Files
MinecraftChat/app/server/sockets/events/connection.js
T
2015-04-28 12:25:50 -05:00

39 lines
956 B
JavaScript

var mineflayer = require('mineflayer');
module.exports = function(socket) {
socket.on('server:connect', function(data, response) {
if (socket.mcbot) {
socket.emit('buffer:error', 'Pleae disconnect before connecting again');
return;
}
// create mineflayer bot
socket.mcbot = mineflayer.createBot({
host: data.hostname,
port: data.port,
username: data.username,
password: data.password
});
// store connection params in socket
socket.connectionParams = data;
// prepare for errors
socket.mcbot.on('error', function(error) {
socket.emit('buffer:error', error);
socket.mcbot = null;
});
// bind bot events
require('../../bot')(socket);
// debug
console.log('login > ' + data.hostname + ':' + data.port + ' - ' + ' Username: ' + data.username);
socket.emit('buffer:info', 'Connecting to server ' + data.hostname + ':' + data.port);
});
};