mirror of
https://github.com/Threnklyn/dungeon-sheets.git
synced 2026-06-04 20:09:16 +02:00
Register content by module name, to avoid circular imports.
This commit is contained in:
@@ -5,6 +5,9 @@ monsters, etc.
|
||||
|
||||
"""
|
||||
|
||||
from dungeonsheets import mechanics
|
||||
|
||||
|
||||
# This line (or one like it) is required in order for dungeonsheets to
|
||||
# recognize the file.
|
||||
dungeonsheets_version = "0.15.0"
|
||||
@@ -36,14 +39,15 @@ monsters = ["aboleth", "wolf", "giant eagle", "Vashta Nerada", "priest"]
|
||||
# make up the body
|
||||
|
||||
|
||||
class BBEGMotivation():
|
||||
class BBEGMotivation(mechanics.Content):
|
||||
"""Hans Gruber is after the $640 in bearer bonds stored in *Nakatomi
|
||||
plaza*.
|
||||
|
||||
"""
|
||||
name = "Big-Bad-Evil-Guy Motivation"
|
||||
|
||||
class BarFight():
|
||||
|
||||
class BarFight(mechanics.Content):
|
||||
"""If the characters decide to go to the *Alliance Friendly Bar*,
|
||||
they will probably have to fight their way out against 5 enemies
|
||||
(3 Veteran, 2 Soldier).
|
||||
|
||||
Reference in New Issue
Block a user