Files
advent-of-code-go/2021/day21/main.go
T

161 lines
3.7 KiB
Go

package main
import (
_ "embed"
"flag"
"fmt"
"strings"
"github.com/alexchao26/advent-of-code-go/util"
)
//go:embed input.txt
var input string
func init() {
// do this in init (not main) so test file has same input
input = strings.TrimRight(input, "\n")
if len(input) == 0 {
panic("empty input.txt file")
}
}
func main() {
var part int
flag.IntVar(&part, "part", 1, "part 1 or 2")
flag.Parse()
fmt.Println("Running part", part)
if part == 1 {
ans := part1(input)
util.CopyToClipboard(fmt.Sprintf("%v", ans))
fmt.Println("Output:", ans)
} else {
ans := part2(input)
util.CopyToClipboard(fmt.Sprintf("%v", ans))
fmt.Println("Output:", ans)
}
}
func part1(input string) int {
positions := parseInput(input)
// die, two pawns, circular track w/ 10 spaces (1-10)
// players take turns
// roll die 3 times, take sum
// move forward that number of spaces
// increase score by space they stop on
// game ends when someone has 1000 points
// deterministic die, 100 sided, rolls 1, then 2, 3, 4, 5, 6, etc
die := 0 // starts at zero, first time it rolls will produce a 1
isPlayer1sTurn := true
var scores [2]int
var rolls int
for scores[0] < 1000 && scores[1] < 1000 {
var threeRolls int
for i := 0; i < 3; i++ {
rolls++
die++
if die == 101 {
die = 1
}
threeRolls += die
}
if isPlayer1sTurn {
positions[0] += threeRolls
for positions[0] > 10 {
positions[0] -= 10
}
scores[0] += positions[0]
} else {
positions[1] += threeRolls
for positions[1] > 10 {
positions[1] -= 10
}
scores[1] += positions[1]
}
// switch turns
isPlayer1sTurn = !isPlayer1sTurn
}
loser := scores[0]
if scores[1] < 1000 {
loser = scores[1]
}
// final answer is the losing player's score TIMES number of times the die was rolled
return loser * rolls
}
func part2(input string) int64 {
// who wins in more universes
// dirac die, 3 sided, splits into 3 copies, one for each result, on EVERY roll
positions := parseInput(input)
w1, w2 := play([2]int{positions[0], positions[1]}, [2]int{}, 3, true, map[string][2]int64{})
if w1 > w2 {
return w1
}
return w2
}
func play(positions, scores [2]int, rollsLeftInTurn int, isPlayer1sTurn bool, memo map[string][2]int64) (wins1, wins2 int64) {
key := fmt.Sprint(positions, scores, rollsLeftInTurn, isPlayer1sTurn)
if res, ok := memo[key]; ok {
return res[0], res[1]
}
// NOTE 0-indexed array, so player 2 is at index 1...
playerIndex := 1
if isPlayer1sTurn {
playerIndex = 0
}
scoresCopy := [2]int{scores[0], scores[1]}
if rollsLeftInTurn == 0 {
scoresCopy[playerIndex] += positions[playerIndex]
// TERMINATION CASE
if scoresCopy[playerIndex] >= 21 {
if playerIndex == 0 {
return 1, 0
}
return 0, 1
}
isPlayer1sTurn = !isPlayer1sTurn
rollsLeftInTurn = 3
// update playerIndex because they're switching now! (not getting that hour of my life back...)
playerIndex++
playerIndex %= 2
}
for roll := 1; roll <= 3; roll++ {
// recurse with a given roll
// copy positions so each recurse gets its own copy
positionsCopy := [2]int{positions[0], positions[1]}
positionsCopy[playerIndex] += roll
if positionsCopy[playerIndex] > 10 {
positionsCopy[playerIndex] -= 10
}
r1, r2 := play(positionsCopy, scoresCopy, rollsLeftInTurn-1, isPlayer1sTurn, memo)
wins1 += r1
wins2 += r2
}
memo[key] = [2]int64{wins1, wins2}
return wins1, wins2
}
func parseInput(input string) (ans []int) {
for _, line := range strings.Split(input, "\n") {
// Player 1 starting position: 5
var player, startingPosition int
fmt.Sscanf(line, "Player %d starting position: %d", &player, &startingPosition)
ans = append(ans, startingPosition)
}
return ans
}