/** * Buffer Service */ module.exports = function(socket, sound) { socket.on('buffer:info', function(string) { $('#buffer').append('[i] ' + string + '
\n'); $('#buffer').scrollTop($('#buffer').prop('scrollHeight')); }); socket.on('buffer:success', function(string) { $('#buffer').append('[i] ' + string + '
\n'); $('#buffer').scrollTop($('#buffer').prop('scrollHeight')); sound.connected(); }); socket.on('buffer:error', function(error) { if (typeof error === 'object') { switch (error.code) { case 'ENOTFOUND': error = 'The server hostname could not be resolved.'; break; case 'ETIMEDOUT': error = 'Connection to the server timed out.'; break; case 'ECONNREFUSED': error = 'Connection to the server has been refused.'; break; default: error = JSON.stringify(error); break; } } $('#buffer').append('[i] Error: ' + error + '
'); $('#buffer').scrollTop($('#buffer').prop('scrollHeight')); }); socket.on('bot:message', function(string) { $('#buffer').append(string + '
'); $('#buffer').scrollTop($('#buffer').prop('scrollHeight')); }); socket.on('reconnect', function() { $('#buffer').append('> Connected to chat server established
'); $('#buffer').scrollTop($('#buffer').prop('scrollHeight')); }); socket.on('disconnect', function() { $('#buffer').append('> Connection to chat server has been lost. Reconnecting...
'); $('#buffer').scrollTop($('#buffer').prop('scrollHeight')); }); socket.on('bot:disconnect', function() { $('#buffer').append('> You have been disconnected from the Minecraft server.
'); $('#buffer').scrollTop($('#buffer').prop('scrollHeight')); }); // service exposes this return { append: function(string) { $('#buffer').append(string + '
\n'); $('#buffer').scrollTop($('#buffer').prop('scrollHeight')); } }; };