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https://github.com/Threnklyn/MinecraftChat.git
synced 2026-06-05 04:38:27 +02:00
Cleaned up code and used ES6 string templating
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@@ -0,0 +1,19 @@
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module.exports = (socket) => {
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socket.mcbot.on('error', (error) => {
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// this is okay because the connection was ended
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if (error.toString() === 'Error: write after end') return;
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// log the error in the client's buffer
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socket.emit('buffer:error', error);
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// if the bot is logged in and/or is an entity, destroy it
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if (socket.mcbot.entity) socket.mcbot.end();
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// delete the bot
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delete socket.mcbot;
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});
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};
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