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https://github.com/Threnklyn/dungeon-sheets.git
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Merge pull request #96 from Tim-Jackins/master
Adding the second page of the standard character sheet to the generation (WIP)
This commit is contained in:
@@ -144,6 +144,20 @@ class Character(Entity):
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# Character-specific
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player_name = ""
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xp = 0
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# Hit points
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hp_max = None
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hp_current = None
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hp_temp = None
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# Base stats (ability scores)
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strength = Ability()
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dexterity = Ability()
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constitution = Ability()
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intelligence = Ability()
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wisdom = Ability()
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charisma = Ability()
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armor_class = ArmorClass()
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initiative = Initiative()
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speed = Speed()
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inspiration = False
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attacks_and_spellcasting = ""
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class_list = list()
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@@ -159,6 +173,30 @@ class Character(Entity):
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features_and_traits = "Describe any other features and abilities."
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_proficiencies_text = list()
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# Magic
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spellcasting_ability = None
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_spells = list()
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_spells_prepared = list()
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infusions = list()
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# Features IN MAJOR DEVELOPMENT
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custom_features = list()
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feature_choices = list()
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# Appearance
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# portrait = placeholder not sure how to implement
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age = 0
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height = ''
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weight = ''
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eyes = ''
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skin = ''
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hair = ''
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# Background
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allies = ''
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faction_name = ''
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# faction_symbol = placeholder not sure how to implement
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backstory = ''
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other_feats_traits = ''
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treasure = ''
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def __init__(
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self,
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@@ -87,6 +87,8 @@ def create_character_pdf_template(character, basename, flatten=False):
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# Hit points
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"HDTotal": character.hit_dice,
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"HPMax": str(character.hp_max),
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"HPCurrent": str(character.hp_current),
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"HPTemp": str(character.hp_temp),
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# Personality traits and other features
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"PersonalityTraits ": text_box(character.personality_traits),
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"Ideals": text_box(character.ideals),
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@@ -172,6 +174,30 @@ def create_character_pdf_template(character, basename, flatten=False):
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return make_pdf(fields, src_pdf=src_pdf, basename=basename, flatten=flatten)
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def create_personality_pdf_template(character, basename, flatten=False):
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# Prepare the list of fields
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fields = {
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"CharacterName 2": character.name,
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"Age": str(character.age),
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"Height": character.height,
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"Weight": character.weight,
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"Eyes": character.eyes,
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"Skin": character.skin,
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"Hair": character.hair,
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# "CHARACTER IMAGE": None
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# "Faction Symbol Image": None
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"Allies": text_box(character.allies),
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"FactionName": character.faction_name,
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"Backstory": text_box(character.backstory),
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"Feat+Traits": text_box(character.other_feats_traits),
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"Treasure": text_box(character.treasure)
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}
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# Prepare the actual PDF
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dirname = os.path.join(os.path.dirname(os.path.abspath(__file__)), "forms/")
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src_pdf = os.path.join(dirname, "blank-personality-sheet-default.pdf")
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return make_pdf(fields, src_pdf=src_pdf, basename=basename, flatten=flatten)
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def create_spells_pdf_template(character, basename, flatten=False):
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classes_and_levels = " / ".join(
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[c.name + " " + str(c.level) for c in character.spellcasting_classes]
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Binary file not shown.
@@ -17,6 +17,7 @@ from dungeonsheets import character as _char, exceptions, readers, latex, monste
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from dungeonsheets.stats import mod_str, findattr
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from dungeonsheets.fill_pdf_template import (
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create_character_pdf_template,
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create_personality_pdf_template,
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create_spells_pdf_template,
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)
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from dungeonsheets.character import Character
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@@ -283,9 +284,9 @@ def make_character_sheet(
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character_props = readers.read_sheet_file(char_file)
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character = _char.Character.load(character_props)
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# Set the fields in the FDF
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basename = char_file.stem
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char_base = basename + "_char"
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sheets = [char_base + ".pdf"]
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char_base = os.path.splitext(character_file)[0] + "_char"
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person_base = os.path.splitext(character_file)[0] + "_person"
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sheets = [char_base + ".pdf", person_base + ".pdf"]
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pages = []
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tex = [
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jinja_env.get_template("preamble.tex").render(
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@@ -299,6 +300,10 @@ def make_character_sheet(
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character=character, basename=char_base, flatten=flatten
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)
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pages.append(char_pdf)
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person_pdf = create_personality_pdf_template(
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character=character, basename=person_base, flatten=flatten
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)
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pages.append(person_pdf)
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if character.is_spellcaster:
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# Create spell sheet
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spell_base = "{:s}_spells".format(basename)
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@@ -23,6 +23,8 @@ alignment = "Lawful good"
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xp = 0
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hp_max = 105
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hp_current = 92
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hp_temp = 0
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inspiration = 0 # integer inspiration value
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# Ability Scores
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@@ -107,3 +109,17 @@ flaws = """TODO: Describe your characters interesting flaws.
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features_and_traits = """TODO: Describe other features and abilities your
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character has."""
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age = 22
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height = "3'11\""
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weight = "47lb"
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eyes = "Brown"
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skin = "White tan"
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hair = "Short and brown"
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# Background
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allies = """TODO: List what allies your character has."""
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faction_name = "TODO: Name of your faction"
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# faction_symbol = placeholder not sure how to implement
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backstory = """TODO: Describe your character's backstory"""
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other_feats_traits = """TODO: Describe your character's other feats and traits"""
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treasure = """TODO: Describe what treasures you character owns."""
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