"
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ritual = False
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magic_school = "Abjuration"
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classes = ('Cleric', 'Paladin')
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classes = ("Cleric", "Paladin")
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class DelayedBlastFireball(Spell):
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@@ -200,16 +207,17 @@ class DelayedBlastFireball(Spell):
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Higher Levels: When you cast this spell using a spell slot of 8th level or
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higher, the base damage increases by 1d6 for each slot level above 7th.
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"""
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name = "Delayed Blast Fireball"
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level = 7
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casting_time = "1 action"
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casting_range = "150 feet"
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components = ('V', 'S', 'M')
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materials = """A tiny ball of bat guano and sulfur"""
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components = ("V", "S", "M")
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materials = "A tiny ball of bat guano and sulfur"
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duration = "Concentration, up to 1 minute"
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ritual = False
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magic_school = "Evocation"
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classes = ('Sorcerer', 'Wizard')
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classes = ("Sorcerer", "Wizard")
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class Demiplane(Spell):
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@@ -228,16 +236,17 @@ class Demiplane(Spell):
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spell by another creature, you can have the shadowy door connect to its
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demiplane instead.
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"""
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name = "Demiplane"
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level = 8
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('S',)
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materials = """"""
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components = ("S",)
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materials = ""
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duration = "1 hour"
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ritual = False
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magic_school = "Conjuration"
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classes = ('Warlock', 'Wizard')
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classes = ("Warlock", "Wizard")
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class DestructiveWave(Spell):
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@@ -247,16 +256,17 @@ class DestructiveWave(Spell):
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necrotic damage (your choice), and be knocked prone. A creature that succeeds on
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its saving throw takes half as much damage and isn't knocked prone.
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"""
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name = "Destructive Wave"
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level = 5
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casting_time = "1 action"
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casting_range = "Self (30-foot radius)"
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components = ('V',)
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materials = """"""
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components = ("V",)
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Evocation"
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classes = ('Paladin',)
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classes = ("Paladin",)
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class DetectEvilAndGood(Spell):
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@@ -269,16 +279,17 @@ class DetectEvilAndGood(Spell):
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most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a
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thin sheet of lead, or 3 feet of wood or dirt.
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"""
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name = "Detect Evil And Good"
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level = 1
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casting_time = "1 action"
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casting_range = "Self"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "Concentration, up to 10 minutes"
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ritual = False
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magic_school = "Divination"
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classes = ('Cleric', 'Paladin')
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classes = ("Cleric", "Paladin")
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class DetectMagic(Spell):
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@@ -291,16 +302,17 @@ class DetectMagic(Spell):
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by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of
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wood or dirt.
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"""
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name = "Detect Magic"
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level = 1
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casting_time = "1 action"
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casting_range = "Self"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "Concentration, up to 10 minutes"
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ritual = True
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magic_school = "Divination"
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classes = ('Bard', 'Cleric', 'Druid', 'Paladin', 'Ranger', 'Sorcerer', 'Wizard')
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classes = ("Bard", "Cleric", "Druid", "Paladin", "Ranger", "Sorcerer", "Wizard")
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class DetectPoisonAndDisease(Spell):
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@@ -312,16 +324,17 @@ class DetectPoisonAndDisease(Spell):
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most barriers, but is blocked by 1 foot of stone, 1 inch of common metal, a thin
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sheet of lead, or 3 feet of wood or dirt.
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"""
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name = "Detect Poison And Disease"
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level = 1
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casting_time = "1 action"
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casting_range = "Self"
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components = ('V', 'S', 'M')
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materials = """A yew leaf"""
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components = ("V", "S", "M")
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materials = "A yew leaf"
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duration = "Concentration, up to 10 minutes"
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ritual = False
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magic_school = "Divination"
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classes = ('Cleric', 'Druid', 'Paladin', 'Ranger')
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classes = ("Cleric", "Druid", "Paladin", "Ranger")
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class DetectThoughts(Spell):
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@@ -360,16 +373,17 @@ class DetectThoughts(Spell):
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you can read its thoughts for the rest of the duration as described above, even
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if you can't see it, but it must still be within range.
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"""
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name = "Detect Thoughts"
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level = 2
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casting_time = "1 action"
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casting_range = "Self"
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components = ('V', 'S', 'M')
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materials = """A copper piece"""
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components = ("V", "S", "M")
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materials = "A copper piece"
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duration = "Concentration, up to 1 minute"
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ritual = False
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magic_school = "Divination"
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classes = ('Bard', 'Sorcerer', 'Wizard')
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classes = ("Bard", "Sorcerer", "Wizard")
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class DimensionDoor(Spell):
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@@ -389,16 +403,17 @@ class DimensionDoor(Spell):
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traveling with you each take 4d6 force damage, and the spell fails to teleport
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you.
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"""
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name = "Dimension Door"
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level = 4
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casting_time = "1 action"
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casting_range = "500 feet"
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components = ('V',)
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materials = """"""
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components = ("V",)
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materials = ""
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duration = "Instantaneous"
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ritual = False
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magic_school = "Conjuration"
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classes = ('Bard', 'Sorcerer', 'Warlock', 'Wizard')
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classes = ("Bard", "Sorcerer", "Warlock", "Wizard")
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class DisguiseSelf(Spell):
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@@ -419,16 +434,17 @@ class DisguiseSelf(Spell):
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disguised, a creature can use its action to inspect your appearance and must
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succeed on an Intelligence (Investigation) check against your spell save DC.
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"""
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name = "Disguise Self"
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level = 1
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casting_time = "1 action"
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casting_range = "Self"
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components = ('V', 'S')
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materials = """"""
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components = ("V", "S")
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materials = ""
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duration = "1 hour"
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ritual = False
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magic_school = "Illusion"
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classes = ('Bard', 'Sorcerer', 'Wizard')
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classes = ("Bard", "Sorcerer", "Wizard")
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class Disintegrate(Spell):
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@@ -456,16 +472,17 @@ class Disintegrate(Spell):
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spell using a spell slot of 7th level or higher, the damage increases by 3d6 for
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each slot level above 6th.
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"""
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name = "Disintegrate"
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level = 6
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casting_time = "1 action"
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casting_range = "60 feet"
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components = ('V', 'S', 'M')
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materials = """A lodestone and a pinch of dust"""
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components = ("V", "S", "M")
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materials = "A lodestone and a pinch of dust"
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duration = "Instantaneous"
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ritual = False
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magic_school = "Transmutation"
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classes = ('Sorcerer', 'Wizard')
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classes = ("Sorcerer", "Wizard")
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class DispelEvilAndGood(Spell):
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@@ -477,13 +494,13 @@ class DispelEvilAndGood(Spell):
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You can end the spell early by using either of the following special
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functions.
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Break Enchantment
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Break Enchantment
|
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As your action, you touch a creature you can
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reach that is charmed, frightened, or possessed by a celestial, an elemental, a
|
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fey, a fiend, or an undead. The creature you touch is no longer charmed,
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frightened, or possessed by such creatures.
|
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|
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Dismissal
|
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Dismissal
|
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As your action, make a
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melee spell attack against a celestial, an elemental, a fey, a fiend, or an
|
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undead you can reach. On a hit, you attempt to drive the creature back to its
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@@ -491,16 +508,17 @@ class DispelEvilAndGood(Spell):
|
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to its home plane (if it isn't there already). If they aren't on their home
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plane, undead are sent to the Shadowfell, and fey are sent to the Feywild.
|
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"""
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name = "Dispel Evil And Good"
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level = 5
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casting_time = "1 action"
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casting_range = "Self"
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components = ('V', 'S', 'M')
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materials = """Holy water or powdered silver and iron"""
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components = ("V", "S", "M")
|
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materials = "Holy water or powdered silver and iron"
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duration = "Concentration, up to 1 minute"
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ritual = False
|
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magic_school = "Abjuration"
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classes = ('Cleric', 'Paladin')
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classes = ("Cleric", "Paladin")
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class DispelMagic(Spell):
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@@ -514,16 +532,17 @@ class DispelMagic(Spell):
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automatically end the effects of a spell on the target if the spell's level is
|
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equal to or less than the level of the spell slot you used.
|
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"""
|
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name = "Dispel Magic"
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level = 3
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casting_time = "1 action"
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casting_range = "120 feet"
|
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components = ('V', 'S')
|
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materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Instantaneous"
|
||||
ritual = False
|
||||
magic_school = "Abjuration"
|
||||
classes = ('Bard', 'Cleric', 'Druid', 'Paladin', 'Sorcerer', 'Warlock', 'Wizard')
|
||||
classes = ("Bard", "Cleric", "Druid", "Paladin", "Sorcerer", "Warlock", "Wizard")
|
||||
|
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|
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class DissonantWhispers(Spell):
|
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@@ -540,16 +559,17 @@ class DissonantWhispers(Spell):
|
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Higher Levels: When you cast this spell using a spell slot of 2nd level or
|
||||
higher, the damage increases by 1d6 for each slot level above 1st
|
||||
"""
|
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|
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name = "Dissonant Whispers"
|
||||
level = 1
|
||||
casting_time = "1 action"
|
||||
casting_range = "60 feet"
|
||||
components = ('V',)
|
||||
materials = """"""
|
||||
components = ("V",)
|
||||
materials = ""
|
||||
duration = "Instantaneous"
|
||||
ritual = False
|
||||
magic_school = "Enchantment"
|
||||
classes = ('Bard',)
|
||||
classes = ("Bard",)
|
||||
|
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|
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class Divination(Spell):
|
||||
@@ -567,65 +587,69 @@ class Divination(Spell):
|
||||
percent chance for each casting after the first that you get a random reading.
|
||||
The DM makes this roll in secret.
|
||||
"""
|
||||
|
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name = "Divination"
|
||||
level = 4
|
||||
casting_time = "1 action"
|
||||
casting_range = "Self"
|
||||
components = ('V', 'S', 'M')
|
||||
materials = """Incense and a sacrificial offering appropriate to your religion, together worth at least 25 gp, which the spell consumes"""
|
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components = ("V", "S", "M")
|
||||
materials = (
|
||||
"Incense and a sacrificial offering appropriate to your religion, together"
|
||||
" worth at least 25 gp, which the spell consumes"
|
||||
)
|
||||
duration = "Instantaneous"
|
||||
ritual = True
|
||||
magic_school = "Divination"
|
||||
classes = ('Cleric',)
|
||||
classes = ("Cleric",)
|
||||
|
||||
|
||||
class DivineFavor(Spell):
|
||||
"""Your prayer empowers you with divine radiance. Until the spell ends, your weapon
|
||||
attacks deal and extra 1d4 radiant damage on a hit.
|
||||
"""
|
||||
|
||||
name = "Divine Favor"
|
||||
level = 1
|
||||
casting_time = "1 bonus action"
|
||||
casting_range = "Self"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Concentration, up to 1 minute"
|
||||
ritual = False
|
||||
magic_school = "Evocation"
|
||||
classes = ('Paladin',)
|
||||
classes = ("Paladin",)
|
||||
|
||||
|
||||
class DivineWord(Spell):
|
||||
"""You utter a divine word, imbued with the power that shaped the world at the dawn
|
||||
of creation.
|
||||
Choose any number of creatures you can see within range. Each
|
||||
creature that can hear you must make a Charisma saving throw. On a failed save,
|
||||
a creature suffers an effect based on its current hit points:
|
||||
"""You utter a divine word, imbued with the power that shaped the
|
||||
world at the dawn of creation. Choose any number of creatures you
|
||||
can see within range. Each creature that can hear you must make a
|
||||
Charisma saving throw. On a failed save, a creature suffers an
|
||||
effect based on its current hit points:
|
||||
|
||||
- 50 hit
|
||||
points or fewer: deafened for 1 minute
|
||||
- 40 hit points or fewer: deafened and
|
||||
blinded for 10 minutes
|
||||
- 30 hit points or fewer: blinded, deafened, and
|
||||
stunned for 1 hour
|
||||
- 20 hit points or fewer: killed instantly
|
||||
- 50 hit points or fewer: deafened for 1 minute
|
||||
- 40 hit points or fewer: deafened and blinded for 10 minutes
|
||||
- 30 hit points or fewer: blinded, deafened, and stunned for 1
|
||||
hour
|
||||
- 20 hit points or fewer: killed instantly
|
||||
|
||||
Regardless of its current hit points, a celestial, an elemental, a
|
||||
fey, or a fiend that fails its save is forced back to its plane of
|
||||
origin (if it isn't there already) and can't return to your
|
||||
current plane for 24 hours by any means short of a wish spell.
|
||||
|
||||
Regardless of
|
||||
its current hit points, a celestial, an elemental, a fey, or a fiend that fails
|
||||
its save is forced back to its plane of origin (if it isn't there already) and
|
||||
can't return to your current plane for 24 hours by any means short of a wish
|
||||
spell.
|
||||
"""
|
||||
|
||||
name = "Divine Word"
|
||||
level = 7
|
||||
casting_time = "1 bonus action"
|
||||
casting_range = "30 feet"
|
||||
components = ('V',)
|
||||
materials = """"""
|
||||
components = ("V",)
|
||||
materials = ""
|
||||
duration = "Instantaneous"
|
||||
ritual = False
|
||||
magic_school = "Evocation"
|
||||
classes = ('Cleric',)
|
||||
classes = ("Cleric",)
|
||||
|
||||
|
||||
class DominateBeast(Spell):
|
||||
@@ -658,16 +682,17 @@ class DominateBeast(Spell):
|
||||
a spell slot of 7th level or higher, the duration is concentration, up to
|
||||
8 hours
|
||||
"""
|
||||
|
||||
name = "Dominate Beast"
|
||||
level = 4
|
||||
casting_time = "1 action"
|
||||
casting_range = "60 feet"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Concentration, up to 1 minute"
|
||||
ritual = False
|
||||
magic_school = "Enchantment"
|
||||
classes = ('Druid', 'Sorcerer')
|
||||
classes = ("Druid", "Sorcerer")
|
||||
|
||||
|
||||
class DominateMonster(Spell):
|
||||
@@ -699,16 +724,17 @@ class DominateMonster(Spell):
|
||||
**At Higher Levels:** When you cast this spell with
|
||||
a 9th-level spell slot, the duration is concentration, up to 8 hours.
|
||||
"""
|
||||
|
||||
name = "Dominate Monster"
|
||||
level = 8
|
||||
casting_time = "1 action"
|
||||
casting_range = "60 feet"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Concentration, up to 1 hour"
|
||||
ritual = False
|
||||
magic_school = "Enchantment"
|
||||
classes = ('Bard', 'Sorcerer', 'Warlock', 'Wizard')
|
||||
classes = ("Bard", "Sorcerer", "Warlock", "Wizard")
|
||||
|
||||
|
||||
class DominatePerson(Spell):
|
||||
@@ -741,16 +767,17 @@ class DominatePerson(Spell):
|
||||
a spell slot of 8th level or higher, the duration is concentration, up to
|
||||
8 hours.
|
||||
"""
|
||||
|
||||
name = "Dominate Person"
|
||||
level = 5
|
||||
casting_time = "1 action"
|
||||
casting_range = "60 feet"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Concentration, up to 1 minute"
|
||||
ritual = False
|
||||
magic_school = "Enchantment"
|
||||
classes = ('Bard', 'Sorcerer', 'Wizard')
|
||||
classes = ("Bard", "Sorcerer", "Wizard")
|
||||
|
||||
|
||||
class DragonsBreath(Spell):
|
||||
@@ -765,16 +792,17 @@ class DragonsBreath(Spell):
|
||||
this spell using a spell slot of 3rd level or higher, the damage increases by
|
||||
1d6 for each slot level above 2nd.
|
||||
"""
|
||||
|
||||
name = "Dragons Breath"
|
||||
level = 2
|
||||
casting_time = "1 bonus action"
|
||||
casting_range = "Touch"
|
||||
components = ('V', 'S', 'M')
|
||||
materials = """A hot pepper"""
|
||||
components = ("V", "S", "M")
|
||||
materials = "A hot pepper"
|
||||
duration = "Concentration, up to 1 minute"
|
||||
ritual = False
|
||||
magic_school = "Transmutation"
|
||||
classes = ('Sorcerer', 'Wizard')
|
||||
classes = ("Sorcerer", "Wizard")
|
||||
|
||||
|
||||
class DrawmijsInstantSummons(Spell):
|
||||
@@ -795,16 +823,17 @@ class DrawmijsInstantSummons(Spell):
|
||||
Dispel magic or a similar
|
||||
effect successfully applied to the sapphire ends this spell's effect.
|
||||
"""
|
||||
|
||||
name = "Drawmijs Instant Summons"
|
||||
level = 6
|
||||
casting_time = "1 minute"
|
||||
casting_range = "Touch"
|
||||
components = ('V', 'S', 'M')
|
||||
materials = """A sapphire worth 1,000 gp"""
|
||||
components = ("V", "S", "M")
|
||||
materials = "A sapphire worth 1,000 gp"
|
||||
duration = "Until dispelled"
|
||||
ritual = True
|
||||
magic_school = "Conjuration"
|
||||
classes = ('Wizard',)
|
||||
classes = ("Wizard",)
|
||||
|
||||
|
||||
class Dream(Spell):
|
||||
@@ -840,17 +869,18 @@ class Dream(Spell):
|
||||
or similar portion of the target's body, the target makes its saving
|
||||
throw with disadvantage.
|
||||
"""
|
||||
|
||||
name = "Dream"
|
||||
level = 5
|
||||
casting_time = "1 minute"
|
||||
casting_range = "Special"
|
||||
components = ('V', 'S', 'M')
|
||||
components = ("V", "S", "M")
|
||||
materials = """A handful of sand, a dab of ink, and a writing quill plucked from a
|
||||
sleeping bird"""
|
||||
duration = "8 hours"
|
||||
ritual = False
|
||||
magic_school = "Illusion"
|
||||
classes = ('Bard', 'Druid', 'Warlock', 'Wizard')
|
||||
classes = ("Bard", "Druid", "Warlock", "Wizard")
|
||||
|
||||
|
||||
class DruidGrove(Spell):
|
||||
@@ -897,22 +927,26 @@ class DruidGrove(Spell):
|
||||
To a creature immune to this effect, the winds are a
|
||||
fragrant, gentle breeze, and the area of spike growth is harmless.
|
||||
"""
|
||||
|
||||
name = "Druid Grove"
|
||||
level = 6
|
||||
casting_time = "10 minutes"
|
||||
casting_range = "Touch"
|
||||
components = ('V', 'S', 'M')
|
||||
materials = """Mistletoe, which the spell consumes, that was harvested with a golden sickle under the light of a full moon"""
|
||||
components = ("V", "S", "M")
|
||||
materials = (
|
||||
"Mistletoe, which the spell consumes, that was harvested with a golden sickle"
|
||||
" under the light of a full moon"
|
||||
)
|
||||
duration = "24 hours"
|
||||
ritual = False
|
||||
magic_school = "Abjuration"
|
||||
classes = ('Druid',)
|
||||
classes = ("Druid",)
|
||||
|
||||
|
||||
class Druidcraft(Spell):
|
||||
"""Whispering to the spirits of nature, you create one of the following effects
|
||||
within range:
|
||||
|
||||
|
||||
- You create a tiny, harmless sensory effect that predicts what
|
||||
the weather will be at your location for the next 24 hours. The
|
||||
effect might manifest as a golden orb for clear skies, a cloud
|
||||
@@ -922,21 +956,22 @@ class Druidcraft(Spell):
|
||||
bud bloom.
|
||||
- You create an instantaneous, harmless sensory effect, such as
|
||||
falling leaves, a puff of wind, the sound of a small animal, or
|
||||
the faint odor of skunk. The effect must fit in a 5-foot cube.
|
||||
the faint odor of skunk. The effect must fit in a 5-foot cube.
|
||||
- You instantly light or snuff out a candle, a torch, or a small
|
||||
campfire.
|
||||
|
||||
|
||||
"""
|
||||
|
||||
name = "Druidcraft"
|
||||
level = 0
|
||||
casting_time = "1 action"
|
||||
casting_range = "30 feet"
|
||||
components = ('V', 'S')
|
||||
materials = """"""
|
||||
components = ("V", "S")
|
||||
materials = ""
|
||||
duration = "Instantaneous"
|
||||
ritual = False
|
||||
magic_school = "Transmutation"
|
||||
classes = ('Druid',)
|
||||
classes = ("Druid",)
|
||||
|
||||
|
||||
class DustDevil(Spell):
|
||||
@@ -957,15 +992,14 @@ class DustDevil(Spell):
|
||||
Higher Levels. When you cast this spell using a spell slot of 3rd level or
|
||||
higher, the damage increases by 1d8 for each slot level above 2nd.
|
||||
"""
|
||||
|
||||
name = "Dust Devil"
|
||||
level = 2
|
||||
casting_time = "1 action"
|
||||
casting_range = "60 feet"
|
||||
components = ('V', 'S', 'M')
|
||||
materials = """"""
|
||||
components = ("V", "S", "M")
|
||||
materials = ""
|
||||
duration = "Instantaneous"
|
||||
ritual = False
|
||||
magic_school = "Conjuration"
|
||||
classes = ('Druid', 'Sorcerer', 'Wizard')
|
||||
|
||||
|
||||
classes = ("Druid", "Sorcerer", "Wizard")
|
||||
|
||||
Reference in New Issue
Block a user