updated how weapons are handled

This commit is contained in:
Ben Cook
2019-01-01 17:11:39 -05:00
parent 708a39403c
commit 2d7a25724b
9 changed files with 61 additions and 53 deletions
+1 -1
View File
@@ -9,5 +9,5 @@ class WeaponTestCase(unittest.TestCase):
weapon.base_damage = '1d6'
self.assertEqual(weapon.damage, '1d6')
# Now add some bonus damage
weapon.bonus_damage = 2
weapon.damage_bonus = 2
self.assertEqual(weapon.damage, '1d6+2')