[% if summary %]
  \pdfbookmark[1]{Summary}{Summary}
  \section*{Summary}

  [[ summary | rst_to_latex ]]

[% endif %]

[% if party %]
\pdfbookmark[1]{Party}{Party}
\section*{Party}

[% if use_dnd_decorations %]
  \begin{DndTable}{r c c c c c c c}
    & Str & Dex & Con & Int & Wis & Cha \\
    [% for member in party %]
      [[ member.name[:18] ]]
      & [[ member.strength.modifier | mod_str ]]
      & [[ member.dexterity.modifier | mod_str ]]
      & [[ member.constitution.modifier | mod_str ]]
      & [[ member.intelligence.modifier | mod_str ]]
      & [[ member.wisdom.modifier | mod_str ]]
      & [[ member.charisma.modifier | mod_str ]]
      \\
    [% endfor %]    
  \end{DndTable}
  \begin{DndTable}{r c c c}
    & AC & Max HP & Spl.\ DC \\
    [% for member in party %]
      [[ member.name[:28] ]]
      & [[ member.armor_class ]]
      & [[ member.hp_max ]]
      & [% for class in member.class_list %]
          [% if class.spellcasting_ability %] [[ member.spell_save_dc(class) ]], [% endif %]
        [% endfor %]
      \\
    [% endfor %]
  \end{DndTable}
  % Passive stats
  \begin{DndTable}{r c c c}
    & Pas. Per.\ & Pas. Ins.\ & Pas. Inv.\ \\
    [% for member in party %]
      [[ member.name[:28] ]]
      & [[ member.passive_perception ]] % Passive perception
      & [[ member.passive_insight ]] % Passive insight
      & [[ member.passive_investigation ]] % Passive investigation
      \\
    [% endfor %]
  \end{DndTable}
  %% XP thresholds for the party
  \begin{DndTable}{r c c c c}
    & Easy & Medium & Hard & Deadly \\
    \textbf{XP Threshold} & 
    [% for threshold in party | xp_thresholds %]
        [[ "{:,}".format(threshold) ]] [% if not loop.last %]&[% endif %]
    [% endfor %]
  \end{DndTable}
[% else %]
  \begin{tabular}{r | c c c c c c}
    & Str & Dex & Con & Int & Wis & Cha \\
    \hline\hline
    [% for member in party %]
      [[ member.name[:10] ]]
      & [[ member.strength.modifier | mod_str ]]
      & [[ member.dexterity.modifier | mod_str ]]
      & [[ member.constitution.modifier | mod_str ]]
      & [[ member.intelligence.modifier | mod_str ]]
      & [[ member.wisdom.modifier | mod_str ]]
      & [[ member.charisma.modifier | mod_str ]]
      \\
    [% endfor %]
  \end{tabular}
  % Additional combat stats
  \begin{tabular}{r | c c c}
    & AC & Max HP & Spl.\ DC \\
    \hline\hline
    [% for member in party %]
      [[ member.name[:28] ]]
      & [[ member.armor_class ]]
      & [[ member.hp_max ]] % Maximum HP
      & [% for class in member.class_list %]
          [% if class.spellcasting_ability %] [[ member.spell_save_dc(class) ]], [% endif %]
        [% endfor %]
      \\
    [% endfor %]
  \end{tabular}
  % Passive stats
  \begin{tabular}{r | c c c}
    & Pas.\ Per. & Pas.\ Ins. & Pas.\ Inv.\ \\
    \hline\hline
    [% for member in party %]
      [[ member.name[:28] ]]
      & [[ member.passive_perception ]] % Passive perception
      & [[ member.passive_insight ]] % Passive insight
      & [[ member.passive_investigation ]] % Passive investigation
      \\
    [% endfor %]
  \end{tabular}  
    %% XP thresholds for the party
  \begin{tabular}{r c c c c}
    & Easy & Medium & Hard & Deadly \\
    \textbf{XP Threshold} & 
    [% for threshold in party | xp_thresholds %]
        [[ "{:,}".format(threshold) ]] [% if not loop.last %]&[% endif %]
    [% endfor %]
  \end{tabular}
[% endif %]



[% for member in party %]
\textbf{[[ member.name ]]}: [[ member.languages ]]
[% endfor %]

[% endif %]

