mirror of
https://github.com/Threnklyn/advent-of-code-go.git
synced 2026-05-18 19:13:27 +02:00
218 lines
4.5 KiB
Go
218 lines
4.5 KiB
Go
package main
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import (
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_ "embed"
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"flag"
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"fmt"
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"strings"
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"github.com/alexchao26/advent-of-code-go/util"
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)
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//go:embed input.txt
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var input string
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func init() {
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// do this in init (not main) so test file has same input
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input = strings.TrimRight(input, "\n")
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if len(input) == 0 {
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panic("empty input.txt file")
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}
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}
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func main() {
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var part int
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flag.IntVar(&part, "part", 1, "part 1 or 2")
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flag.Parse()
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fmt.Println("Running part", part)
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if part == 1 {
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ans := part1(input)
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util.CopyToClipboard(fmt.Sprintf("%v", ans))
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fmt.Println("Output:", ans)
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} else {
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ans := part2(input)
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util.CopyToClipboard(fmt.Sprintf("%v", ans))
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fmt.Println("Output:", ans)
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}
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}
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func part1(input string) int {
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grid := parseInput(input)
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// do not step on same tile twice, longest hike possible
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// standard backtrack?
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var startCol int
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for c := 0; c < len(grid[0]); c++ {
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if grid[0][c] == "." {
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startCol = c
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break
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}
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}
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return backtrackLongest(grid, 0, startCol, map[[2]int]bool{}, 0)
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}
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var slopes = map[string][2]int{
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">": {0, 1},
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"<": {0, -1},
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"v": {1, 0},
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"^": {-1, 0},
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}
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type node struct {
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row, col int
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weightedEdges map[*node]int
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}
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func backtrackLongest(grid [][]string, row, col int, visited map[[2]int]bool, steps int) int {
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if row == len(grid)-1 && grid[row][col] == "." {
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return steps
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}
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if diff, ok := slopes[grid[row][col]]; ok {
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nextCoord := [2]int{row + diff[0], col + diff[1]}
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if visited[nextCoord] {
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return 0
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}
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visited[[2]int{row, col}] = true
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result := backtrackLongest(grid, row+diff[0], col+diff[1], visited, steps+1)
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visited[[2]int{row, col}] = false
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return result
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}
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best := 0
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for _, diff := range slopes {
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nextRow := row + diff[0]
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nextCol := col + diff[1]
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if nextRow < 0 || nextRow >= len(grid) ||
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nextCol < 0 || nextCol >= len(grid[0]) {
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continue
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}
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nextCoord := [2]int{nextRow, nextCol}
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if visited[nextCoord] {
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continue
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}
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if grid[nextRow][nextCol] != "#" {
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visited[[2]int{row, col}] = true
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result := backtrackLongest(grid, nextRow, nextCol, visited, steps+1)
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best = max(best, result)
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visited[[2]int{row, col}] = false
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}
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}
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return best
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}
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func part2(input string) int {
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grid := parseInput(input)
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var startCol int
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for c := 0; c < len(grid[0]); c++ {
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if grid[0][c] == "." {
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startCol = c
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break
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}
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}
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_ = startCol
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// reduce to a graph with weighted edges
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allNodes := map[[2]int]*node{}
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// just make all nodes
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for r := 0; r < len(grid); r++ {
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for c := 0; c < len(grid[0]); c++ {
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if grid[r][c] == "#" {
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continue
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}
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allNodes[[2]int{r, c}] = &node{
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row: r,
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col: c,
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weightedEdges: map[*node]int{},
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}
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}
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}
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// connect all adjacent nodes and assign a weight of 1
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for coords, node := range allNodes {
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for _, diff := range slopes {
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nextCoord := [2]int{
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coords[0] + diff[0],
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coords[1] + diff[1],
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}
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if neighbor, ok := allNodes[nextCoord]; ok {
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node.weightedEdges[neighbor] = 1
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neighbor.weightedEdges[node] = 1
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}
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}
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}
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// reduce the graph by combining neighbors if there are exactly two
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for _, currentNode := range allNodes {
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if len(currentNode.weightedEdges) == 2 {
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twoNeighbors := []*node{}
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summedWeight := 0
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for neighborNode := range currentNode.weightedEdges {
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twoNeighbors = append(twoNeighbors, neighborNode)
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summedWeight += neighborNode.weightedEdges[currentNode]
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}
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delete(twoNeighbors[0].weightedEdges, currentNode)
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delete(twoNeighbors[1].weightedEdges, currentNode)
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twoNeighbors[0].weightedEdges[twoNeighbors[1]] = summedWeight
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twoNeighbors[1].weightedEdges[twoNeighbors[0]] = summedWeight
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// doesn't affect map iteration
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delete(allNodes, [2]int{currentNode.row, currentNode.col})
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}
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}
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// backtrack through graph again
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return backtrackThroughGraph(allNodes[[2]int{0, startCol}],
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map[*node]bool{}, 0, len(grid)-1)
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}
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func backtrackThroughGraph(currentNode *node, seen map[*node]bool,
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distance int, destinationRow int) int {
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// destination row is knowing that there is only one node that is on the
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// final row, so if we reach that depth we've reached the end
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if currentNode.row == destinationRow {
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return distance
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}
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best := 0
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seen[currentNode] = true
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for neighbor, weight := range currentNode.weightedEdges {
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if seen[neighbor] {
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continue
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}
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best = max(best,
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backtrackThroughGraph(neighbor, seen, distance+weight, destinationRow))
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}
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seen[currentNode] = false
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return best
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}
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func parseInput(input string) (ans [][]string) {
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for _, line := range strings.Split(input, "\n") {
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ans = append(ans, strings.Split(line, ""))
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}
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return ans
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}
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