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Removed non utf-8 characters
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@@ -24,7 +24,7 @@ class EldritchInvocation(Feature):
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class PactOfTheChain(Feature):
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"""You learn the find familiar spell and can cast it as a ritual. The spell
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doesn’t count against your number of spells known.
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doesn't count against your number of spells known.
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When you cast the spell, you can choose one of the normal forms for your
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familiar or one of the following special forms: imp, pseudodragon, quasit,
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@@ -52,7 +52,7 @@ class PactOfTheBlade(Feature):
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special ritual while you hold the weapon. You perform the ritual over the
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course of 1 hour, which can be done during a short rest. You can then
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dismiss the weapon, shunting it into an extradimensional space, and it
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appears whenever you create your pact weapon thereafter. You can’t affect
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appears whenever you create your pact weapon thereafter. You can't affect
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an artifact or a sentient weapon in this way. The weapon ceases being your
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pact weapon if you die, if you perform the 1-hour ritual on a different
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weapon, or if you use a 1-hour ritual to break your bond to it. The weapon
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@@ -66,8 +66,8 @@ class PactOfTheBlade(Feature):
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class PactOfTheTome(Feature):
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"""Your patron gives you a grimoire called a Book of Shadows. When you gain
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this feature, choose three cantrips from any class’s spell list. While the
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book is on your person, you can cast those cantrips at will. They don’t
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this feature, choose three cantrips from any class's spell list. While the
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book is on your person, you can cast those cantrips at will. They don't
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count against your number of cantrips known.
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If you lose your Book of Shadows, you can perform a 1-hour ceremony to
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@@ -139,7 +139,7 @@ class FeyPresence(Feature):
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The creatures that fail their saving throws are all charmed or frightened
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by you (your choice) until the end of your next turn. Once you use this
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feature, you can’t use it again until you finish a short or long rest.
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feature, you can't use it again until you finish a short or long rest.
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"""
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name = "Fey Presence"
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@@ -212,9 +212,9 @@ class DarkOnesOwnLuck(Feature):
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"""Starting at 6th level, you can call on your patron to alter fate in your
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favor. When you make an ability check or a saving throw, you can use this
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feature to add a d10 to your roll. You can do so after seeing the initial
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roll but before any o f the roll’s effects occur.
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roll but before any o f the roll's effects occur.
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Once you use this feature, you can’t use it again until you finish a short
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Once you use this feature, you can't use it again until you finish a short
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or long rest.
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"""
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@@ -242,7 +242,7 @@ class HurlThroughHell(Feature):
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occupied, or the nearest unoccupied space. If the target is not a fiend, it
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takes 10d10 psychic damage as it reels from its horrific experience.
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Once you use this feature, you can’t use it again until you finish a long
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Once you use this feature, you can't use it again until you finish a long
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rest.
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"""
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@@ -254,7 +254,7 @@ class HurlThroughHell(Feature):
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class AwakenedMind(Feature):
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"""Starting at 1st level, your alien knowledge gives you the ability to touch
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the minds of other creatures. You can communicate telepathically with any
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creature you can see within 30 feet of you. You don’t need to share a
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creature you can see within 30 feet of you. You don't need to share a
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language with the creature for it to understand your telepathic utterances,
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but the creature must be able to understand at least one language
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@@ -265,11 +265,11 @@ class AwakenedMind(Feature):
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class EntropicWard(Feature):
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"""At 6th level, you learn to magically ward yourself against attack and to
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turn an enemy’s failed strike into good luck for yourself. When a creature
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turn an enemy's failed strike into good luck for yourself. When a creature
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makes an attack roll against you, you can use your reaction to impose
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disadvantage on that roll. If the attack misses you, your next attack roll
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against the creature has advantage if you make it before the end of your
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next turn. Once you use this feature, you can’t use it again until you
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next turn. Once you use this feature, you can't use it again until you
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finish a short or long rest.
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"""
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@@ -278,7 +278,7 @@ class EntropicWard(Feature):
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class ThoughtShield(Feature):
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"""Starting at 10th level, your thoughts can’t be read by telepathy or other
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"""Starting at 10th level, your thoughts can't be read by telepathy or other
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means unless you allow it. You also have resistance to psychic damage, and
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whenever a creature deals psychic damage to you, that creature takes the
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same amount of damage that you do
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@@ -289,7 +289,7 @@ class ThoughtShield(Feature):
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class CreateThrall(Feature):
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"""At 14th level, you gain the ability to infect a humanoid’s mind with the
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"""At 14th level, you gain the ability to infect a humanoid's mind with the
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alien magic of your patron. You can use your action to touch an
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incapacitated humanoid. That creature is then charmed by you until a remove
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curse spell is cast on it, the charmed condition is removed from it, or you
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@@ -395,7 +395,7 @@ class RadiantSoul(Feature):
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class CelestialResilience(Feature):
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"""Starting at 10th level, you gain temporary hit points whenever you finish a
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short or long rest. These tempo— rary hit points equal your warlock level +
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short or long rest. These tempo- rary hit points equal your warlock level +
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your Charisma modifier. Additionally, choose up to five creatures you can
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see at the end of the rest. Those creatures each gain temporary hit points
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equal to half your warlock level + your Charisma modifier
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@@ -413,7 +413,7 @@ class SearingVengeance(Feature):
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then you stand up if you so choose. Each creature of your choice that is
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within 30 feet of you takes radiant damage equal to 2d8 + your Charisma
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modifier, and it is blinded until the end of the current turn. Once you use
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this feature, you can’t use it again until you finish a long rest.
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this feature, you can't use it again until you finish a long rest.
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"""
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name = "Searing Vengeance"
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@@ -422,22 +422,22 @@ class SearingVengeance(Feature):
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# Hexblade
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class HexbladesCurse(Feature):
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"""Starting at lst level, you gain the ability to place a bale— ful curse on
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"""Starting at lst level, you gain the ability to place a bale- ful curse on
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someone. As a bonus action, choose one creature you can see within 30 feet
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of you. The target is cursed for 1 minute. The curse ends early if the
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target dies, you die, or you are incapacitated. Until the curse ends, you
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gain the following benefits:
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-- You gain a bonus to damage rolls against the
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• You gain a bonus to damage rolls against the
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cursed target. The bonus equals your proficiency bonus.
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-- Any attack roll you make against the cursed target is a critical hit on
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• Any attack roll you make against the cursed target is a critical hit on
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a roll of 19 or 20 on the d20.
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--If the cursed target dies, you regain hit points equal to your warlock
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level + your Charisma modifier (minimum of 1 hit point).
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You can’t use this feature again until you finish a short or long rest.
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You can't use this feature again until you finish a short or long rest.
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"""
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name = "Hexblades Curse"
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@@ -456,7 +456,7 @@ class HexWarrior(Feature):
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modifier, instead of Strength or Dexterity, for the attack and damage
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rolls. This benefit lasts until you finish a long rest. If you later gain
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the Pact of the Blade feature, this benefit extends to every pact weapon
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you conjure with that feature, no matter the weapon’s type
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you conjure with that feature, no matter the weapon's type
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"""
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name = 'Hex Warrior'
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@@ -490,7 +490,7 @@ class AccursedSpecter(Feature):
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The specter remains in your service until the end of your next long rest,
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at which point it vanishes to the afterlife.
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Once you bind a specter with this feature, you can’t use the feature again
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Once you bind a specter with this feature, you can't use the feature again
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until you finish a long rest.
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"""
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@@ -500,7 +500,7 @@ class AccursedSpecter(Feature):
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class ArmorOfHexes(Feature):
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"""At 10th level, your hex grows more powerful. If the target cursed by your
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Hexblade’s Curse hits you with an attack roll, you can use your reaction to
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Hexblade's Curse hits you with an attack roll, you can use your reaction to
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roll a d6. On a 4 or higher, the attack instead misses you, regardless of
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its roll.
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@@ -510,11 +510,11 @@ class ArmorOfHexes(Feature):
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class MasterOfHexes(Feature):
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"""Starting at 14th level, you can spread your Hexblade’s Curse from a slain
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creature to another creature. When the creature cursed by your Hexblade’s
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"""Starting at 14th level, you can spread your Hexblade's Curse from a slain
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creature to another creature. When the creature cursed by your Hexblade's
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Curse dies, you can apply the curse to a different creature you can see
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within 30 feet of you, provided you aren’t incapacitated. When you apply
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the curse in this way, you don’t regain hit points from the death of the
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within 30 feet of you, provided you aren't incapacitated. When you apply
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the curse in this way, you don't regain hit points from the death of the
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previously cursed creature.
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"""
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@@ -593,7 +593,7 @@ class BeguilingInfluence(Invocation):
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class BewitchingWhispers(Invocation):
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"""You can cast compulsion once using a warlock spell slot. You can’t do so
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"""You can cast compulsion once using a warlock spell slot. You can't do so
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again until you finish a long rest
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**Prerequisite**: 7th Level
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@@ -603,16 +603,16 @@ class BewitchingWhispers(Invocation):
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class BookOfAncientSecrets(Invocation):
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"""You can now inscribe magical rituals in your Book of Shadows. Choose two
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1st-level spells that have the ritual tag from any class’s spell list. The
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spells appear in the book and don’t count against the number of spells you
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1st-level spells that have the ritual tag from any class's spell list. The
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spells appear in the book and don't count against the number of spells you
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know. With your Book of Shadows in hand, you can cast the chosen spells as
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rituals. You can’t cast the spells except as rituals, unless you’ve learned
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rituals. You can't cast the spells except as rituals, unless you've learned
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them by some other means. You can also cast a warlock spell you know as a
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ritual if it has the ritual tag.
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On your adventures, you can add other ritual spells to your Book o f
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Shadows. When you find such a spell, you can add it to the book if the
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spell’s level is equal to or less than half your warlock level (rounded up)
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spell's level is equal to or less than half your warlock level (rounded up)
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and if you can spare the time to transcribe the spell. For each level of
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the spell, the transcription process takes 2 hours and costs 50 gp for the
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rare inks needed to inscribe it
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@@ -622,8 +622,8 @@ class BookOfAncientSecrets(Invocation):
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class ChainsOfCarceri(Invocation):
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"""You can cast hold monster at will—targeting a celestial, fiend, or
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elemental—without expending a spell slot or material components. You must
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"""You can cast hold monster at will-targeting a celestial, fiend, or
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elemental-without expending a spell slot or material components. You must
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finish a long rest before you can use this invocation on the same creature
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again.
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@@ -641,7 +641,7 @@ class DevilsSight(Invocation):
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class DreadfulWord(Invocation):
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"""You can cast confusion once using a warlock spell slot. You can’t do so
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"""You can cast confusion once using a warlock spell slot. You can't do so
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again until you finish a long rest.
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"""
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@@ -685,7 +685,7 @@ class GazeOfTwoMinds(Invocation):
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its senses until the end of your next turn. As long as the creature is on
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the same plane of existence as you, you can use your action on subsequent
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turns to maintain this connection, extending the duration until the end of
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your next turn. While perceiving through the other creature’s senses, you
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your next turn. While perceiving through the other creature's senses, you
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benefit from any special senses possessed by that creature, and you are
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blinded and deafened to your own surroundings.
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@@ -722,7 +722,7 @@ class MasterOfMyriadForms(Invocation):
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class MinionsOfChaos(Invocation):
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"""You can cast conjure elemental once using a warlock spell slot. You can’t
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"""You can cast conjure elemental once using a warlock spell slot. You can't
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do so again until you finish a long rest.
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**Prerequisite**: 9th Level
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@@ -731,7 +731,7 @@ class MinionsOfChaos(Invocation):
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class MireTheMind(Invocation):
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"""You can cast slow once using a warlock spell slot. You can’t do so again
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"""You can cast slow once using a warlock spell slot. You can't do so again
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until you finish a long rest.
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"""
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@@ -776,7 +776,7 @@ to 10 feet away from you in a straight line.
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class SculptorOfFlesh(Invocation):
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"""You can cast polymorph once using a warlock spell slot. You can’t do so
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"""You can cast polymorph once using a warlock spell slot. You can't do so
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again until you finish a long rest.
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**Prerequisite**: 7th Level
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@@ -785,7 +785,7 @@ class SculptorOfFlesh(Invocation):
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class SignOfIllOmen(Invocation):
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"""You can cast bestow curse once using a warlock spell slot. You can’t do so
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"""You can cast bestow curse once using a warlock spell slot. You can't do so
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again until you finish a long rest.
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**Prerequisite**: 5th Level
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@@ -795,7 +795,7 @@ class SignOfIllOmen(Invocation):
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class ThiefOfFiveFates(Invocation):
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"""You can cast bane once using a warlock spell slot. You can’t do so again
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"""You can cast bane once using a warlock spell slot. You can't do so again
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until you finish a long rest.
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"""
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@@ -823,8 +823,8 @@ class VisionsOfDistantRealms(Invocation):
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class VoiceOfTheChainMaster(Invocation):
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"""You can communicate telepathically with your familiar and perceive through
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your familiar’s senses as long as you are on the same plane of
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existence. Additionally, while perceiving through your familiar’s senses,
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your familiar's senses as long as you are on the same plane of
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existence. Additionally, while perceiving through your familiar's senses,
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you can also speak through your familiar in your own voice, even if your
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familiar is normally incapable of speech.
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@@ -855,7 +855,7 @@ class WitchSight(Invocation):
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# XGTE
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class AspectOfTheMoon(Invocation):
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"""You no longer need to sleep and can’t be forced to sleep by any means. To
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"""You no longer need to sleep and can't be forced to sleep by any means. To
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gain the benefits of a long rest, you can spend all 8 hours doing light
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activity, such as reading your Book of Shadows and keeping watch.
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@@ -867,7 +867,7 @@ class AspectOfTheMoon(Invocation):
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class CloakOfFlies(Invocation):
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"""As a bonus action, you can surround yourselfwith a magical aura that looks
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like buzzing flies. The aura extends 5 feet from you in every direction,
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but not through total cover. It lasts until you’re incapacitated or you
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but not through total cover. It lasts until you're incapacitated or you
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dismiss it as a bonus action.
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The aura grants you advantage on Charisma
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@@ -875,7 +875,7 @@ class CloakOfFlies(Invocation):
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other creature that starts its turn in the aura takes poison damage equal
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to your Charisma modifier (minimum of O damage).
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Once you use this invocation, you can’t use it again until you finish a
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Once you use this invocation, you can't use it again until you finish a
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short or long rest.
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**Prerequisite**: 5th level
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@@ -897,12 +897,12 @@ class EldritchSmite(Invocation):
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class GhostlyGaze(Invocation):
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"""As an action, you gain the ability to see through solid objects to a range
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of 30 feet. Within that range, you have darkvision if you don’t already
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of 30 feet. Within that range, you have darkvision if you don't already
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have it. This special sight lasts for 1 minute or until your concentration
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ends (as if you were concentrating on a spell). During that time, you
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perceive objects as ghostly, transparent images.
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Once you use this invocation, you can’t use it again until you finish a
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Once you use this invocation, you can't use it again until you finish a
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short or long rest.
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**Prerequisite**: 7th level
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@@ -963,7 +963,7 @@ class ImprovedPactWeapon(Invocation):
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class LanceOfLethargy(Invocation):
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"""Once on each of your turns when you hit a creature with your eldritch
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blast, you can reduce that creature’s speed by 10 feet until the end ofyour
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blast, you can reduce that creature's speed by 10 feet until the end ofyour
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next turn.
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"""
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@@ -972,7 +972,7 @@ class LanceOfLethargy(Invocation):
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class MaddeningHex(Invocation):
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"""As a bonus action, you cause a psychic disturbance around the target cursed
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by your hex spell or by a warlock feature of yours, such as Hexblade’s
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by your hex spell or by a warlock feature of yours, such as Hexblade's
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Curse or Sign of Ill Omen. When you do so, you deal psychic damage to the
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cursed target and each creature of your choice that you can see within 5
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feet of it. The psychic damage equals your Charisma modifier (minimum of 1
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@@ -988,7 +988,7 @@ class RelentlessHex(Invocation):
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"""Your curse creates a temporary bond between you and your target. As a bonus
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action, you can magically telerport up to 30 feet to an unoccupied space
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you can see within 5 feet of the target cursed by your hex spell or by a
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warlock feature ofyours, such as Hexblade’s Curse or Sign of 111 Omen. To
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warlock feature ofyours, such as Hexblade's Curse or Sign of 111 Omen. To
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teleport in this way, you must be able to see the cursed target.
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"""
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@@ -1014,7 +1014,7 @@ class TombOfLevistus(Invocation):
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effects, including any remaining temporary hit points, all end when the ice
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melts.
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Once you use this invocation, you can’t use it again until you finish a
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Once you use this invocation, you can't use it again until you finish a
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short or long rest.
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**Prerequisite**: 5th Level
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