package main import ( _ "embed" "flag" "fmt" "strings" "github.com/alexchao26/advent-of-code-go/util" ) //go:embed input.txt var input string func init() { // do this in init (not main) so test file has same input input = strings.TrimRight(input, "\n") if len(input) == 0 { panic("empty input.txt file") } } func main() { var part int flag.IntVar(&part, "part", 1, "part 1 or 2") flag.Parse() fmt.Println("Running part", part) if part == 1 { ans := part1(input) util.CopyToClipboard(fmt.Sprintf("%v", ans)) fmt.Println("Output:", ans) } else { ans := part2(input) util.CopyToClipboard(fmt.Sprintf("%v", ans)) fmt.Println("Output:", ans) } } const ( Win = 6 Loss = 0 Draw = 3 Rock = 1 Paper = 2 Scissors = 3 ) // this code is heinoussssss // there's some kind of cheeky map to circular LL nodes to determine if you won or lost // but there are so few branches to handle that it's faster to just code it manually... func part1(input string) int { lines := parseInput(input) // opp choices: ABC rock-paper-scissors // my choices: XYZ rock-paper-scissors choices := map[string]int{ "X": Rock, "Y": Paper, "Z": Scissors, } totalScore := 0 for _, l := range lines { if _, ok := choices[l[1]]; !ok { panic("choice not in choices map") } totalScore += choices[l[1]] switch l[1] { case "X": // i played rock switch l[0] { case "A": totalScore += Draw case "B": totalScore += Loss case "C": totalScore += Win default: panic("unacceptable opp choice " + l[0]) } case "Y": // i played paper switch l[0] { case "A": // rock totalScore += Win case "B": // paper totalScore += Draw case "C": // scissors totalScore += Loss default: panic("unacceptable opp choice " + l[0]) } case "Z": // i played scissors switch l[0] { case "A": // rock totalScore += Loss case "B": // paper totalScore += Win case "C": // scissors totalScore += Draw default: panic("unacceptable opp choice " + l[0]) } } } return totalScore } func part2(input string) int { /* second column is result, not your choice X -> you lose Y -> draw Z -> win */ lines := parseInput(input) winningScores := map[string]int{ "X": Loss, "Y": Draw, "Z": Win, } totalScore := 0 for _, l := range lines { if _, ok := winningScores[l[1]]; !ok { panic("unacceptable result " + l[1]) } totalScore += winningScores[l[1]] // switch on opp choice instead switch l[0] { case "A": // opp: rock switch l[1] { case "X": // lose totalScore += Scissors case "Y": // draw totalScore += Rock case "Z": // win totalScore += Paper default: panic("unacceptable choice " + l[1]) } case "B": // opp: paper switch l[1] { case "X": // lose totalScore += Rock case "Y": // draw totalScore += Paper case "Z": // win totalScore += Scissors default: panic("unacceptable choice " + l[1]) } case "C": // opp: scissors switch l[1] { case "X": // lose totalScore += Paper case "Y": // draw totalScore += Scissors case "Z": // win totalScore += Rock default: panic("unacceptable choice " + l[1]) } } } return totalScore } func parseInput(input string) (ans [][]string) { for _, line := range strings.Split(input, "\n") { ans = append(ans, strings.Split(line, " ")) } return ans }