mirror of
https://github.com/Threnklyn/advent-of-code-go.git
synced 2026-05-28 07:08:27 +02:00
161 lines
3.7 KiB
Go
161 lines
3.7 KiB
Go
package main
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import (
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_ "embed"
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"flag"
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"fmt"
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"strings"
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"github.com/alexchao26/advent-of-code-go/util"
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)
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//go:embed input.txt
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var input string
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func init() {
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// do this in init (not main) so test file has same input
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input = strings.TrimRight(input, "\n")
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if len(input) == 0 {
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panic("empty input.txt file")
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}
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}
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func main() {
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var part int
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flag.IntVar(&part, "part", 1, "part 1 or 2")
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flag.Parse()
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fmt.Println("Running part", part)
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if part == 1 {
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ans := part1(input)
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util.CopyToClipboard(fmt.Sprintf("%v", ans))
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fmt.Println("Output:", ans)
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} else {
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ans := part2(input)
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util.CopyToClipboard(fmt.Sprintf("%v", ans))
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fmt.Println("Output:", ans)
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}
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}
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func part1(input string) int {
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positions := parseInput(input)
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// die, two pawns, circular track w/ 10 spaces (1-10)
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// players take turns
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// roll die 3 times, take sum
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// move forward that number of spaces
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// increase score by space they stop on
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// game ends when someone has 1000 points
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// deterministic die, 100 sided, rolls 1, then 2, 3, 4, 5, 6, etc
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die := 0 // starts at zero, first time it rolls will produce a 1
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isPlayer1sTurn := true
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var scores [2]int
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var rolls int
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for scores[0] < 1000 && scores[1] < 1000 {
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var threeRolls int
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for i := 0; i < 3; i++ {
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rolls++
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die++
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if die == 101 {
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die = 1
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}
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threeRolls += die
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}
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if isPlayer1sTurn {
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positions[0] += threeRolls
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for positions[0] > 10 {
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positions[0] -= 10
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}
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scores[0] += positions[0]
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} else {
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positions[1] += threeRolls
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for positions[1] > 10 {
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positions[1] -= 10
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}
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scores[1] += positions[1]
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}
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// switch turns
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isPlayer1sTurn = !isPlayer1sTurn
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}
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loser := scores[0]
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if scores[1] < 1000 {
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loser = scores[1]
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}
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// final answer is the losing player's score TIMES number of times the die was rolled
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return loser * rolls
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}
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func part2(input string) int64 {
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// who wins in more universes
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// dirac die, 3 sided, splits into 3 copies, one for each result, on EVERY roll
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positions := parseInput(input)
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w1, w2 := play([2]int{positions[0], positions[1]}, [2]int{}, 3, true, map[string][2]int64{})
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if w1 > w2 {
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return w1
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}
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return w2
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}
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func play(positions, scores [2]int, rollsLeftInTurn int, isPlayer1sTurn bool, memo map[string][2]int64) (wins1, wins2 int64) {
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key := fmt.Sprint(positions, scores, rollsLeftInTurn, isPlayer1sTurn)
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if res, ok := memo[key]; ok {
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return res[0], res[1]
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}
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// NOTE 0-indexed array, so player 2 is at index 1...
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playerIndex := 1
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if isPlayer1sTurn {
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playerIndex = 0
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}
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scoresCopy := [2]int{scores[0], scores[1]}
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if rollsLeftInTurn == 0 {
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scoresCopy[playerIndex] += positions[playerIndex]
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// TERMINATION CASE
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if scoresCopy[playerIndex] >= 21 {
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if playerIndex == 0 {
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return 1, 0
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}
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return 0, 1
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}
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isPlayer1sTurn = !isPlayer1sTurn
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rollsLeftInTurn = 3
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// update playerIndex because they're switching now! (not getting that hour of my life back...)
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playerIndex++
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playerIndex %= 2
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}
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for roll := 1; roll <= 3; roll++ {
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// recurse with a given roll
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// copy positions so each recurse gets its own copy
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positionsCopy := [2]int{positions[0], positions[1]}
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positionsCopy[playerIndex] += roll
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if positionsCopy[playerIndex] > 10 {
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positionsCopy[playerIndex] -= 10
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}
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r1, r2 := play(positionsCopy, scoresCopy, rollsLeftInTurn-1, isPlayer1sTurn, memo)
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wins1 += r1
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wins2 += r2
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}
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memo[key] = [2]int64{wins1, wins2}
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return wins1, wins2
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}
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func parseInput(input string) (ans []int) {
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for _, line := range strings.Split(input, "\n") {
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// Player 1 starting position: 5
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var player, startingPosition int
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fmt.Sscanf(line, "Player %d starting position: %d", &player, &startingPosition)
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ans = append(ans, startingPosition)
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}
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return ans
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}
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